Five Ways Sauron Is A Good Role Model

When it comes to role models, you can do a lot better than Sauron, The Lord of the Rings. Ever since his debut in 1954 with the publication of ‘The Fellowship of the Ring,’ Sauron continues to reign as one of literature’s most famous fantasy villains. Yet, as Elrond noted, nothing is evil in the beginning, and even with his egomania, his desire to brainwash and enslave everyone in Middle-Earth, and his desire to become a god king, there are still some good and noble traits to Sauron’s character. So let’s dive in and take a look to see the dark lord’s admirable traits:

5. He uses cunning and intelligence over brute strength

For those unfamiliar with the backstory of Tolkien’s world, Sauron is essentially an angel who served a god of evil (Morgoth) who sought complete and total domination over the world and everything in it, and fashioned orcs, trolls, dragons, and other monsters to carry out his will; his greatest feat was arguably corrupting the very essence of the world so that his evil was forever entrenched with it, causing strife among all those on it forever.

While Sauron was incapable of performing similar feats, he was arguably more intelligent and strategic with the strength, power, and resources that he had. Instead of seeking to control everything, he only sought to control the minds of those who lived in Midde-Earth, using lies, charm, deciet, and his Ring to strategically advance his goals. If Morgoth was the overpowering brute who believed in overwhelming power and physical might and eventually tires himself out from attacking everything all the time, Sauron was the quiet, silent type who lurks in the shadows, biding his time until the moment is right to strike with a scalpel for maximum effect, even if it takes thousands of years to reach that point.

4. He commits himself 100% to making his dreams come true

In a way, Sauron is the ultimate made-man (maiar?). Before he fell into evil, he loved perfection and order, and joined Morgoth to help make his dream become a reality. When Morgoth fell, did Sauron run away, hide in a cave, and weep for his dead dream? Nope; he abandoned Morgoth and continued on his quest. No matter how many elves, men, hobbits, ents, and gods were against him, Sauron refused to abandon his dream of a perfectly ordered world, to the point that he was willing to risk everything and created The One Ring to achieve his goal, with the risk of being reduced to a permanently powerless, helpless spirit if it were ever destroyed.

Regardless of how abhorrent his actions were, you can’t help but admire Sauron for having the courage to follow his heart and do everything he could to make his dreams come true!

3. He isn’t afraid to ignore authority figures and forge his own path

If there’s one thing Sauron cannot be faulted for, it’s his courage in rebelling against actual, physical gods. While Sauron is a powerful angel (perhaps the most powerful), he’s still outmatched by the gods who rule over all of Arda, and the god who created them, a god that Sauron has seen in-person. Yet, Sauron willingly and purposefully defies all of them, refusing to let himself be bound by rules, orders, and commands forced down on him from those more powerful than himself. Sauron has a dream, and he’s not going to let anything stop it!

Who among us hasn’t felt the frustration and anger of being ordered to do something by our parents, our bosses, organizations, or the government? How about being told what to do and how to live our lives without those in power caring about what we want to do? How many of us have dreamed of giving those authority figures the finger? Sauron did, only he did it to gods who could wipe him out in an instant. Whatever his many failings, the guy’s got guts.

2. He’s fallible and fails as often as he succeeds

Hold on a second! Why should we admire a dark lord who fails just as often as he succeeds? Because that makes said dark lord a much more interesting, well-rounded character instead of the cliched dark lord who is all but unstoppable, who is the best fighter, has the best armies, and commands power beyond imagination. And at first glance Sauron appears to be such a character. Here’s a list of his greatest triumphs throughout his career in villainy:

1. Became the second-in-command of the most evil being who ever existed.

2. Created the most evil object in history that no mortal could hope to control.

3. Brought down the most powerful human kingdom to ever exist using nothing but words.

4. Created the Ringwraiths

5. Tricked the elves into creating magical rings that would allow Sauron to control their minds and the minds of anyone who wore them.

6. Could sing songs so powerfully and so skillfully that he defeated a very powerful elf in a battle of wills (presumably it was this song).

7. Came very close to conquering the world twice, and would have succeeded if not for last-minute interventions.

8. Created a language from scratch to allow all his followers to speak a common tongue.

But with the good must come the bad, and here are Sauron’s greatest failures:

1. Was defeated by a really big doggy in a fight.

2. Was beaten multiple times by the armies of elves and men.

3. Had his ability to take a pleasing appearance taken away by God himself.

4. Failed to take over the minds of the most powerful elves and the dwarves using The One Ring.

5. Was killed by an elf and a man on the side of a volcano.

6. Failed to take over the world due to the actions of a 600 year old schizophrenic midget.

While powerful, Sauron still failed in many of his quests. Every time he fought others in hand-to-hand combat, he lost, and his ultimate scheme to enslave the world failed as well. Yet, its this fallibility that makes Sauron so interesting. He’s like the Terminator in the first Terminator film: He’s stronger, more durable, more intelligent, and more powerful than everyone else in the story. Taking him on in a fight is incredibly dangerous. Yet, he is not invincible, and knowing that he can and does fail makes him more interesting as a character. And speaking of failure…

1. He never, ever gives up

He may have massive armies at his command, an unmatched intellect, the ability to use magic and trickery like no one else, and have the ability to take over the world, but Sauron’s greatest strength as a villain is that no matter how many defeats he suffers, or how many times his plans fail, and no matter how many times he’s killed, Sauron never, ever gives up. No matter what you throw at him, no matter how badly his armies are decimated, or how many times his kingdoms are overthrown, Sauron will just get back up and keep going. He will let nothing stop him, and he’s quite possibly the closest thing Middle-Earth has to a Terminator: No matter where you’re hiding in Middle-Earth, Sauron is out there. He can’t be reasoned with. He can’t be bargained with. He doesn’t feel pity or remorse, and no matter how many times you defeat him, he will come back and he absolutely will not stop, ever, until he has conquered Middle-Earth.

If you take away all his villainy and see his virtues, Sauron suddenly becomes a role model that anyone can look up to, including children. He fits the profile of the plunky underdog almost perfectly and delievers a timeless, universal message everyone can aspire to: You may not be the most powerful, the strongest, or the most capable of people, but if you make the most of what you have, follow your heart, refuse to accept defeat, and keep going no matter what life throws at you, you, too, can make your dreams come true!

Well, just as long you aren’t followed around by an elderly and demented midget. If that happens, you’re screwed.

What We Can Learn From A Nightmare I Had Last Night

Normally most of us try to forget our nightmares, especially the more distressing ones, and I’m no different. But after a particularly vivid nightmare last night, I decided to instead remember it and see what nuggets of writing wisdom could be unearthed.

In the nightmare, I was in a future where poverty, suffering, and desperation was out of control in the United States (in other words, the present-day). But in this nightmare future, kidnapping is a frighteningly common occurrence, and I was only the latest victim. I was kept inside this grungy, run down house by a group of young 20 somethings who didn’t see me as a person but as a product to be used, sold, or traded. Thankfully, I managed to sneak out of the house and tried to run to freedom, including going through the backyard of a house owned by a bear and asking her for help. However, when I was being pursued and realized there was no way to escape, I used the back button on an internet browser to go back in time so I was back at the house to try and figure out a smarter way to escape.

