Three Fridays: A Comparison of ‘Friday the 13th’ – Part 3

Four months ago, I had no interest in the Friday the 13th series. Yes, I had seen ‘Freddy vs Jason’ on a whim, and I knew that Jason was a near-invincible zombie killer who had slaughtered hundreds of horny teenagers over the years, but that was the extent of my knowledge and interest in his movies. But as I mentioned in my overview of the 1980 movie, I came across a fan-made adaptation of said film. Out of curiosity, I gave it a try, and was hooked, making me curious to see how it compared to the film and the 2009 remake. Today, we’re going to take a look a this adaptation: A fan comic re-imagening the events of ‘Friday the 13th’:

F13Cover

Click here to read the comic

This comic, created by artist David Hopkins – a furry artist best known for his long running web comic, ‘Jack’ – immediately stands out because the cast are no longer human, but anthropomorphic animals. But don’t let the sight of cute cartoon animals in people clothes fool you: This is easily the bloodiest take on the original ‘Friday’ story. Much like the 1980 movie, the comic tells the origin story of Jason Voorhees and his mother. And, like the best remakes, it takes the original story and reinterprets it in interesting ways. Here, there’s no twenty-year gap between Jason’s death and his mother’s rampage, and unlike the 1980 and 2009 films, where Jason only pops up after Pamela is killed, both of them work together throughout the story to kill counselors, acting like a ghoulish version of Bonnie and Clyde. The other, most significant addition to this take on the story is it’s religious tone: While Jason’s survival was unexplained in the original film, his resurrection here is due to Pamela making a deal with the devil to bring him back to life (in a smart move, the devil is never heard or seen, making him an unseen menace).

The compressed timeline and supernatural elements gives this version of ‘Friday’ refreshingly different from the original, but what elevates it above being a simple slasher story is how most of its focus is on Pamela Voorhees. While she infamously only appeared in the final act of the original film without any foreshadowing, the comic makes her the main character instead of the counselors, letting us learn much more about her: In this interpretation, Pamela is a former member of a group of devil worshippers who eventually left and became a Christian, who then suffers from a horrific crisis of faith when Jason dies, and then backsliding when her pleas to God to bring Jason back aren’t answered.

This expanded focus on Pamela turns her from an already compelling and relatable character into a complex, fascinating individual who is bloodthirsty and ruthless, deeply loving, misguided, and even regretful about what she’s done. It’s easy to understand and related to her pain and goals for vengeance, even as she kills innocent counselors in truly horrific ways.

F13080clr150

Yet, despite all the horror and the gore here, there’s a strong undercurrent of innocence and tragedy here: there are no true villains in the story, only victims. Yes, Pamela stabs, burns, impales, and disembowels teenagers, but only to bring her son back, and ensure that no other children will die from the counselor’s stupidity. The counselors, while having severe lapses in judgement, aren’t evil and care about the kids under their care. Jason becomes a killer, but only at his mother’s urging. And in the end, Pamela has a moment of clarity about what she’s done, but dies and is damned. Jason loses his mother, and Alice is left shell-shocked and a nervous wreck. No one wins, and everyone suffers, turning ‘Friday’ into a tragedy of poor choices, suffering, and loss… but, you know, with cartoon animals!

While I prefer this comic over the 1980 and 2009 films, it does have a few missteps: At one point, Pamela tells Jason that they can kill everyone in the world, which doesn’t make much sense for a woman who initially only wanted to leave Crystal Lake with Jason, and then wanted to get revenge on a specific group of individuals for letting Jason die. Pamela’s famous scene, where she seems to channel Jason while trying to kill Alice doesn’t make any sense here: the film implied that Pamela was losing her mind, but in the comic Jason is right outside the building, making the line and Pamela’s seeming possession unnecessary and confusing.

Still, despite these missteps, this adaptation of ‘Friday’ elevates itself above standard slasher fare by focusing on Pamela and giving her a depth and richness that the films haven’t. Coupled with the grotesque, bloody kills, tight focus, and good pacing, this re-imagining of Jason’s origins is, in my opinion, the best of the three ‘Friday’ origin stories. If you’re looking for a slasher story with an uncommon depth, or a great ‘Friday’ tale, this will easily satisfy that need.

F13024clr150.jpg

Now that we’ve taken a look at all three of Jason’s origin stories, all that remains is to done final summary of them all and see what lessons they offer for the writer, a task we’ll dive into next week.

If you’d like to see more of David Hopkins’ work, you can visit his Furaffinity page here. If you’d like to read his JACK webcomic, you can do so here.

(All art on this page is posted with permission from Mr. Hopkins)

Favorite Moments: The saga of Dervorin, the… ringbearer?

We all have our favorite moments in movies, books, and games, moments that stay with us long after the story is over. This column is my attempt to examine my favorite moments and see why they stick with me.

***

The game

‘War in Middle Earth’

The video

(Skip to 27:35 to reach the relevant part of the video)

Why it’s great

Stop me if you’ve heard this before: In the land of Middle-Earth, the Dark Lord Sauron seeks to reclaim his Ring, which will give him the power to enslave the world. After the Ring is found by Frodo and his friends, they head for Rivendell, only for Frodo, Sam, and Merry to be cut down by Ringwraiths, leaving Pippin to be the Ringbearer.

