The Murderer Made It In?!: The Importance of Avoiding an Afterlife Only For The Elites

If you were like most kids who watched Star Wars growing up, you fantasized about going on adventures with Luke, Han and Leia, exploring the galaxy’s many worlds, and chilling out in Han and Chewie’s sky house (or was that just me?). And at the end of your days, you would pass from the physical world and become a force spirit, where you could hang out with your best friends forever and become super sparkly!

But would you, really?

While kids (and many adults) fantasize about living in the Star Wars universe, a strong case can be made that it’s a terrible place to live, especially since it’s in a state of constant warfare, ensuring that you have a high chance of dying a terrible death, but there’s one aspect that’s rarely discussed:

The afterlife in Star Wars is unfair.

Don’t believe me? Let’s try a thought experiment and pretend that you’ve a typical person in the Star Wars galaxy who has just died:

Opening your eyes, you realize that you’re dead. That sucks, but you were prepared for it; after all, you lived a nice, long life. While it wasn’t exemplary and didn’t have any impact on the galaxy at large, or even the planet you lived on, you were still a good person who tried not to hurt anyone, admitted when you made mistakes and tried to make amends, and were generally someone who enriched the lives of the beings that knew you.

Now you find yourself standing before a great, multi-colored ocean. Without anyone telling you, you realize that this is a physical manifestation of the Force, a place where everyone goes after death. That sounds pretty fair… but then you hear the Force itself telling you that your ultimate fate is to enter and become one with it… but in the process, you will lose your personality, your memories, your sentience, and essentially cease to exist.

Wait a minute! You say, That’s not fair!

The Force doesn’t care. You’re just one being out of untold trillions. Tens of trillions of beings have entered the Force before you, and tens of trillions more will come after you. It’s a fate that has already affected your parents, your deceased relatives, friends, and your beloved childhood pets. By becoming one with the Force, they no longer exist.

You scream that it isn’t fair! Isn’t there any chance of not being dissolved?

Yes, the Force says. About ten beings have died but preserved their consciousness and become immortal.

TEN?! You yell.

Yep. And all of them were members of a religious order that was barely known by the galaxy at large… Oh, wait. Another one has just arrived!

You turn around to see someone at the edge of the ocean, but they’re being embraced by a beautiful, glorious light shining down from above. But who is it? You squint, trying to see who had earned immortality when you didn’t. And then you see that person’s face, and all your faith in justice and mercy is shattered forever, for it’s Kylo Ren, leader of the First Order, the monster who killed your parents and family when he raided a planet two years ago.

Why does he get to be immortal and not me?! You scream.

Because I made him force sensitive, the Force says, and he was very sorry at the end of his life that he murdered billions of beings.

Before you can say anything more, the Force suddenly drags you into itself, where you dissolve into cosmic goo and are erased forever.

Meanwhile, Kylo Ren high-fives Anakin Skywalker, Luke Skywalker, Leia Organa, Yoda, Obi-Wan, Qui-Gon Jinn, and the other lucky immortals.

None of them pay you any heed.

Harsh? Yes, but what you’ve just read is an accurate summary of how the afterlife in Star Wars works. If we only go by what we see in the movies, everyone who dies in the Star Wars universe becomes one with the Force. Exactly what happens to the individual themselves is not specified, but they apparently become part of a larger whole, like a drop of water entering an ocean, losing their personality, their memories, and everything that makes them, ‘them.’ However, there is one way to avoid that fate, and not get turned into non-sentient cosmic go. How does that happen?

1. Be born force-sensitive.

2. Be fortunate enough to join the Jedi Order.

3. Be fortunate enough to learn secret teachings that only a few Jedi know.

4. Spend the rest of your life not turning to the Dark Side.

4B. If you do turn to the Dark Side, repent at the very last minute.

5. Become a Force spirit when you die.

6. ???

7. Profit!

That sounds easy enough, doesn’t it? But there’s just one problem:

If you’re not born with the ability to use the Force, you’re screwed.

It doesn’t matter how you live your life. It doesn’t matter if you were devoted to destroying evil, helping space-orphans, or blowing up space-orphans in space-orphanages with their space-doggies mookas; you’ll be absorbed into the Force upon your death and cease to exist. And it’s not just you who suffers this fate, but all of your loved ones, and everyone who wasn’t chosen by the force to have the ability to sense it. Think being eaten by a sarlacc was bad? Imagine spending a thousand years being digested alive in unimaginable agony before finally dying, only to immediately be erased from existence instead of being reunited with your loved ones who have passed on before you, meaning that being tortured every moment of every day for a thousand years was all for nothing.

The longer you think about the implications of this, the more horrifying it becomes: Luke, Leia, and Anakin may have achieved immortality after their deaths, but they will never see their non-force sensitive friends or relatives again. Shmi Skywalker, Padme, Han, Lando, Chewie, Bail Organa, Uncle Owen, and Aunt Beru are doomed to be dissolved, or have already been dissolved. It’s amazing that Leia and Luke didn’t have a complete mental breakdown upon realizing that Han had died, and it’s no wonder Anakin was so desperate to save his wife after losing his mother.

And then, to twist the knife even further, ‘The Rise of Skywalker’ ends with Ben Solo, the leader of a fascist empire, a mass murderer, emotional abuser, and willing follower of the Dark Side, gain immortality. In a truly rage-inducing moment for everyone who believes in decency and justice, the official novelization of the film has a line where Ben feels the Force reaching for him in welcome as he dies, all because he felt sorry for being the worst human in the galaxy since Palpatine and Anakin. The Force will happily grant a mass murderer immortality while consigning everyone he slaughtered to oblivion. It’s a disgusting perversion of justice and turns the Star Wars universe into a hellhole where only a chosen few who were gifted at birth have any chance at immortality, and everyone else have no chance of achieving the same thing, no matter how hard they try. And this isn’t wishful thinking; according to the Star Wars wiki, only force-sensitive individuals can become spirits:

“Not only was preserving one’s consciousness reserved for the Jedi, but also for users of the light side not affiliated with the Order.”