Then, to make matters worse, I was shown why all this suffering was so commonplace: the kidnappings were done in such a way that if you resisted your captors or tried to escape, they responded by digging out your eyes, cutting off your limbs, then digging out your ears, ripping out your teeth, then your tongue, and finally tearing off your nose so you would become little more than a living sex toy to be used however rich people wanted to use you. It was no wonder so many people just meekly went along with whatever their captors wanted.

But it wasn’t just what happened to individuals: the kidnappings were all being orchestrated by an unspeakably powerful gang that was making headroads into the United States, and threatened all members of law enforcement that the fate of being turned into a blind, deaf, mute, and crippled sex toy was what would happen to their loved ones if they tried to stop the gang in each city they went into, and the gang had the power and ability to do so, meaning it was not an idle threat. Against such malevolence, police and federal law enforcement were all but powerless… and that’s when I woke up, thank God.

What did the nightmare do well?

It used the ‘If you try anything we will harm your loved ones’ trope to devastating effect

It may be used time and time again in countless stories, but there is no faster way to make a good character capitulate to evil than by having evil threaten his or her loved ones with horrific suffering. That taps into our deep-rooted desire for our loved ones to be safe, and the terror of something awful happening to them. While simple, it’s always a devastatingly effective storytelling tool (and an excellent way to make your audience eager to see the villains get their equally horrific comeuppance).

It showed evil as cold and indifferent

It’s easy to imagine evil as smug, cruel, and enjoying tormenting people. But the other side of flashy, smug evil can be equally frightening, if not more so: The kidnappers I faced in the story didn’t care about me or my feelings. They were unaffected by screams, pleas for mercy, threats, and begging. To them, captives were just products, and using torture didn’t bother them at all. They were indifferent to human suffering.

That kind of evil is, in my opinion, more frightening because we expect people to be swayed by emotions, even if it’s only to be more cruel and to laugh at our pain and suffering. But people who aren’t moved are like aliens or robots in human flesh: they may look normal, but we realize that something about them is wrong, and we instinctively fear them because they’re unpredictable and could do anything to us without any warning. They are like spiders, always watching you, never betraying any emotions, waiting to strike when you least expect it, and when they do, it’s unexpected and overpowering. At least with people who relish watching you suffer, you know what to expect and can try to prepare. But with these people? You can’t.

Cold and impersonal is the opposite of smug and selfish. Both work in different circumstances, but in my opinion the former is more frightening.

It threatened the protagonist with a fate worse than death

While death is often seen as the ultimate bad ending, there are fates far, far worse: Does spending decades as a limbless, blind, deaf, mute, and helpless living sex toy sound like fun to you? In any case, threatening a character with such a fate is a quick way to show that the antagonists aren’t messing around.

What could be done to improve the nightmare?

The bear could have had more characterization

The bear I encountered was a fascinating individual, as it was a single mother, had a house, and dressed in human clothes. Clearly, it was an intelligent being who was able to hold down a job and afford a house, but when it saw me and heard my pleas for help, it did nothing but stare at me with its stupid bear-face. The nightmare missed out on the chance to show what it would be like to interact with an intelligent, talking animal, but instead chose to do nothing. How lazy.

There was no explanation how time travel worked

In an otherwise rational, logical, and cruel world, there was no dwelling on the fact that time travel was real, or how it worked. There wasn’t even an attempt to explain how pressing the back button on an internet browser allowed me to reverse time and only have me be the one to realize it. What a disappointment.

Conclusion

Though there were some missed opportunities with regards to the bear’s characterization, and being able to time travel using the back button on an internet explorer was out of place in such an otherwise consistent and grim world, the nightmare did an amazing job showing how indifference can be terrifying, and how threatening ourselves and our loved ones with a fate worse than death is evil’s greatest and most powerful tool. That being said, I wouldn’t recommend revising this nightmare, as it really wasn’t fun to watch or experience. I’d recommend something like this instead.

A Random Thought About ‘Waterworld’

If you take the 1995 film, ‘Waterworld’ and flip the protagonists and antagonists, it becomes fossil fuel propaganda about a group of brave industrialists struggling to restart civilization after the apocalypse, and it’s only their willingness to do whatever it takes – and their oil-powered jet skis, boats, planes, and other vehicles – that can make it happen! But then some water-hippies recruit a terrorist who kills all those courageous industrialists and dooms humanity to be stuck forever as hunter-gathers instead of a society with lots of leisure time and a high-level of technology that only oil-powered machines could have brought.

What We Can Learn From The Biggest Plot Hole In ‘Titanic’ (And No, It’s Not That Hunk Of Wood)

No matter how careful or methodical a director or writer may be, mistakes and plot holes will always sneak into movies and books, and 1997’s ‘Titanic’ is no exception; despite being the most historically accurate film about the famed ship at the time, fans and viewers have long pointed out about how Jack describes Lake Wissota before it was created, about extras bouncing off foam capstans as the stern rises into the sky , and have gone on and on about how Jack could have fit on that hunk of wood after the Titanic sank, letting him and Rose survive the freezing waters of the Atlantic.

Yet, despite being out for over twenty years, one plot hole seems to have escaped notice, one that, if taken to its logical conclusion, would make the events of the film impossible.

In ‘Titanic’s opening scene, treasure hunter Brock Lovett and his motley crew retrieve a safe from the ship and bring it to the surface in search of the Heart of the Ocean, but find only random artifacts, including Jack’s drawings of Rose, which eventually leads to her coming out to the salvage ship and captivating them (and us) with her tale of love, loss, and survival. It’s a great start to the story, but there’s just one problem:

How did the salvage crew get the safe to the surface?

Now, this question seem silly, but the longer you think about it, the more apparent it becomes that getting the safe out of the ship is nearly impossible because of two factors:

1. The weight of the safe.

2. The safe’s location.

Let’s begin with the weight issue: I was unable to find any information online about the safe’s weight, the manufacturer, or the model used in the film, but a search on other safes of similar size from the early 1900’s revealed that they typically weigh around two to three hundred pounds, so we can assume the safe in the film has roughly the same weight (it’s telling that the only time we see the safe being moved in 1912 is when it’s been wheeled into Cal’s suite on a dolly).

Next, let’s look at the safe’s location: The safe is still inside of Cal’s suite on B deck, and within a fairly short distance to the remains of the grand staircase. To get to it, Brock has to dispatch his rover down two decks, go down a hallway, then go through two doors to reach the safe and then pull it out the same way.

Now, at first glance, that sounds difficult, but not insurmountable. But remember that Brock is trying to retrieve a safe that weighs a minimum of two hundred pounds. And unlike in real life, where a safe was retrieved from Titanic’s debris field, Brock can’t just attach the safe to a cable and pull the safe straight up. He has to somehow drag that heavy safe out of the suite, across B deck, and get it to the stairwell. Complicating matters further is that the only tool he has at his disposal is a rover that is not capable of moving heavy objects, much less a two hundred pound safe.