Wait, what?

Afterwords, Pippin eventually makes his way to the city of Minas Tirith, where he personally commands the defense of the city, but during one of the seemingly endless assaults, Pippin falls in battle, leaving only heroic Dervorin to take up the ring, at which point he bravely sets out to reach Mt. Doom with 881 of Gondor’s finest infantry. But the quest runs into disaster when all of Dervorin’s troops are mowed down by 500 trolls; now alone, Dervorin continues on, sneaking through the mountains of Mordor before finally reaching Mt. Doom and chucking the Ring in, defeating Sauron and saving Middle-Earth!

Okay, so that’s not how The Lord of the Rings played out. But thanks to the computer game, ‘War in Middle Earth’, we have this curiously compelling tale of what might had happened in the tale to save Arda. Aside from the obvious deviation of having all the hobbits die – save Pippin – we get a story where it isn’t some legendary or heroic figure who takes the Ring to Mt. Doom, but some random guy most Tolkien readers have never heard of. I don’t blame any of them either; Dervorin appears only briefly in ‘The Return of the King,’ where he leads 300 men to the defense of Minas Tirith… and that’s all he contributes to the story. We don’t even know if he dies or not, which makes him an odd choice to entrust the fate of all Middle Earth to.

So why do I like this video so much? There’s the novelty factor of seeing a beloved tale being changed so drastically that it’s almost entirely new, of seeing favorite characters take on new roles and getting into interesting situations (like Gimli somehow evading 492 trolls by himself in the wilderness), but what captivates me the most is Dervorin himself. In a film, he would be an unnamed extra, someone in the background who doesn’t draw attention to himself. In battle, he would be one of the countless mooks who’s only purpose is to provide cannon fodder for the enemies, and to die to emphasize how dangerous the battle is. In every aspect, Dervorin is a nobody, an unimportant character who doesn’t have the luxury of plot armor to keep him alive.

Now, imagine what it must be like to be one of this unnamed, unimportant background characters, and suddenly be entrusted with the fate of the world.

When he gets the ring, Dervorin goes from being a nobody to being the most important person alive in Middle Earth. If he fails, Middle Earth is doomed. He’s the ultimate underdog, and we suddenly become invested in his survival, eager to see if he triumphs. And aside from the aforementioned skirmish with all those trolls, Dervorin somehow manages to pull it off, making his way to Mt. Doom all by himself, and managing to throw the ring in, all while apparently being immune to its corruption. That makes him awesome, and a fantastic example of an underdog rising to the occasion and saving the day.

Favorite Moments: ‘Then we must do without hope!’

We all have our favorite moments in movies, books, and games, moments that stay with us long after the story is over. This column is my attempt to examine my favorite moments and see why they stick with me.

***

The Movie

‘The Lord of the Rings’ (1978 Bakshi film)

The Moment

Why it’s great

Today marks the 40th anniversary of Ralph Bakshi’s adaptation of ‘The Lord of the Rings’, an imperfect but ambitious attempt to bring Tolkien’s world to life on the big screen. While there is undeniably much to the film that didn’t turn out well, there are equally many things to do work, chief among them being the portrayal of Aragorn. While Viggo Mortensen is unquestionably more well known to the public, the late (and great) John Hurt’s performance of the ranger-turned-king is one of the film’s highlights.

Hurt’s interpretation of Aragorn embodies the spirit of what a perfect, Arthur-like king should be: Focused and knowing what’s at stake, but not using that that as an excuse to treat others unfairly. He may raise his voice, but only to get someone’s attention or get them back on track, but he also shows care to those under his guidance.

While there are other great examples of those traits throughout the film (including a fun moment where he gets into a play fight with Frodo), I like this clip the most because it portrays all three of those traits in only twenty seconds. It even has Aragorn turning grief into a motivator to keep Frodo and the others going, showing how determined he is to continue, even when all seems lost. Though he may be ridiculed for being a pantless Native American, this version of Aragon embodies what I’d like to see in a king, and I’d be happy to fight alongside him… and maybe offer some trousers.

What we can learn from ‘The Ritual’ (the film)

TheRitualFilmHeading

Last week, we took a look at the book version of ‘The Ritual.’ Today, let’s take a look at the film adaptation and see what writers can learn from the big (small?) screen version of the novel:

Consider starting your story with a lighthearted touch, then immediately shifting to horror

‘The Ritual’ begins with Luke and the others (and newcomer Rob) having a typical guy’s night out with drinks, joking, and taking in a city’s nightlife. I first thought it was going to be a predictable scene of the group wanting to get away from their boring lives, but was quickly proven wrong when Luke and Rob stumble into a robbery, and Rob is killed. Only then does the film cut to the outskirts of Sweden’s Forest of Death six months later.

The brilliance of this sequence is how it plays with our expectations: We expect it to be another buddy-movie opening, but by then shifting into horror, it grabs our attention like a slap to the face. Consider doing the same subversion in your story: while the first part risks having the viewer say, ‘Oh great, not another cliched opening,’ the unexpected always gets their attention, letting them know that this isn’t going to turn out the way they think.