Damn.

When you realize how horrifying and unfair the Star Wars afterlife is, it becomes obvious that writers shouldn’t make their fictional afterlives favor elites and those with advantages they didn’t earn, condemning everyday people to oblivion or worse, all through no fault of their own. It’s cruel, sadistic, and once your audience realizes that, their view of your fictional universe will forever be tainted. After all, who would want to lose themselves in such a place, much less read about it? (though to be fair, an exception could be made for the purpose of social commentary, but that still won’t be enjoyable reading).

We must be fair when creating our fictional hereafters; If they must be grim, where the possibility of being dissolved or erased exists, then make sure that everyone has an equal chance of avoiding such a fate. If our characters have to earn their eternal existence, have them all know what must be done, make that information readily available, or make it so that the process is fair and applies to everyone (such as making immortality available to the compassionate and kind, but not the cruel and sadistic). Someone’s social standing or membership in an obscure organization with only a few hundred members should have no bearing on if they get to have a happy afterlife or not.

If writers make our afterlives fair, our audiences will be more willing to endure the trials and tribulations our characters will go through if there’s a chance they will make it to the great beyond, than if that possibility is denied to them. And to that end, let’s take another look at what the afterlife of the Star Wars universe might be like if it were fair:

Opening your eyes, you realize that you’re dead. That sucks, but you were prepared for it; after all, you lived a nice, long life. While it wasn’t exemplary and didn’t have any impact on the galaxy at large, or even the planet you lived on, you were still a good person who tried not to hurt anyone, admitted when you made mistakes and tried to make amends, and were generally someone who enriched the lives of the beings that knew you.

Now you find yourself standing before a great, multi-colored ocean. Without anyone telling you, you realize that this is a physical manifestation of the Force, a place where everyone goes after death. That sounds pretty fair… but what comes next?

That’s up to you, a voice tells you. It’s a voice you recognize as the Force itself. You may become one with me, or you may remain an individual as long as you wish.

What happens then? You ask.

You’ll become a force spirit and can visit the physical realm, you’re told. You can interact with your loved ones, as well as go anywhere and see everything. Nothing can harm you, and if you ever tire of such an existence, you may join with me and become part of a greater whole. And if you tire of that, you may live again.

Sweet! You say. I think I’ll become a force spirit for now.

As you wish, the Force says.

Good choice, someone tells you. Turning, you find yourself face to face with the legendary Anakin Skywalker. And not only him, but his son and daughter, his mother, and many others you’ve heard about: Han Solo, Lando Calrissian, Chewbacca, and so many others, all welcoming you to your new existence as a force spirit.

Hey guys, can I join?

You turn and scowl. Kylo Ren, the murderous tyrant and leader of the First Order, walks up, having recently died. But before he can say another word, he’s suddenly yanked into the ocean and dissolved; while he was sorry for being a genocidal egomaniac with self-esteem issues, and did bring one girl back to life, that wasn’t enough to grant him the right to choose how he wants to spend his afterlife. Thus, he becomes one with the Force, much to the relief and satisfaction of his billions of victims, all of whom are now spirits who go spend time with their families in the world of the living.

Glad to see that little twerp get what’s coming to him, you head off back to the physical world to see how things are going. Watching the sunrise on Coruscant seems like a good place to start. And as you materialize on the top of the planet’s tallest skyscraper, a nice spirit named Beru appears beside you, offering you a glass of spectral blue milk to welcome the day.

As we can see, this scenario seems much more fair and just. Death is supposed to be the great equalizer, which pays no heed to one’s wealth, social class, or beliefs. We shouldn’t be afraid to make that true when it’s time for our characters to head to their final rest.

‘The Force Awakens,’ ‘Underwater,’ and the power of Expanded Universes To Enrich Your Story

Note: This post contains spoilers for the 2020 thriller, ‘Underwater’

The year is 2015, and the end credits have just started rolling on ‘Star Wars: The Force Awakens.’ I sit back in my seat, mulling over the first live-action Star Wars film in over a decade, my mind full of questions, so many questions, and few of them good:

*Where did the First Order come from? How did this group that’s supposed to be smaller than the Empire (and possessing a fraction of their resources) get more advanced ships, weapons, and a galaxy-killing planet?

*What’s the political state of the galaxy? How has it changed in the thirty years since the end of ‘The Return of the Jedi?’ Is the New Republic struggling? Has it been successful? Is it on the verge of becoming an empire itself?

*How did Maz somehow get a lightsaber that tumbled into a gas giant, ensuring that no one could possibly retrieve it?

*Why, when faced with a new fleet of space-Nazis, does the New Republic dispatch such a pitifully tiny group to fight it? What happened to all the battleships, cruisers, and destroyers we saw in ‘Return of the Jedi’? Shouldn’t a galactic government have the means to defend itself?

These questions left me frustrated because the film had no interest in answering them. Even more frustrating was that to get answers to many of these questions, I would had to buy tie-in novels, visual dictionaries, and encyclopedias to get answers that should have been in the movie in the first place.

Fast forward to 2020, and the end credits have just started rolling on ‘Underwater,’ an underwater horror-thriller (and the final film released by 20th Century Fox before being rebranded by Disney) in which drillers and researchers struggle to escape from the bottom of the Marianas trench while being attacked by fearsome underwater critters. While you won’t be able to remember the character’s names or any witty dialogue a week later, it’s still a satisfying and enjoyable way to spend 95 minutes. Later, I look online to satisfy my curiosity at any interesting behind-the-scenes trivia and read a few articles, including one promising a major revelation about the big monster who shows up at the end.