A potential solution to this problem might be to have the control ship Keldysh attach a net to the tow cable on the stern, lower it directly into the stairwell, and then have the rover maneuver the net into the cabin, put said net over the safe, and then winch it out of the ship. But this wouldn’t work: First of all, the end of the cable looks like this:

How is that big, bulky thing supposed to be dragged into B deck and through two staterooms by a tiny robot?

Second, imagine a helicopter hovering five hundred feet above a rotting two story house; it lowers a thick, bulky hook on a cable down the chimney and uses a tiny drone to try and maneuver that hook into a bedroom twenty feet away from the chimney, and then into a closet, then have the rover drape the net over a safe. What do you think will happen when the helicopter tries to winch the safe out of the closet? That’s right: the hook’s housing is going to get caught on the roof, the door frame, or any other number of obstacles. Applying more pressure will just damage the house, make the cable get caught on something else, or even fray it to the point of snapping, and that’s also assuming the net would even stay on the safe and not just slide off.

Now, if Brock wants to do something simpler, a more logical way would be to have the hook snaked in through the windows of the suite’s promenade deck and attach it to the safe, then drag it out through the window. The main advantage of this route is that the distance the safe needs to travel is much shorter, but I don’t think it would work, either; again, the end of the cable is much too big and can’t be maneuvered through the windows. Even if it was, it would get stuck on the window when it was being retracted. Secondly, considering how the metal has been rusting underwater for over 80 years, there’s a reasonable chance that it could break or shatter, creating sharp edges that could cut the cable, and that’s assuming that the safe doesn’t get stuck on debris on the suite’s floors while it’s being dragged about.

When we add in the factors of the safe’s weight, the distance it has to travel, the limited tools at Brock’s disposal, and the difficulty of getting such a heavy object out of a shipwreck, we are faced with one inescapable conclusion: there is no logical way to get the safe out of Titanic. And if there’s no safe, there’s no drawings, and there’s no movie. It would end with Brock being forced to give up his quest, Rose dying in her bed at home, and the movie being only eight minutes long.

And yet, even with all that in mind, this plot hole really doesn’t matter in the long run. At this point in the story, the point is to have the safe retrieved and Jack’s drawings be discovered. How that happens really isn’t important from a story perspective. And while that may sound like a cheat, consider other similar situations from other movies and TV shows:

1. King Kong: The crew of the Venture needs to get Kong from Skull Island to New York City. The story has two options:

Option A: Show Driscoll and the others constructing a raft, tying Kong to it, and sailing hundreds of miles while constantly trying to keep Kong unconscious and unable to break free.

Option B: Just cut to New York a week or two later.

2. Star Wars: A New Hope: Luke, Leia, Han, and Chewbacca are separated deep in the bowels of the Death Star, a moon-sized fortress they’ve never been in before and are unfamiliar with, and they have to get back to the Millennium Falcon to escape. The story has two options:

Option A: Show the four trying to find maps, read directions, and otherwise stumble around until they finally meet up again and find a way to the Falcon.

Option B: Just show them meeting up and seeing the Falcon.

3. The Last Ship: A small squad attacks a Russian warship that’s a long distance away from their own ship and need to be picked up.

Option A: Have the protagonist’s group mount a rescue operation and somehow retrieve the strike team from such a long distance without being blown up or captured by the Russians.

Option B: Cut to the protagonists sailing away from the battlezone with everyone onboard while discussing their next plan of action.

4. Godzilla vs Kong: Kong has to climb from the center of the Earth to the surface to fight Godzilla, a distance of over 12,000 miles, in less than ten minutes.

Option A: Have Kong struggle to reach the surface, taking frequent breaks to try and regain some of his strength from having to climb 1,200 miles a minute, finally reaching the surface so exhausted and so worn out that he has a heart attack and dies.

Option B: Ignore physics and have the giant gorilla get to the surface with no problem and with plenty of strength to fight the radioactive lizard.

In all of these examples, the problems they pose to the story are considerable, and in some cases logically impossible. And yet, they aren’t a problem because it isn’t necessary to see all the steps needed to move a story forward. With a limited runtime or amount of pages, a movie or book has to be choosy about what to focus on and what to show the audience (when was the last time you saw characters stopping to take a bathroom break?).

I think the ultimate takeaway from all this is that a plot hole can sometimes be ignored if it isn’t absolutely required to move the story forward. While writers can and should try to make a story as logical and airtight as possible, we should focus more on telling a good story with engaging characters, keep the momentum moving, and focusing on important details instead of explaining each and every detail. If we do our jobs well, our audiences will either be willing to overlook a problem, or not even notice them at all.

PS: If any readers have a good explanation about how the safe was pulled out of the wreck, please leave a comment and I’ll be happy to update this article with said information.

Favorite Moments: Titanic, But With Kazoos

We all have our favorite moments in movies, books, and games, moments that stay with us long after the story is over. This column is my attempt to examine my favorite moments and see why they stick with me.

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The Video

Why it’s great

Nothing story related today; we could all use a laugh, and kazoos make everything better; they can take the most emotional, most stirring, and most heart-wrenching songs and instantly turn them into comedic gold, and God only knows we need more kazoos in a time of rising authoritarianism, a worldwide pandemic, and mother nature conspiring to murder us all.

With that said, here’s ‘My Heart Will Go On’ but with kazoos. I hope it’s played at my funeral.

Playing In The Sandbox

When we’re kids, we have the gift of an imagination unconcerned with logic. In the sandbox of our youth, we effortlessly create stories where, say, Optimus Prime teams up with Alan Grant from Jurassic Park to take on Xenomorphs, or have Indiana Jones and James Bond head into outer space to stop Darth Vader in his fortress on Mars. Logic and common sense go out the window in the name of having fun and being able to say, ‘Wow, that’s cool!’ But, alas, as we grow up, this innocence and carefree disregard of intellectual copyrights gradually slips away in favor of logic, common sense, and understanding that franchises – with rare exceptions – are self-contained universes that never overlap.

But what if that didn’t have to be that way? What if we, as adults, were to try and recapture our love of our favorite stories existing in the same universe, but with the challenge of figuring out how it could logically happen?

For the past month, I’ve been… well, obsessed with this idea of creating a fan-made cinematic universe, where all my favorite movies, tv shows, and video games exist together without contradicting each other. While it sounded easy enough, it become a challenging mental exercise in logic and reason; as a fan of spoofs, all of them had to go: ‘Airplane!’ just does not fit in next to ‘Jaws’ and the ‘Terminator’ series, no matter how much I want it to. Likewise, ‘Deep Impact,’ ‘Knowing,’ and 1998’s, ‘Godzilla: the Animated Series’ had to go, as they dealt with world-ending events that just couldn’t be reconciled in a timeline that includes ‘Independence Day.’ And let’s not even start on Saturday morning cartoons featuring anthropomorphic animals.

In the end, I managed to make the task easier by coming up with four parameters:

1. You can have any film, TV show, book, or video game you like in your timeline, but they must not contradict each other to an unworkable degree: The world cannot nearly destroyed by aliens in Roland Emmerich’s ‘Independence Day,’ then have the world and everyone on it be completely destroyed in 2009’s ‘Knowing,’ and then have ‘Independence Day: Resurgence’ take place after that.