Consider having your characters learn to overcome fear

It’s standard advice for writers to have characters change and grow throughout their stories, giving readers the sense that their heroes are capable of learning and growing from both triumph and failure. But what kind of arc should they have? Here, Luke’s arc takes him from being a coward (not helping Rob when he’s being beaten by thugs), to learning to face fear (in this instance, a forest god who will turn you into a flayed flesh-flag if you don’t worship her).

One advantage of having your character learning to stand up for themselves is that everyone can relate to it. Who among us hasn’t felt small and afraid when faced with bullies, angry parents, or enraged employers? And who hasn’t felt the elation of finally standing your ground and fighting back? Having your characters do the same is almost guaranteed to be a fist-pumping, ‘hell yeah!’ moment because we know the struggle it takes to get to that point.

(In all fairness, though, you can’t blame Luke for not stepping in to help in the market; a glass bottle wouldn’t do much against two thugs who aren’t afraid to kill to get what they want.)

Consider having the victim make everything worse for everyone else

After injuring his knee early in the hike, Dom wants nothing more than to get out of the forest. But while his pig-headed stubbornness to get out as quickly as possible is understandable and relatable, it has the side effect of leading almost everyone else to their doom. Had the group just turned back, they probably would have gotten out of the forest alive. Such a contrast creates mixed emotions for your audience: they can sympathize with the victim who just wants to live, but also be angry at him/her for making things worse for everyone else by refusing to listen to reason.

Consider having a small mystery that’s never solved

About halfway through ‘The Ritual,’ Luke and the others find an abandoned tent that belonged to Anna Erikson, a woman who went missing in 1984. While this mystery is never solved, it does engage our imagination: What happened to Anna? Did she escape the forest? Did Moder kill her? Or did she join the cult and worship Moder? It may be possible that the villager who explains to Luke who Moder is Anna. Either way, the ambiguity behind the mystery helps reinforce the fact that Moder has been active for a very long time.

It’s important to note that this mystery is a small one, and not important to the plot. Had it been the main focus of the story, where Luke and the others heading to the forest to find this woman, then it would need to be solved.

Consider hearing something horrible instead of seeing it

It’s common to hear a monster in a creature feature long before it’s seen, and for good reason: Hearing an unearthly beast allows the reader’s/viewer’s imaginations to run wild, and making them lean close the screen or the page in hopes of catching even the smallest glimpse of the monster. However, using sound instead of visuals can also be effective in many other situations. In ‘The Ritual,’ it’s used to chilling effect when Phil is dragged upstairs where we hear him shrieking. We don’t see what’s going on, which makes us wonder what’s terrifying him so much. Torture devices? Other captives who fought back and were mutilated? A big, fat, naked man trying to seduce him?

By leaving something unseen, even if it’s not a monster, you can turbocharge your audience’s imagination… and make their skin crawl as they debate whether they want to see the unseen horror or not.

Consider having your characters sacrifice something for their freedom

In many stories where a character has to escape a location (a cell, a locked room, etc.) they manage to get out of their restraints without any pain. But if you want to turn up the tension, and make your audience squirm, consider having your characters sacrifice something to achieve that freedom. Here, Luke has to sacrifice his thumb by breaking it in order to free himself from his bindings.

Part of fiction’s appeal is imagining ourselves in the place of our heroes and imagining us accomplishing what they do, escaping from impossible situations included. Why not make them squirm by having them wonder if they’d be able to sacrifice a body part to escape. Would they be willing to break their arm? Lose an ear? How about an eye?

Consider having your final confrontation be a battle of wills, not physical strength

In my opinion, the most interesting thing ‘The Ritual’ changes from the book is the final showdown between Luke and Moder. In the book’s climax, the two collide in a van, and Luke drives her off with a pocketknife. Here, however, Moder tries to force Luke to worship her, presumably so she can continue to live from the strength of his prayers. In a physical fight, Luke is no match for Moder, but she’s in a difficult situation: if she kills Luke, she loses her last chance of getting a follower. Thus, Luke finally gains his resolve and refuses to kneel. And thanks to an axe-to-the-face moment, he manages to defeat Moder: not by killing her, but by leaving her powerless, alone, and trapped in a prison she cannot leave.

It’s a fascinating twist on the standard climax of having hero and monster fight in a duel to the death. Here, both parties survive, but Luke is still the winner. ‘The Ritual’ is proof that not every confrontation needs to involve weapons, fists, and pitting strength against strength. Sometimes the most amazing duels are fought with words and wills, where even the weakest in body can stand up to the biggest of bullies.

The takeaway

When writing a story about monsters, a good way to quickly suck viewers in is to start off with a familiar plot, only to quickly swerve into horror territory, setting up a story where the main character has to learn to stand up for himself and face his fears while dealing with injured companions who make things worse for everyone due to their stubbornness, creepy mysteries that they’ll never solve, unseen horrors that he doesn’t want to face, enduring great pain to gain freedom from captivity, and facing the beast and defeating it with courage and their will instead of weapons and strength.

BONUS: When all else fails, punch the evil old woman