A few minutes later, and I’m blown away: It turns out that the big monster in ‘Underwater’ is none other than Cthulhu himself, the most famous character from HP Lovecraft’s fictional mythologies. In an instant, ‘Underwater’ goes from a generic creature flick to a movie about humanity’s first encounter with unspeakably powerful gods who could easily wipe humanity out without any effort.

Since reading that Cthulhu is the main monster of ‘Underwater,’ I’ve come to realize that the movie does one thing ‘The Force Awakens’ failed to do: use its expanded universe not to explain an incomplete story, but to enrich it.

For those who are unaware, expanded universe material is any secondary publication outside of a movie, television, book, or video game that further explores the world and characters of that story. Star Wars is the most famous example, with hundreds of novels, video games, and comics released over the decades that explores its fictional universe, but it’s now common for blockbusters and other big franchises to get expanded universe material of their own.

However, there’s one important thing to remember: Expanded Universe material is meant to enrich and enhance the franchise it’s a part of, not explain away problems that should have been addressed in the original movie, book, video game, comic, or TV show. ‘The Force Awakens,’ tells a story with a beginning, middle, and end, but there are substantial gaps (such as the ones mentioned earlier) that require reading said dictionaries and novels to understand.

Conversely, ‘Underwater,’ is a complete, self-contained movie that uses its expanded universe material to add another layer of depth that’s not in the film. The first time you see it, ‘Underwater’ is about scientists and drillers trying to escape underwater monsters. The second time you see it, it’s a movie about scientists and drillers trying to escape from a demigod, who’s just one of hundreds who have come from a place outside of time and space, all created by an insane god who could destroy everything if it wakes up. Our protagonists live in a world where gods are real, and none of them are our friends.

Yikes.

What does that mean for writers? When we write our stories, our audiences should get all the information they need from following our works instead of having to consult a wiki to understand what’s going on. While it’s fine to leave some mysteries and teases of a larger world in our stories, it’s important that those mysteries don’t come at the expense of the main story, and when a viewer has to do research to understand a story, that story needs help.

Try looking at it another way: Your story is a gourmet dish, and the expanded material is the sauce. If your dish is missing several ingredients, the sauce can’t salvage it. But if your dish is well-made, the sauce enriches and adds onto it, elevating the dish to something truly magnificent.

What We Can Learn From ‘The Enemy Below’

Last time here on Imperfect Glass, we took a look at ship-to-ship combat in ‘Sink the Bismark!’ Now, let’s take a dive under the waves for the 1957 classic, ‘The Enemy Below,’ which follows a US destroyer and a German U-boat as they both seek to take each other out in a battle of wits.

What does the story do well?

It humanizes both the protagonist and the antagonist

Whereas a WW2 propaganda movie would work hard to establish the protagonist as a squeaky-clean all-around good guy, and the antagonist a Nazi who kicks puppy dogs for fun and eats babies for breakfast, ‘Below’ smartly shows that its two main characters – Commander Murrell of the USS Haynes, and Kapitän zur See von Stolberg of the unnamed U-boat – are not walking avatars of patriotism or the embodiments of vengeance and revenge. Both have lost loved ones to war, are tired of the conflict, and are good men who could get along if there wasn’t a war going on. Even better, the film portrays them both as professionals doing their job. Neither holds any animosity towards the other; they both just want to go home, but can’t until their current conflict is resolved.

It has both parties destroy each other

While it would be tempting to have either the sub or the Haynes overpower the other at the film’s climax, ‘Below’ has both ultimately destroy one another: the submarine gets a fatal blow on the destroyer, and the Haynes inflicts a mortal wound on the sub by ramming it, and then having both be blown up.

Though the Americans ultimately win in the long term (they’re rescued and the German sailors become prisoners of war), having both parties inflict a fatal wound on each other makes the climax more exciting, as the audience is left unsure who will ultimately emerge triumphant.

It has an unexpectedly wholesome ending

So often we have war movies that end with either one combatant being destroyed, or where nobody wins, and everyone suffers. Very rare is war movie – especially a non-comedic one set in World War Two – that features both sides not only surviving, but an honest-to-goodness happy ending that doesn’t feel contrived or out of place. ‘Below’ is one of those rare films, ending with only one person dying (Stolberg’s executive officer), and the rest of both the submarine and destroyer’s crews surviving to see another day with no hard feelings between any of them. Heck, we even get to see both crews work together to get their captains off the Haynes before it’s destroyed.

While such wholesome, happy endings won’t always work, especially in a war movie, ‘Below’ proves that it can be done.

What would have helped improve the story?

Having Stolberg be more aggressive

Thought I may be more realistic to have Captain Stolberg hide his submarine for most of the running time, it does create an imbalance of power. He’s supposed be smart, clever, and cunning, but aside from a torpedo strike early on, it feels like he’s always on the defensive until the climax, never getting a chance to strike or damage the Haynes (though his means of escaping detection by sailing under it is very clever).

Following up on the crew’s boredom

Early on the film, it’s established that the Haynes hasn’t seen much action during the war, and her crew are getting bored. It’s a good set up for a ‘be careful what you wish for’ scenario later on, but with the film’s focus being mainly on Stolberg and Murrell, we don’t get any moments where the crew regret hoping for some action while their ship is sinking or they watch as their shipmates are injured and wounded.

Conclusion

Much like ‘Sink the Bismark!’ ‘The Enemy Below’ goes to great lengths to humanize its antagonist and protagonist, and it pays off in spades. While it would have been nice to see both captains get an equal shot to show off their combat intelligence and abilities, the exciting climax, wholesome happy ending, and the lack of a revenge subplot makes ‘The Enemy Below’ a wholesome war movie that the whole family can enjoy.

Huh… there’s a sentence you don’t see everyday.

The Best Background Characters: The Backflipping Goon

Every story has a cast of characters that we follow and watch and come to love… but what about the background characters? The nameless masses who rarely get our attention? This column examines my favorite background characters who deserve a moment in the spotlight.