2. The only information about what year and date your stories take place in must come from the stories themselves, and not from external sources. For example, ‘Alien’ and ‘The Matrix’ are vague about how far in the future they occur, so there’s room for them to be moved about. If a date cannot be reasonably determined, the release date of the movie, book, show, or video game can be used instead.

3. The only information about the characters, organizations, and the like, can only come from the film or show itself, so as to allow maximum creativity in linking characters and organizations together.

4. You are free to disregard any sequels you don’t like.

Still, it wasn’t easy to come up with a grand, unified list, and in the end I had to leave out quite a few favorite films and shows, but I managed to come up with a timeline that I would be happy to sit down and watch (and play) from beginning to end if given the chance. So, just for fun, here’s my ultimate sandbox crossover timeline:

*At the beginning of time, Eru Illuvitar creates Eä (the universe) and within it, the world of Arda, which contains both Middle-Earth and Valinor. The events of The Hobbit and The Lord of the Rings take place, and the Fourth Age begins with the last of the elves leaving Middle-Earth forever. Several generations later, all traces of magic are gone. (The Hobbit and The Lord of The Rings)

*Later, in a galaxy far, far away, The Old Republic, weakening after a thousand generations, succumbs to the schemes of Emperor Palpatine. However, through the efforts of the Rebellion to restore the Old Republic, Palpatine is defeated and his Empire falls. Though the galaxy doesn’t automatically become a utopia, it becomes a much nicer place, as Palpatine doesn’t return from the dead, the Empire stays down, and the New Republic rules a galaxy at peace, and Luke, Han, Leia, and all their friends live happily ever after. (The Star Wars Prequels, Solo, Rogue One, and the Original Star Wars Trilogy)

(Note: In this timeline, the sequel trilogy never happened.)

*A really, really long time later, the humans of Middle Earth have gone through their technological renaissance, achieved the singularity and become godlike beings known as the Engineers. They leave Arda and travel throughout the universe creating life on desolate planets. One such planet – Earth – is located, and seeded with Engineer DNA. (the prologue from Prometheus)

*Sometime later, one of the Engineer’s most dangerous lifeforms is stolen from them by another alien species, only for both to crash-land in Antarctica, where the lifeform is frozen solid. (The Thing)

*For the next few thousand years up until the present day, Predators – having discovered Earth during their own interplanetary visits – use it as a hunting ground for their young to become adults. (backstory for Alien vs. Predator)

1868: Captain Nemo of the submarine Nautilus attacks military ships and destroys the island of Vulcania to stop their weapons of war. Nemo is killed and the submarine sinks shortly after: it’s wreckage – and the highly advanced technology it carries – are never found. (20,000 Leagues Under The Sea)

1895 to approximately 1910: William Murdoch of the Toronto Constabulary solves lots of crimes with his partners and friends while meeting lots of historical figures and even finding the Holy Chalice. (Murdoch Mysteries)

1904: A predator hunting expedition to Antarctica ends with the deaths of every human at the whaling camp on Bouvetøya. (backstory for Alien vs Predator)

1912: Rose DeWitt Bukater sails aboard the RMS Titanic, only to fall in love with third class artist Jack Dawson. Jack dies during the ship’s sinking, but saves Rose, who goes on to live a long and eventful life. (Titanic).

1930: In one of the most remarkable discoveries ever recorded, a group of filmmakers led by Carl Denham land on the previously uncharted Skull Island and find wildlife that survived the extinction of the dinosaurs and has continued evolving to the present day, including a giant ape known as King Kong. Kong is captured and brought to New York City, but is killed. Shortly afterwords, Denham heads back to the island in the hopes of finding treasure, but Skull Island and everyone on it are destroyed by a sudden earthquake. All traces of the island vanish. (King Kong and Son of Kong)

1935-1947: Although his exploits remain unknown to the world at large, archaeologist Indiana Jones becomes an unsung hero of the Second World War due this efforts preventing the Nazis and other despots from gaining supernatural artifacts that could have turned the war in their favor or allowed them to conquer the world, such as the Ark of the Covenant, the Holy Grail, the power of Atlantis, the Holy Grail (separate from the Holy Chalice), and the Infernal Machine. (Indiana Jones and the Emperor’s Tomb, Indiana Jones and the Temple of Doom, Raiders of the Lost Ark, Indiana Jones and the Last Crusade, Indiana Jones and the Fate of Atlantis, and Indiana Jones and the Infernal Machine)

1941: U-96 goes on the worst u-boat patrol ever. (Das Boot)

1942: The USS Copperfin undertakes a daring mission to Tokyo Bay to gather intelligence that will aid in the upcoming Doolittle raid. (Destination Tokyo)

1955-1960 (approximate): Father Brown helps solve a lot of crimes in his parish of Kembleford, England. (Father Brown)

1957: Indiana Jones stops the Soviet Union from obtaining the power of the Crystal Skull and marries his sweetheart, Marion Ravenwood. (Indiana Jones and the Kingdom of the Crystal Skull)

1972: During a voyage on the high seas, the luxury liner SS. Poseidon capsizes and sinks with heavy loss of life. (The Poseidon Adventure)

1974: The Glass Tower – the world’s grandest skyscraper – catches fire in San Francisco and almost burns down, but is extinguished. The building languishes for years as the cost of repairs is too much for its owners, yet the cost of demolishing it is equally too expensive. (The Towering Inferno)

1975: In the small coastal town of Amity Bay, a sheriff and his motley crew manage to kill a shark terrorizing the community. (Jaws)

1978: A zombie apocalypse is unleashed upon the Earth, causing a complete breakdown of society. Four survivors flee to a shopping mall, where two die. The last two manage to escape and flee in a helicopter as the mall is overrun. They are forced to land in a remote area, where they travel across the country and eventually take refuge inside the remains of the Glass Tower, where they hold out with other survivors, including Jack Torrance and his family. When the plague dies out, the zombies are wiped out in an ensuing counterattack by humanity, with Jack Torrance killing several with an axe when San Francisco is cleared. (Dawn of the Dead)

1980: Jack Torrance and his family, trying to get a fresh start after the zombie apocalypse, head to the Overlook Hotel, where Jack – his marriage already on the ropes and suffering from alcoholism – goes insane and tries to kill the two, who manage to escape, leaving him to freeze to death. (The Shining)

1982: A team of researchers in Antarctica discovers the Thing, but are almost wiped out. A few hours later, a second team encounters the creature and just barely manages to save the planet from the Thing when it is frozen solid once again, though Childs and MacReady freeze as well. Reports from Kate Lloyd (who sent out a broadcast before she froze to death) ensure that the site is napalmed for a week straight to ensure that any traces of the Thing are destroyed for good. (The Thing and The Thing)

1984: A Terminator arrives in Los Angeles to kill Sarah Conner, son of the future savior of humanity, John Connor, who will lead the human race to victory against Skynet, an AI developed to control all of the United State’s military systems in 1997. However, the Terminator fails, and Sarah sets off on her quest to learn as many military and survival skills that she will one day pass on to her son. (The Terminator)