***

The Movie:

‘The Matrix Revolutions’

The Character:

A goon with radical backflipping skills.

The Scene:

(The guy in question appears at 2:03)

Why He Deserves A Moment In The Spotlight

You’ve probably heard the saying, ‘Don’t bring a gun to a knife fight.’ Another equal saying should be, ‘Don’t expect aerobatics to save you in a gun fight.’

The goon in this scene distinguishes himself when, after running out of ammo for his pistols, decides that the best course of action is to do backflips across the room. Then he’s shot and dies, complete with a ‘you failed!’ music cue on the soundtrack.

Much like one of Snoke’s guards, this goon stands out because his actions are so nonsenscial. Tactical backflips may look cool, but it’d have been more effective to take cover behind a pillar and survive to keep fighting. But with his sacrifice, Backflip Goon provides a valuable lesson to fighters in fiction: Unless you’re in a comedy where exaggerated actions are used for humorous effect, staying alive in a fight is more important than showing off how acrobatic you are.

What We Can Learn From ‘Sink The Bismark!’

Pop Quiz Time: If you were responsible for writing a movie based around finding, chasing, and sinking a battleship during World War Two, would you:

A. Focus entirely on the ship?

B. Focus on the logistics of finding said ship?

C. A mix of the two?

While action buffs (like myself) would pick A, and strategy fans would pick B, the 1960 film, ‘Sink the Bismark!’ which focuses on the real-life events leading to the destruction of the famed German battleship, tries to find a balance between giving us ship-to-ship action and the behind the scenes efforts to bring the boat down. As an action fan, I was surprised to see how well the film succeeds at accomplishing the balance of both action and strategy, turning the film into a battle not only of heavy shells and big guns, but also a battle of wits.

What does the story do well?

The movie has the protagonists under immense pressure from the very beginning

Much like in real life, ‘Sink the Bismark!’ portrays the British as being in dire straits during the early years of the war. They’re alone against Nazi Germany and their convoys – the lifeline keeping the island nation afloat – are being sunk at an alarming rate, leaving them with few resources to take on the Bismark. In short, the British are the ultimate underdogs in the film, alone and fighting against an enemy who has more resources, more ships, more men, more everything. Failure to stop the Bismark from attacking those convoys threatens to make an already terrible situation even worse.

Though we know that Nazi Germany will ultimately be defeated, the film does an excellent job in quickly setting up what’s at stake for the British should they fail, and how important it is that they sink the Bismark.

The movie focuses on the risks commanders take during wartime.

While most war movies would focus on action and ships blasting each other into scrap metal, ‘Bismark!’ takes the time to show the British struggling with how best to take on said ship. The number of vessels they have at their disposal is limited, and even sending some of them to take on the Bismark is a gamble, as they have to pull those ships away from convoys, and thus gamble with the lives of thousands of sailors and soldiers.

Smartly, though, ‘Bismark!’ shows that the commanders, while aware of the risks that they’re taking, are not cold-hearted monsters who don’t care about the lives that could be lost. They’re fully aware that they could lose thousands of people and don’t like having to take that chance, but they still do, which results in an agent losing his life after transmitting information on the Bismark leaving port, and Captain Shepard thinking he’s lost his son after ordering his ship to find and engage the Bismark.

One of ‘Bismark!’s biggest strengths is showing that these commanders, while still gambling with people’s lives, are people themselves who have to deal with the consequences of those choices. It gives the film an emotional weight that’s more engaging than something like this:

Commander Guy: I say, let’s send our forces here!

Second Commander Guy: Jolly good!

Battleship Guns: BOOM BOOM BOOM.

Showing blood drip out of a communication tube

It’s a minor moment in the film, but an unsettling one: After being hit by a shell, the compass platform of the Prince of Wales is sheared away, and a navigator in a room below has his work interrupted by drops of blood dripping out of the communication pipe. Had we not seen the platform be destroyed, seeing the blood would have been equally chilling, for it would have told us what had happened and left our imaginations to imagine how horrific the carnage would have been.

Even more chilling is knowing that this actually happened during the battle and isn’t the result of the filmmaker’s imagination.

The main character goes through a believable emotional arc

When I first saw ‘Bismark!’ I expected that the highlight of the movie would come from the Bismark blowing up the HMS Hood, and her subsequent final battle and sinking. But to my surprise, I was more engrossed in Captain Jonathan Shepard, the man in charge of finding and destroying the Bismark.

When we first meet him, Shepard is a typical no-nonsense military man, the kind who demands order and discipline and gives no leniency to those who are late, sick, or about to see their girlfriends be shipped overseas. The movie quickly and efficiently shows that he’s good at what he does, and is the right man for a very stressful job, but it’s easy to take a disliking to him. Typically military hard head, we think.

However, as the film goes on, we learn that there’s more to Shepard than meets the eye. He lost his previous ship to German admiral Lutjens (conveniently onboard the Bismark) and wants revenge. Furthermore, Shepard’s coldness to those around him is not because he’s a jerk or a control freak, but from being unable to deal with the grief of losing his wife in a bombing raid by the Nazis, leading him to not wanting to get close to anyone. Yet, after thinking he’s lost his son (after ordering his ship into battle), Shepard breaks down emotionally. While he does learn that his son is alive by the end, it’s these events that make Shepard realize (with the help of his assistant, Anne Davis) that he does need the help of others to get through tough events, and that he doesn’t have to be so hard or cold.

Shepard is a great example of a military man who goes through an emotional arc: at the beginning he’s an efficient, but cold man, but by the end he’s warmed up to others and remains more of his humanity.

It’s also worth noting that ‘Bismark’ also does a good job of setting up Admiral Lutjens as the main antagonist of the film. In the span of just a few minutes, we learn that he’s a Nazi with a big man-crush on Hitler (historically inaccurate, by the way). The movie could have ended there, but it gives Lutjens a little more depth by making him both wanting glory for himself, but also for Germany, due to feeling forgotten and ignored after the First World War. While he’s not a sympathetic character, he does believe in a cause greater than himself, and that’s admirable… even if the movie version of the character is a Nazi.

What would have helped improve the story?

More focus on ordinary sailors on the Bismark

With the film running at a tight and focused 97 minutes, ‘Bismark!’ has to be picky about which characters to focus on, generally choosing to focus on Shepard on land, and the admiral and captain onboard the Bismark, with a few intercuts to sailors on the Prince of Wales and other English ships. While we do get to see the sailors onboard the Bismark fighting for survival, I would have liked to see a focus on one or two of them throughout the story as well, if only to see the story from a pair of people who aren’t involved in command positions.

Conclusion

‘Sink the Bismark!’ manages to achieve the delicate balance between wartime strategy and wartime combat, showing how the decisions made during the former have consequences in the later. While it might have benefited from being just a little longer to allow for a subplot showing two ordinary German sailors and their perspective on things, the movie is still a tight, focused film that engages the audience with the emotional weight wartime commanders have to deal with.

For John

2017 was an exciting year for Terminator fans. Not only was it announced that we would get a new film that would be a direct sequel to ‘Judgement Day,’ but it would feature Arnold Schwarzenegger returning as the T-800, and Linda Hamilton reprising her role as Sarah Connor on-screen for the first time since 1996’s, ‘T2-3D: Battle Across Time’. It was a Terminator fan’s dream come true; yet, as filming began and the first promotional material came out, I realized something.

Where was John Connor?

Like many fans, I was wondering why there were no casting announcements for John. Was he not in the film? Were they trying to keep his role a secret? It wasn’t until July of 2019 that James Cameron announced that Edward Furlong would indeed be returning as John, and I was ecstatic. After almost 30 years, we were finally going to have Arnold, Linda, and Edward on screen together again!

Then the movie came out.

Predictably, fans of the Terminator franchise were outraged at John’s death. We had followed John’s exploits, adventures, and growth in TV shows, books, video games, and comics for almost 30 years, only to see him be senselessly killed off. There was no historic last stand, inspiring final words, or seeing John sacrificing himself to save the human race. Instead, we got to see all the struggles and sacrifices to protect him in T1 and T2 be rendered meaningless. ‘Dark Fate’ was the ultimate slap in the face to John, mocking him and his fans.

But what if it isn’t?

Like most Terminator fans, I was angry at John being killed. I had hoped that we would get to see a grown-up John (played by Mr. Furlong) rising from an ordinary life to take up the mantle as humanity’s savior with his mother and a T-800 one last time. Instead, I left the theater disappointed at what could have been.

Yet, as the months have passed, and I’ve thought about the film, I’ve come to realize that, while John’s death was still a mistake, ‘Dark Fate’ shows that he’s still the most important character in both the film and the series. He’s so important that if he were removed from the movie entirely, the resulting consequences would have led to the extinction of the human race.

Madness? The desperate grasps of a fan trying to make sense of a senseless and tragic event? Perhaps. But we’re told on the C-5 Galaxy in the third act that Dani led humanity to victory over Legion, the malevolent AI (‘we took our world back’). In order for that to take place, two things must happen:

1. Dani has to survive.

2. Dani has to learn how to become a leader.

‘Dark Fate’ spends most of its time fulfilling the first task. Dani initially is protected by augmented super-soldier Grace; yet, while Grace is a powerful warrior, she is unable to stop the REV-9 on her own, and would have been killed with Dani in Mexico without Sarah’s intervention. But even with Sarah, the group still wouldn’t have been able to destroy the REV-9. They need Carl – the T-800 who killed John – to finally defeat the REV-9 for good and ensure Dani’s survival.

Yet, Sarah and Carl wouldn’t have been able to help Dani if it wasn’t for John. If we imagine a future where he had lived, Sarah would not have known of Dani’s existence, and would not have come to her rescue on the bridge in Mexico. Dani and Grace would have been killed, and Legion would have won the second machine war.

Carl, too, would not have been present to protect Dani if John had lived. If, say, Sarah had managed to destroy him, then there would have been no T-800 to take on the REV-9. Carl was the one who ultimately had the necessary strength and endurance to destroy the REV-9, but he never would have done so had he not eventually realized what he had taken from Sarah, and then willingly sacrifice himself in the end.

‘Dark Fate’ ends with Sarah setting out to train Dani in how to become a leader and a warrior. Here, too, John also comes into play. Because of Sarah’s experience hunting terminators before and after John’s death, she is the only person on Earth who can train Dani how to fight and destroy them. Furthermore, Sarah still has all the tactical and leadership training she has from the first two films, which she will presumably pass on to Dani as well. With all three sets of skills given to her, Dani will have all she needs to fight – and ultimately destroy – Legion.

Though the mantra of the Terminator series is, ‘There is no fate but what we make for ourselves,’ it almost seems as if the opposite is true: Humanity is destined to fight malevolent AI at some point. It may be Skynet, it may be Legion, but a war is inevitable. Yet, it also seems that there will always be a figure who will rise up and lead humanity to victory. For years, we’ve believed that John was that leader, but ‘Dark Fate’ shows that there can be multiple leaders. When we step back and look at the broad picture, it seems – hard as it is to accept – that John’s death is necessary in the Terminator universe. John, Sarah, and Uncle Bob succeeded in destroying Skynet, and in the process, John had fulfilled his purpose of saving the human race. But would he have been able to do the same against Legion? While fans – myself included – would have loved to see a middle-aged John fighting and defeating an enemy neither he nor Sarah know anything about, I doubt he would have been able to pull it off.