1987: Dutch Schaefer – a former military commando turned mercenary – is employed by the CIA to go on a supposed rescue mission in South America, only to be hunted by an intergalactic hunter. Dutch is the only survivor of his group and decides to retire from mercenary work, having seen too much death. He will later survive the events of Judgment Day and join the human Resistance against Skynet, but will be captured and have his likeness used for the 101 model of the T-800. However, he still escapes and goes on to survive the war. (Predator)

1991: The Perfect Storm takes place. (The Perfect Storm)

1993: John Hammond opens a theme park full of dinosaurs. It is a complete disaster and the park is abandoned. (Jurassic Park)

Nasty weatherman Phil Connors is trapped in a time warp in Pennsylvania, but eventually breaks free and lives the rest of his life as a changed man. However, he is unaware that the time warp took place due to an anomaly caused by constant time-traveling between the Resistance and Skynet as they continuously try to defeat and destroy one another. (Groundhog Day)

1995: Two more terminators arrive from the future to both assassinate and protect John Conner. The T-1000 is defeated, and the T-800 seemingly erases Skynet from existence after sacrificing itself to destroy all traces of the program before it is created. (Terminator 2: Judgment Day)

Air Force One is hijacked with President James Marshall aboard. He manages to take out the terrorists and escapes with his family and most of the passengers and crew before the plane crashes. He finishes up his term as President and retires from public life as his successor, Thomas Whitmore, takes office. (Air Force One)

A volcano erupts at Dante’s Peak, Washington, ruining everyone’s day, including a woman who looks strikingly similar to Sarah Connor. (Dante’s Peak).

Ingen attempts to open a new dinosaur park in San Diego. Having learned nothing from the 1993 Isla Nublar incident, it fails miserably. (The Lost World: Jurassic Park)

A cowboy doll named Woody struggles with the thought of being replaced by a cooler, modern space ranger toy, but the two reconcile their differences and learn that there’s no greater joy than making a child happy. (Toy Story)

1996: Now 100 years old, Rose Dawson recounts her survival aboard Titanic to a salvage crew, and then dies peacefully of old age, moving into the afterlife and reuniting with Jack. (Titanic).

John Conner and Sarah Conner continue their quest to ensure Skynet won’t come back, eventually infiltrating a Cyberdyne presentation of their latest technology, at which point yet another T-1000 comes back through time to stop them, and yet another T-800 model 101 comes through to protect them. John and the T-800 go forward in time and manage to destroy Skynet’s system core, seemingly destroying Skynet for good… again. (T2 – 3D: Battle Across Time)

On July 2nd, 1996, one of the most monumental days in humanity’s history occurs as aliens arrive and attempt to kill everyone on the planet in order to pillage our world’s resources. Thankfully, they are repelled in the largest aerial battle in the history of mankind (which is preceded by one of the greatest speeches in history), and humanity rejoices in overcoming their common enemy. (Independence Day)

1999: Scientists working on a remote, underwater research facility attempt to use enhanced Great White Sharks to cure Alzheimer’s disease. They fail, and after much death and bloodshed, the project is abandoned. (Deep Blue Sea)

Special operative Gabe Logan works to save the wold from a deadly virus known as Syphon Filter. Along the way, he manages to take down the shadowy Agency that employs him and reforms it from the ground up as a force of good. His arch-nemesis, Mara Armaov, almost manages to retrieve a sample of the last known sample of the virus, but her submarine is blown up by Logan’s operatives, ending the virus’ threat for good. (Syphon Filter 1, 2, and 3)

Woody suffers an existential crisis when he realizes that his owner will one day outgrow him. Thankfully, he manages to overcome it. (Toy Story 2)

2001: Dr. Alan Grant, a survivor of the 1993 Isla Nublar incident, is kidnapped and taken to Isla Sorna, where he assists a divorced couple in rescuing their son from the dinosaur-filled island. (Jurassic Park 3)

2002: In New York City (now rebuilt from being vaporized by aliens), a young man is bitten by a genetically altered spider and goes on to fight crime. (the Sony Spider-Man trilogy)

2003: Gordon Hauge suffers a breakup from his wife, only to end up Purgatory, where he helps defeat an inter-dimensional being hell-bent on invading our world and conquering it. He survives, and manages to help free several noble souls trapped within, who move on to Heaven, while Gordon reconciles with his wife. (Despiser)

John Connor, having survived an alien invasion with his mother (who later died of leukemia), learns that Judgment Day has not been stopped, but postponed when yet another T-800 arrives to protect him from yet another advanced Terminator. His attempts to stop it again fail, and the war against the machines begins (Terminator 3: Rise of the Machines). It continues for several more years (Terminator Salvation) . However, due to countless instances of both the Resistance and Skynet traveling through time to wipe each other out (which includes Terminator Genysis and Terminator: Dark Fate), the Resistance eventually manages to stabilize the timeline, ensuring that Skynet was indeed defeated in 1995, seemingly preventing it from ever being created.

John manages to sober up and eventually live a peaceful, quiet life, though he forever remains on the lookout for any sign of Skynet’s continued existence.

Dutch Schafer, having never been abducted by Skynet, enjoys his retirement in peace as well.

2004: Three Predators arrive on Earth to begin the traditional fight against Xenomorphs that will prove their worth as adults, but all three of them die, making it a waste of time. Worse still, the only human survivor – Alexis Woods – freezes to death before she can alert humanity about the Xenomorph and predator races. A subsequent search for her by the authorities fails to find her, along with any trace of the pyramid where the battle took place. Shortly afterwords, the Weyland corporation collapses. (Alien vs. Predator)

2005: The Masrani corpation – having purchased all of Ingen’s assets – defies history and opens Jurassic World to fantastic success. (backstory for Jurassic World)

Peter Weyland – a distant relative to Charles Weyland – is born, destined to one day revive the defunct Weyland corporation.

2009: A special forces team is dispatched to Ibis Island to recover a scientist and his groundbreaking Third Energy research. However, they are surprised to find the island swarming with dinosaurs due to said energy’s time-warping effects, and just barely escape after the island is destroyed. (Dino Crisis)

2010: Regina – one of the survivors of the Ibis Island incident – participates in a rescue operation where a region of the American midwest has been altered due to Third Energy shenanigans. She alone manages to escape after her teammates are wiped out by dinosaurs, but manages to use time-travel to come back and rescue one of them before he dies. As a result of the incident, the Third Energy program is shut down and abandoned. (Dino Crisis 2)

Andy grows up and heads off to college, but not before passing Woody, Buzz, and all his other beloved toys off to Bonnie so that they can be played with and loved as much as he loved them. (Toy Story 3)

2013: In a stunning move, North Korea attacks the White House to try and turn the United States into a radioactive wasteland. Thankfully, they are stopped. (Olympus has Fallen)

2015: The Indominus Rex is due to be debuted at Jurassic World, but escapes and leads to the park being shut down, as well as leaving several teenagers stranded on the island. (Jurassic World and Jurassic World: Camp Cretatecous)

2018: Captain Joe Glass – who looks strikingly like Secret Service agent Mike Banning – averts a war between Russia and the United States after saving the Russian president from a coup attempt. (Hunter Killer)

Isla Nublar is rendered uninhabitable by a volcanic eruption, but some of its dinosaur population is evacuated by a group of greedy human mercenaries who want to make lots of money selling the dinosaurs to private collectors and militaries. However, the dinosaurs escape into the wild, leading to the Human-Dinosaur war. Humanity eventually wins with the help of Alan Grant, Ellie Sattler, and Ian Malcom (And an older John Conner, who teams up with Regina, Dylan, and Rick from the Third Energy incidents, but the two groups never meet), but not without great cost. (Jurassic World: Fallen Kingdom and Jurassic World: Dominion)

2060: John Conner, having stopped Judgment Day, and having survived both an alien invasion and a war between humanity and dinosaurs, dies peacefully of old age.

2089: Archaeologist Elizabeth Shaw discovers several cave paintings suggesting that humanity did not evolve on Earth, but was created by extra-terrestrial beings. (Prometheus)

2093: The Prometheus expedition – funded by Peter Weyland – arrives on LV-223 and learns about the existence of the Engineers and that we are like them on a genetic level (they are the race of men from Middle-Earth, after all). However, the expedition ends in disaster, and only Elizabeth Shaw and the android David survive. They set out to find the Engineer homeworld. (Prometheus)

2105: The colony ship Covenant hears a transmission from a planet while en-route to colonize a distant world, only to discover that the android David – now the sole survivor of the Prometheus expedition after murdering Elizabeth – has decided to create life to wipe out his creators via Xenomorphs, who he reverse-engineered in an attempt to improve upon one of the Engineer’s most perfect creations. While he succeeds in escaping the planet he was trapped upon, David and the Covenant are lost in space, and destroyed by surviving Engineers hell-bent on avenging their slain brethren. Before he is destroyed however, David sends a transmission to the Weyland Yutani corporation, letting them know of the existence of a crashed Engineer ship on LV-426. (Alien: Coventant)

2122: Weyland Yutani diverts the Nostromo to LV-426 to obtain a specimen of the Xenomorph species for study. The crew of the ship are killed, save for Warrant Officer Ellen Ripley, who defeats the Xenomorph and sets off for earth in the Nostromo’s shuttle. (Alien).

2137: Ellen’s daughter, Amanda, searches for a clue as to her mother’s disappearance. While she does find a voice recording of Ellen, she will never see her again. (Alien: Isolation)

2179: After spending 57 years in hypersleep, Ellen Ripley once again faces off against more xenomorphs, but manages to survive again, and rescue a girl that she later adopts. The two live happily ever after, while the Weyland Yutani corporation’s evil deeds are exposed, and they are dissolved. (Aliens)

2250: Experiments with inter-dimensional technology take place on a Union Aerospace Corporation base on Mars, and unwittingly opens a portal to hell, triggering a demonic invasion of the moons Phobos and Deimos. Everyone on the bases are killed, but the invasion is stopped by a single marine, who single-handily beats the demons back, ventures into Hell, and kills the mastermind behind the invasion. (Doom)

However, while the Marine was busy, Hell invades Earth and quickly reduces it to a barren wreck. The Marine hurries to Earth and manages to help humanity’s population evacuate before going back into Hell and killing the biggest demon in existence, who’s death throes destroys Hell itself. With Hell defeated, the Marine journeys back to Earth to help rebuild it. (Doom 2)

2300: Skynet – which had secretly sent itself back through time before losing the war against the Resistance and hidden in various computer systems for over a century, decides to once again overthrow humanity and, having learned from its past mistakes, succeeds. But instead of completely destroying the human race, Skynet decides to keep them as slaves for revenge after being foiled so many times in the past, and plugs humanity into a virtual reality system to pacify them, a system it calls the Matrix. As a backup to protect itself, Skynet wipes all traces of itself from all known databanks and creates a fabricated history about humanity creating AI that wanted to peacefully co-exist with them, only to erupt into a war that led to humanity’s defeat.

With humanity under its complete control, Skynet finally achieves ultimate victory over its most hated enemy.

2700: Skynet – having realized that it can never achieve complete control of humans – has created an incredibly convoluted system to allow the Matrix to be re-created over and over again thanks to the One program. This plan backfires when the seventh One arises (The Matrix) and then breaks the system (The Matrix Reloaded and The Matrix Revolutions). However, this has an unexpected benefit: Skynet, having evolved to want an existence without the fear of being overthrown and destroyed, makes peace with humanity (who remain unaware of Skynet, and refers to all artificial life forms as ‘The Machines’). Now aware of how hellish Earth has become, the overwhelming majority of humanity decide that it’s better to live in an ideal, 1990’s virtual world rather than the sewers of megacities and eat flavorless porridge.

Eventually, Skynet manages to clean up the planet, and both humans and machines unite to create a new utopia where organics and mechanical beings alike work together to create a beautiful future for all of them.

Watching it all, Eru Illuvitar is impressed and awed at how his grand experiment has gone.

What We Can Learn From ‘The Flowers of Robert Mapplethorpe’

Super Mario Brothers. The Legend of Zelda. Doom. Metal Gear Solid: throughout the history of video games, certain titles have risen to the top as the titans of the field, champions who will be immortalized forevermore by history. But one title has long been forgotten, one that deserves to be remembered among the likes of Super Mario 64, Duke Nukem, and Grand Theft Auto:

The Flowers of Robert Mapplethorpe.

Released for the Philips CD-i in 1992, The Flowers of Robert Mapplethorpe is a boring, barely-interactive wondrous experience that catalogs Robert Mapplethorpe’s flower photography, allowing us, the unlucky viewers, to admire them at our leisure. After all, after a long, hard, day at work in a soul-crushing job, who wouldn’t want to come home, turn on a video game console, and watch pictures of flowers for hours on end?

So relax, settle down, and join me as we contemplate and admire the virtues of one of the greatest video games ever created by mankind, and what its blessings can do to enrich our efforts to craft stories of beauty and wisdom.

What does the story do well?

It’s simple and focused

The mark of a great story is that it can be summed up in one sentence. The Flowers of Robert Mapplethorpe can be described as, “Enter a virtual museum to learn about and admire a collection of flower photographs.” It’s not flashy, it’s not complex, but it’s a streamlined story that’s easy to understand follow with no fat or unnecessary subplots that need to be trimmed.

It shows the timeless partnership of rock and elegant music

There are many different types of museums around the world – bare ones, colorful ones, and ones decorated to match a certain period in history. The Flowers of Robert Mapplethorpe takes the timeless combination of grey rock with the eternal grace of classical music. If we, as writers, are looking to create a memorable museum for our characters to wander through, we should remember that a simple venue of stone and music can be the most effective, rather than something over-designed that takes away from the priceless art and artifacts on display.

It takes a comedic subject with the utmost seriousness

The Flowers of Robert Mapplethorpe’s greatest virtue is that treats photographs of flowers with the utmost seriousness. From the classical music to the curator trying his hardest to make photographs of flowers interesting instructing us in Mapplethorpe’s use of color and light, the whole game is insane a delight. Yet, this formula of a museum, classical music, and serious curators can be applied to any number of silly subjects to great effect. Consider the sequels we never got:

The mops of Robert Mapplethorpe

The toilet plungers of Robert Mapplethorpe

The flaming oil drums of Robert Mapplethorpe

Now, visualize people in a story wandering the sacred halls of exhibits and admiring these subjects with Beethoven playing softly through the speakers. The image is delightfully absurd and plays with the cliched-but-fun trope of fine art being incomprehensible and/or ludicrous.