To use a war analogy, let’s say John is the greatest Allied commander of World War 1. His knowledge and experience in trench warfare, chemical warfare, and the like are without compare, and he leads the Allied forces to victory. He’s hailed as a hero and the savior of the civilized world. But what if he suddenly had to lead the allies again in World War 2? While many principles of warfare would remain the same, John’s skills would be obsolete against opponents who have much better technology, weapons, and tactics than he went up against decades earlier. And while there’s a chance he can still win the war, having a younger person who learned from the lessons of the first, and is more familiar with the latest technology, has a better chance of victory.

If the story of the Terminator franchise is humanity’s ultimate victory against malevolent AI, then John can be seen as the commander who, having stopped the machine’s first offensive, ensures that his successor can see the war through to its completion. He is the spark that sets humanity’s ultimate victory in motion. Without John, neither Sarah or Carl would have saved Dani. Without him, Dani would have died.

Without John, humanity would have perished… But it didn’t happen.

Whatever you may think about the movie, in my opinion, ‘Dark Fate’ proves that even in death, John is still the savior of humanity.

Or, if you prefer, you can pretend that this is how the movie ended.

What We Can Learn From The Jaws Series: A Summary

The year is 1975: ‘Jaws,’ the greatest shark movie ever made is released, a film with a perfect cast, expertly-crafted scares, an unforgettable soundtrack, and one of the most satisfying villain endings ever filmed. The film ushers in the age of the summer blockbuster, and propels Steven Spielberg into a career as one of the best filmmakers of his day.

Fast-forward to 1987. ‘Jaws the Revenge,’ one of the most reviled shark movies ever made, is released, a film starring Michael Caine as a man named after a sandwich, a shark who’s mechanical innards can frequently be seen as it lurches around the Bahamas seeking revenge on the Brody family, and an ending where a toy shark in a swimming pool explodes after being gently touched by a wooden bowsprit. The film ushers in the end of the Jaws franchise, and becomes a laughingstock among fans of cinema.

What on earth happened?

Lighting, as the old saying goes, never hits the same place twice. Although it only had three sequels, the Jaws series is one of the most infamous examples of a franchise that started out perfectly before ending with a dud. Although there are many lessons to be learned from the series on how not to handle sequels, one lesson stands above the rest:

When a story’s conflict has been resolved, it’s time for the story to end.

Perfect film that it is, ‘Jaws’ is not an epic that can be told as a trilogy in the vein of ‘Star Wars’ or ‘Lord of the Rings.’ It’s a small-scale, self-contained story centered around a single community with a clear beginning, middle, and end. It has a conflict (a shark terrorizing a coastal town) with a definitive ending (said shark is blown to pieces) in which Amity is saved, and the story has come to its logical end with no loose threads or ideas that could be explored in a sequel. ‘Jaws’ does not lend itself to further stories of Martin Brody fighting off shark after shark, year after year, and yet we got three more stories that now serve as poster children for unnecessary sequels.

Now, this is not to say that ‘Jaws 2,’ ‘3,’ and ‘The Revenge’ don’t have their merits. As previous installments in this series have shown, each one has moments, scenes, and ideas that are quite good.

But there’s a theme running through all the Jaws movies that I never noticed until re-watching them: coming to terms with trauma. The first film has Quint’s legendary recollection of surviving the sinking of the USS Indianapolis, ‘2’ has Martin dealing with the PTSD of going face to face with a shark, and ‘Revenge’ has Ellen dealing with losing both a son and her husband to the sharks. Much like Ellen Ripley in ‘Aliens,’ the original film, ‘2,’ and ‘Revenge’ are at their strongest when they focus on Quint, Martin and Ellen dealing with the trauma they’ve endured from the sharks, helping make them so much more memorable than cookie-cutter protagonists who exist to provide cheap thrills via their inevitable, bloody deaths.

But it’s not just trauma that was an unexpected find when re-watching the movies. I was surprised to find that, out of the three sequels, I actually enjoyed ‘Revenge’ the most. Not because it’s a good film (though it is a satisfying guilty pleasure), but because, out of all three sequels, it’s the one that tries the most to do something new while moving the story forward. ‘2’, while the best of the three, is still largely a copy of the first film, and ‘3’ has nothing in common with the rest of the series (aside from Sean, Michael, and a shark), but ‘Revenge’ doesn’t repeat the ‘shark attacks Amity’ plot. Though its new ideas weren’t that great (dooming it before a single shot was filmed), ‘Revenge’ at least tried to do its own thing and escape the shadow of its predecessor, and for that it deserves recognition.

While all four films offer many character moments, story ideas, and themes that are valuable to learn from, I believe that if we were to condense all those lessons down, these are the three most valuable:

1. When a story’s conflict has been resolved, it’s time for the story to end.

2. Having characters struggle to overcome traumatic events makes them more interesting to watch.

3. When writing a sequel to a self-contained story, try to follow the same spirit as the original, but avoid copying the story and conflict.

Valuable lessons, indeed, but ones that came at a high cost: Although it’s been over 30 years since ‘Revenge’ was released, it seems unlikely that we’ll see another Jaws film anytime soon, if ever. And you know what? Maybe that’s for the best (if nothing else, ‘Revenge’s poor showing prevented the series from eventually heading into outer space). If the Jaws series proves only one thing, it’s that if you really want to honor a story you love, leave it be. Let it stand on its own and not taint it with inferior and unnecessary followups. Let other stories in the same genre tell their tale without the burden of having to live up to a masterpiece.

Oh, and avoid having your sharks roar. That’s just silly.

This Time, It’s Ridiculous: The merits of ‘Jaws: The Revenge’

Of all the bad sequels Hollywood has released over the years, few have reached the level of contempt and scorn as 1987’s ‘Jaws: The Revenge,’ a film so poorly received that Universal hasn’t tried to make another Jaws movie in over thirty years. If you go by its pop-culture reputation alone, you’d think that ‘Revenge’ could be used as a legal means of torture.

Judge: For the crime of blowing up several orphanages and passenger planes, this court finds you guilty.

Terrorist: Haha! Do your worst!