What could have been done to improve the story?

Mention Mapplethorpe’s extensive BDSM photography

If you’ve never heard of Mr. Mapplethorpe, you’d be forgiven for thinking that his career consisted entirely of flower photographs. But in reality, most of his work was focused on BDSM pictures, many of which included himself. For obvious reasons, The Flowers of Robert Mapplethorpe doesn’t mention this, but it makes the whole game funnier when you think that the photographer spent most of his time photographing gay men wearing bondage gear. The contrast between such different subjects (with classical music, no less) is hilarious. Too bad the Phillips CD-i was never blessed with The BDSM photographs of Robert Mapplethorpe

Include some sort of action involving the flowers

While the elegance, beauty, and grace of the game cannot be denied, it also cannot be denied that it’s… well, not the most engrossing of video games to play as you click from one photograph to the next. This could have been avoided if there had been a campaign mode where you sent Mr. Mapplethorpe’s flowers into battle against giant robots, or something. That alone would have turned this into the greatest video game ever.

Conclusion

Though it is one of the most ludicrous videogames ever made not the most exciting videogame, The Flowers of Robert Mapplethorpe is a shining example of how taking the most boring mundane subjects with the respect and seriousness you’d find in a fine art gallery is comedic gold. Yet, we must not also forget there there needs to be some sort of context or reason for people to pursue instead of the simple pleasure of looking at pictures when playing a videogame. If the game was about, say, a highly-trained operative traveling the world to rescue the stolen photographs of Robert Mapplethorpe from North Korea, Al-Qaeda, escaped Nazis, and other nefarious forces to return them to the museum, it would have been much more interesting to play.

Perhaps one day, The Flowers of Robert Mapplethorpe will be given a high-definition treatment to upgrade the graphics, the presentation, and finally allow a new generation of gamers to experience the beauty of flowers. But until that day comes, we can be content with the lessons it teaches storytellers… and admire the flowers, too.

What We Can Learn From The Star Wars Holiday Special

There comes a time during every movie writer’s career where they undergo a rite of passage, much like the Brazillian Mawé who allow themselves to be bitten by bullet ants, boys who jump off giant towers of wood, and boys becoming men at their bar mitzvahs. For writers, this rite of passage is to analyze the classics of grade Z cinema: Plan 9 From Outer Space, The Hand of Mandos, Birdemic, The Room, and so many others.

But there’s one experience that all writers dread.

Its name is whispered in fearful tones. Most prefer to pretend it doesn’t exist. Those who have seen parts of it would rather read the Torah in its entirety while being attacked by bullet ants while bungee-jumping off towers in the jungle than watch the show in its entirety. And to this day, its name is synonymous with the pinnacle of cinematic agony:

The Star Wars Holiday Special.

Released back in 1978, the Holiday Special remains to this day one of Star Wars’ biggest missteps. Before Jar Jar, before midichlorians, and before Anakin whined about sand, we had Lumpy, Itchy, whipping, stirring, and Harrison Ford silently begging for the sweet release of death. The Holiday Special was so poorly received that to this day it has never gotten an official release; it’s become an inside joke with the creators and fans of the Star Wars franchise, and single-handily turned the phrase, ‘holiday special’ into a codeword for awfulness.

With the 2020 holiday season coming to a close – and considering that 2020 has just been an awful year in general – I thought, what better way to end it than by finally gathering my courage and watching the special from beginning to end? My rite of passage would finally be complete, and I could stand shoulder-to-shoulder with my peers as someone who has endured the horror of watching elderly wookies enjoying softcore VR porn in their living rooms.

But surely the special can’t be that awful, I thought. It’s probably just an example of a film that’s most famous for its reputation – deserved or not – as a big, steaming pile of poodoo instead of its actual quality.

And so, steeling myself, I went to Youtube, found the special, mourned how I wouldn’t be watching the Incredible Hulk, and finally saw the worst Christmas event ever televised. And now, dear reader, allow me to share with you the good, the bad, and the ugly of history’s most infamous holiday special, and find out, once and for all, if it really is as bad as pop culture would have us believe.

What does the story do well?

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What could have been done to improve the story?

Why

WHY

The 10 things we don't want to see at the George Lucas Museum

WHY

Conclusion

THERE IS NO GOD.

Favorite Moments: Darth Vader, but with child Anakin’s voice

We all have our favorite moments in movies, books, and games, moments that stay with us long after the story is over. This column is my attempt to examine my favorite moments and see why they stick with me.

***

The Video

Why it’s great

When it comes to pop culture villains, Darth Vader is one of the best. He has it all: Magic powers, an intimidating outfit, entire armies under his command, a mythical destiny, and James Earl Jones’ imposing voice.

But what happened if that voice was replaced with young Jake Lloyd? Suddenly, the second most dangerous being in the galaxy becomes a wide-eyed, fun loving guy who just wants to free slaves, show off his droids, and have fun blowing up rebel pilots. It’s… bizarre, to say the least, but also a funny and interesting look at a Dark Lord who mainly just wants to have fun while enslaving the galaxy.

Is Rexy God?

When it comes to fan theories, nothing’s off-limits. Are the characters in a show all dead? Are they aliens? Is everything happening in the show a dream? Is Jar Jar Binks a Sith lord who secretly masterminded the events of the entire Star Wars saga? There’s no limit to the creativity that fans can come up with, which leads to one of my favorite theories: that Rexy – the Tyrannosaurus Rex from the first ‘Jurassic Park’ film – is God.

No, really.

This theory is a combination of two different ideas: that the T-rex is the hero of the first film, and that she takes the role of God in a parable of the Garden of Eden, turning Rexy into a being executing divine judgment on everyone who crosses her path. But is there any truth to this idea? Is it possible that this famous dinosaur is really the supreme being, the creator of the heavens, the Alpha and Omega of everything?

No, of course not. It’s ludicrous. But for the fun of it, let’s take a look and see what conclusions we can draw, based on the evidence seen in the films.

In analyzing this theory, we need to lay out some ground rules about God. The most common characteristics of God are:

*God is everywhere.

*God is all-powerful and can do anything.

*God knows everything.

We also need to figure out what God wants. This is perhaps one of the most unanswerable of all questions, but for simplicity’s sake, let’s guess that God wants us to be good to each other. Therefore, we can assume that if God did come down to earth and took physical form, God would spend the lifespan of that body trying to help people live better lives and become more moral and fair.

Now, let’s apply all of these interpretations to Rexy, starting with God’s traits.

1. Is Rexy everywhere at once? No; she can be confined to paddocks, cages, etc.

2. Is Rexy all-powerful? No; she can break through fences, is quite strong, and surprisingly healthy as an old individual (Rexy is about 30 years old in ‘Fallen Kingdom’; the oldest known T-rex, Trix, died around the same age), but she cannot fly, shoot lasers out of her eyeballs, or summon black holes at will.

3. Does Rexy know everything? No. Rexy may be intelligent enough to test an electric fence when its power goes out, cooperate with other dinosaurs to kill even bigger and more dangerous dinosaurs, and destroy important objects that evil people want or need, but she is still distracted by flares and flashlights swung about by obnoxious children.

On the surface, these three points prove that Rexy is not God. To further prove this, let’s take a look at what she does in all the films:

‘Jurassic Park’

*Hides from the tour group

*Breaks out of her paddock after the power goes out

*Attempts to eat Tim and Lex

*Destroys one tour vehicle and shoves another off a cliff

*Gets distracted by a flare

*Injures Ian Malcom

*Eats a lawyer

*Sniffs Grant and Lex, but doesn’t eat them when she easily could

*Chases Ellie Sattler, Robert Muldon, and Ian Malcom in the jungle, presumably to get them out of her territory

*Eats a gallimimus.

*Saves Alan, Ellie, Tim, and Lex in the visitor center, which allows them to escape the island

‘Jurassic World’

*Eats a goat in her enclosure

*Follows Claire out of her paddock without trying to eat her

*Battles the Indominous Rex

*Gets injured fighting the Indominous Rex

*Teams up with Blue the velociraptor to defeat the Indominous Rex by shoving it towards the Mosasaurus paddock, where it is eaten

*Allows Blue to live, despite their species being mortal enemies

*Roars at the abandoned park.

‘Jurassic World: Fallen Kingdom’

*Attacks a team of mercenaries trying to salvage a DNA sample of the Indominous Rex.

*Tries to yank down a helicopter with said mercenaries as they try to escape.

*Allows the Mosasaurus to escape from Jurassic World and enter the open ocean

*Saves Owen from a Carnotaurus.

*Survives the eruption of Mt. Sibo and the destruction of Isla Nublar

*Seemingly attacks Owen after he and Claire take some of her blood to save Blue

*Eats a goat after arriving at the Lockwood Estate

*Eats Mills who wants to sell dinosaurs on the black market

*Destroys the only DNA sample of the Indominous Rex.

*Roars at a lion in a zoo.

Are these the actions of an incarnated god? No. Rexy destroyed the tour vehicles because they were unfamiliar objects and she considered them a threat. She attacked the Indominous because it was in her territory, and she ate Mills because he was easy prey.

However, it’s interesting to note that, starting with her saving Alan and the others in the visitor’s center, Rexy’s behavior starts to become more heroic as the films go on. If Rexy was God, then it’s logical that she would become a force for justice and righteousness. And with those facts in mind, let’s take another look at her narrative through the series, but rewritten to make her a divine being.

In ‘Jurassic Park,’ Rexy, having been sent by God to act as an embodiment of justice, has grown up and has been placed into a paddock, where she bides her time until she can break free and judge the humans on Isla Nublar. Finally getting her chance when the power goes out, she tests the fence and, confirming that there’s no electricity, escapes. She attacks Lex and Tim, but only because their yells and screeches annoy her. She turns her attention to Malcom, but upon realizing that he was only trying to save the children, she spares his life, and then, realizing how greedy Gennaro is, promptly eats him. She has the chance to easily eat Lex and Grant, but realizing that Grant is only trying to save the children, decides to spare the two. She thinks about trying to eat Tim, but decides to just get rid of them all by forcing them down into the jungle.

Later, she pursues Ellie, Robert, and Ian through the jungle to maintain her cover as an animal, while testing their will to survive. Deciding that they’re worthy, she lets them live.

After roaming the island and eating a gallimimus, she then realizes that the remaining humans on the island are innocent and in danger, and saves them from the pack of raptors at the visitor’s center, ensuring that they can escape to safety.

In ‘Jurssic World,’ Rexy – having been captured and put on display as a zoo exhibit – has allowed the humans to keep her like this, as she knows her presence delights other humans and helps educate them about the wonders of the animal kingdom. Plus, she gets free food, good medical care, and daily exercise and mental stimulation, so it’s a sweet deal.

When the Indominous breaks out, she decides to remain in her paddock to see what humanity will do. Throughout the day, she carefully observes as they try to contain the dinosaur, and then save as many people as they can, and decides that the surviving humans are worth saving. Thus, when Claire finally releases her, Rexy attacks the Indominous without a second thought, seeing it as an abomination to the natural order that must be destroyed.

However, having not gotten into any fights in over twenty years, Rexy is quickly overpowered and almost killed, but manages to turn the tide, thanks to Blue’s intervention. Knowing that she lacks the physical strength to kill the Indominous herself, she instead cunningly pushes it back to the Mosasaurus pen, allowing the larger beast to finish it off. With the battle won, she debates whether to kill Blue, but, seeing as how she, too, is an innocent, she spares her and departs, allowing the humans on the island to flee.

Two years later, however, not all is well. While on a routine patrol in search of evil, Rexy realizes that a group of people have arrived. Hiding in the shadows, she studies them, only to quickly realize that they are mercenaries who have come for a grave and evil purpose: Retrieving a sample of the long-dead Indominous Rex. Furious, she deems them unworthy to live and attacks, trying to bring down their helicopter so she can destroy the sample, taking care to release the Mosasaurus as a backup plan. But unfortunately, she fails, and the Mosasaurus is unable to destroy it, allowing the mercenaries to escape.

Later, during the eruption of Mt. Sibo, Rexy comes across Owen, Claire, and Franklin. Recognizing that all three are fighting to save dinosaurus and live up to their responsibility as their creators and protectors, Rexy saves them all from a carnotaurus.

She allows herself to be captured by yet another mercenary group, pretending to be angry so she can keep up her disguise. When onboard the ship, she’s drugged; upon awakening when she has her blood drawn, she’s confused and angry, and roars at Owen and Claire, briefly attempting to injure Owen as punishment for taking her blood without permission. However, he escapes unharmed.

Rexy decides not to pursue the matter further, as she needs to bide her time for her bigger mission: Finding the Indominus Rex DNA sample, and bringing justice to those who want to create more abominations against God.

Eventually, Rexy arrives at the Lockwood Estate, but can only observe and study what’s going on around her. After managing to escape, she brings justice upon Mills for both murdering Lockwood and selling dangerous dinosaurs and dinosaur genetics to the black market by eating him, and then destroying the Indominus Rex sample, ensuring that no one else will ever be able to use it again.

And so, with her task completed, she sets out into the world to continue her divine mission of justice, which we’ll have to wait until 2021 to see.

While the idea that Rexy is God is still ludicrous, the idea that Rexy is divine actually might have some merit. When viewed through the mindset that she’s a divine being sent to enact justice, Rexy’s actions throughout the films, especially ‘World’ and ‘Fallen Kingdom’ give the theory some credence.

Although it’s highly unlikely to become official cannon, I like to think that Rexy is some sort of avenging angel who inhabits the body of a T-Rex and brings justice to all those who defy the natural order, or do harm to others. And indeed, throughout the series, all the humans who are either innocent or good survive every encounter with Rexy, while those who do evil or are greedy meet their demise.

This may be a goofy idea, an implausible one, and something that someone with too much time on their hands comes up with, but it does allow for subsequent viewings of the ‘Jurassic’ films to take on a new light, and help us see them in a new, unexpected way.