Judge: I sentence you watch ‘Jaws the Revenge’ twenty four hours a day for the rest of your life.

Terrorist: Noooooooooooooooo!

But is ‘Revenge’ really that bad?

Well… kinda.

When compared to the original ‘Jaws,’ ‘Revenge’ is an inferior followup with more than its fair share of problems (it can’t decide if Ellen or Michael is the protagonist, the premise of a shark seeking revenge is silly, the nonsensical ‘shark explodes’ ending, etc.). However, I wouldn’t say that ‘Revenge’ is one of the worst films Hollywood’s ever put out; there are many that are objectively worse, and dozens, if not hundreds of shark films that are far more inept. (linked video has language that’s NSFW)

I think one reason ‘Revenge’ gets knocked about so much is because the premise – of a shark that’s out for revenge – inevitably sounds goofy no matter how you try to sell it. But unlike a Sci-Fi original movie, ‘Revenge’ takes its premise seriously and tries to make it work. There’s no self-aware winks at the audience or inside jokes that say, ‘Yeah, we know this is dumb; just roll with it.’ And while the end result may not have been the blockbuster Universal was hoping for, there are many – myself included – who like ‘Revenge’ as a guilty pleasure: the cast makes their characters likable and enjoyable to watch (did you know that Ms. Kitner – Alex’s mother from the first film – makes a cameo in the Brody’s living room when Michael arrives after Sean’s death?), the tropical scenery is a refreshing change of pace from Amity, the pacing is quick, and the music is surprisingly good, managing to elevate otherwise mediocre material to watchable.

As with the previous ‘Jaws’ sequels, we’re not here to bash on ‘Revenge’ for what it does wrong, but to instead take a look at what it does well. So let’s dive in and show that even the worst-received movies have their merits.

9. Academy Award winner Michael Caine plays a man named after a hoagie sandwich.

‘Nuff said.

8. Sean’s Death is appropriately disturbing

While the scene itself may be unpleasant, Sean’s death scene in the first act is surprisingly effective. Much like poor Chrissie in the first film, Sean’s alone and defenseless against a shark hell-bent on killing him, and worse yet, help is within reach, but no one can hear his calls for help over the sound of Christmas carols. Hearing such comforting music play while he screams and is eventually pulled down to his death is sobering. While the scene may come across as mean-spirited, there’s no denying how unsettling and attention-grabbing it is.

7. This chase scene

Easily the most engaging part of ‘Revenge’ is the underwater chase scene, where Michael has to outrace the shark as it chases him down.

While the technical merits of the scene are dubious (the shark’s inner machinery and gear are clearly visible multiple times), it’s still an engaging scene for three reasons:

      1. Michael is out of his element: He’s a human in SCUBA gear in the ocean trying to outrace a shark that’s faster than him, is stronger, has more stamina, and doesn’t need air.

      2. Michael has to head into the tight confines of a shipwreck to survive, but as any diver will tell you, entering an enclosed space underwater is extraordinarily dangerous, as there can be no quick way to get to safety if something happens. If Michael makes a wrong turn or a single mistake, he could end up trapped and either eaten by the shark or drown when his air inevitably runs out.

      3. He has to take a huge risk to escape to safety. In order to outrace the shark and reach the surface, Michael risks getting the bends by rocketing to the surface so fast, risking an extremely painful death.

6. Both Ellen and Michael recognize their paranoia

These two moments are similar and quite short, but at different points in the film, Ellen recognizes her paranoia about sharks coming after her family, and Michael acknowledges his fear of being attacked whenever he goes into the water after being chased by the shark. They’re small moments, but it’s refreshing to see characters acknowledge their weaknesses and desire to overcome them instead of refusing to talk about them or pretending they’ll go away.

5. Ellen has a good reason to go after the shark at the climax

Perhaps the most frequent problem in horror/thriller sequels is the idea that survivors of one traumatic event willingly go back or get close to what caused them trauma in the first place. In real life, reasonable people do everything they can to stay away from what nearly killed them. ‘Revenge’’s third act begins with Ellen taking Michael and Jake’s boat and sailing out to face the shark by herself after watching her granddaughter nearly be killed by the shark. Thus, Ellen falls back on the two universal desires that everyone can relate to:

      1. The desire for revenge.

      2. The desire to protect our loved ones.

Thus, ‘Revenge’ finds a credible reason for Ellen to go out and face the shark instead of, say, getting the hell out of the Bahamas and moving to the deserts of Arizona. Much like Ellen Ripley in ‘Aliens’, both head out to face their demons to protect those they love, something that anyone can understand and get behind.

4. Jake is comic relief done right

Unlike most comic relief characters found in horror and thriller films, Jake is a rare example of such a character done right (in my opinion, at least. Your mileage may vary). Yes, he’s essentially a walking Jamaican cliché, but while he cracks jokes and plays up his accent, Jake is still an intelligent guy who immediately stops joking around when things get serious and is willing to risk himself to save others. Jake’s a great example of a comic relief character you can easily see yourself hanging around with for a drink at a nice restaurant. Could you say the same for Wesley Crusher or Jar Jar Binks?

3. The film puts a greater emphasis on characters

Although it doesn’t entirely succeed, ‘Revenge’ makes an effort to focus on its characters instead of focusing on non-stop shark action. The latter would have been more satisfying to the audience, but I appreciate that the movie takes the time to show Ellen starting a new relationship with Hoagie, or Michael and Jake arguing about finances. This makes the characters feel more like people than inevitable shark snacks, and ‘Revenge’ deserves credit for trying to give more depth to its characters instead of going for shallow thrills.

2. The film doesn’t try to copy the previous entries:

There comes a point in any franchise when the main conflict inevitably reaches its logical end. For franchises that elect to keep going in the hopes of raking in more money, it will inevitably start to copy moments from earlier movies to try and sustain the viewer’s interest. Surprisingly, ‘Revenge’ doesn’t fall into this trap. It’s story of a widow trying to emotionally heal from the loss of her husband and son while protecting her surviving family is quite different from the previous films. Furthermore, callbacks are used sparingly, with the biggest example being Michael’s daughter copying his movements as Sean did with Brody many years before. It’s a sweet little moment, and the film smartly doesn’t draw it out any longer than it should.

Regardless of how much its bashed, ‘Revenge’ has to be commended for trying to do new things with its story and not just copying what worked in the past.

1. The film makes its main character an older widow

It’s one of the most common cliches in sequels: Your main actor or actress doesn’t want to come back for the sequel to a hit movie? Make their kids the protagonist! But ‘Revenge’ tries something different: while both Sean and Michael Brody make appearances, Ellen – Brody’s now-widowed wife – takes center stage. How many movies can you recall where the main character in a horror/thriller sequel is a middle-aged widow instead of a young, hot 20something? Ellen’s not the physically strongest character, and she struggles to deal with grief, but seeing her working to overcome those problems is more engaging than seeing someone with chiseled abs and a beefy beach body who hasn’t been exposed to the traumas and challenges that come with a long life.

While I would have liked if Ellen took a more active role in taking on the shark (Michael has more direct interaction with it), I’m grateful that ‘Revenge’ took a chance on having an unconventional character be the lead. In a way, it was ahead of its time; 2018’s ‘Halloween’ and 2019’s ‘Terminator: Dark Fate’ proved that older women can take the lead role in films just as easily as their male counterparts, and Ellen Brody could be seen as one of the first to take up the mantle.

***

While ‘Revenge’ is undeniably flawed, and perhaps the least in the Jaws series, it still has its merits: It does try something new with the story, it takes a refreshing chance in giving the lead role to an older character, and has generally likable characters all around. While it is a subpar film, I personally don’t think it belongs on lists of the worst films of all time. It has its flaws, and it has the unenviable position of being the third unnecessary sequel to one of the best films in history, but it at least tries to create something unique instead of copying what came before, and for that, it should be commended.

Tune in next time, where we’ll take a look at the ‘Jaws’ franchise as a whole, and see what lessons all four films can impart to writers.

The Third Dimension In Cheeseiness: The Merits of ‘Jaws 3’

The 80’s were an interesting time for Hollywood: Synth music was becoming popular, the era of the muscle-bound hero was born, and we got a brief resurgence of the 3D fad that has poked its head up every few decades; while most of the resulting films have been consigned to obscurity, perhaps none have been both as immortalized and derided than ‘Jaws 3.’

Released in 1983, ‘Jaws 3’ marks a major turning point in the Jaws franchise: It’s the first not to star Roy Schenider and to not take place in Amity. It also marks the point when the series, having run out of a natural way to continue the ‘Jaws’ saga, resorted to gimmicks to keep viewers interested. Instead of a shark attacking a seaside down and threatening its residents and livelihood, we have a theme park in Florida being attacked by not one, but two sharks, as well as focusing on on the sequel trope of having a franchise’s main character’s children take over.

To this day, fans of the Jaws series remain divided on which sequel is worse: ‘3’, or ‘Revenge.’ But as stated earlier in this series, we’re not here to settle the argument, but to see what each film does well, and despite its rather tepid reception (and the fact that if you remove Michael and Sean, the film has nothing to do with the previous movies), ‘3’ is a guilty pleasure, with it’s so-bad-its-good visual effects, late 70’s and early 80’s design (just look at that fabulous underwater restaurant!), and an excellent soundtrack that has some of my favorite pieces in the series (Like this, this, and especially this). With that said, let’s take a look at the third dimension in terror to see what stands the test of time:

5. Sea World is a more visually interesting location than Amity:

Compared to the blues, grays, and whites of Amity, Sea World is refreshingly bright and colorful, and the undersea kingdom has a lot of potential for undersea mayhem, complete with a sunken ship that’s the location for a frantic escape from the shark, and an underwater complex where tourists are trapped and have to be rescued, as well as an underwater control room that is definitely resistant to sharks breaking the windows. Compared to the beaches and open water of Amity, ‘Jaws 3’ has a lot of opportunities for more interesting action at unique locations, and takes full advantage of it.

4. Michael and Sean’s relationships

One of the film’s biggest strengths isn’t the shark, the action, or the effects, but a grown-up Michael and Sean. I like how, unlike so many other horror movie sequels featuring kids who are now adults, their experiences with sharks in childhood haven’t emotionally crippled them: they get along just fine with each other, complete with playful, good-natured teasing and satisfying relationships with their girlfriends. It’s a refreshing change to see them not be nightmare-riddled adults who poop their pants at the mere sight of the ocean.

I also like how, while Sean and Michael are emotionally well-adjusted, there are still some mental scars left from their encounters with two killer sharks, especially Sean. He’s not fond of going in the water, and needs to be coaxed by his girlfriend, Kelly, to even go on a bumper-boat ride. I wish this phobia had been explored more (such as Sean having to overcome his fear of sharks and the ocean to save Kelly), but the film is to be commended for having Sean and Michael be mostly well-adjusted adults.

3. The Professionals are… well, professional

In monster movies, so-called professionals often end up being useless, bumbling idiots, or both. Thankfully, ‘Jaws 3’ averts that by having almost everyone in a position of authority be actually good at their jobs, or at least, not losing their heads when things go wrong. FitzRoyce and his assistant Jack initially come off as smug gloryhounds, but are often the first to drop the cameras and jump in to help when the sharks are swimming around, and their plan to capture the shark – by trapping it in a flow pipe – would have worked if it wasn’t for a safety rope that would have come undone through no fault of their own. Likewise, a tour guide in the undersea kingdom manages to keep guests calm and get them out when things get hairy instead of panicking like everyone else. That kind of professionalism is refreshing to see.

Calvin is a bit mixed: He has a greedy, impatient streak to him, but when he realizes how bad things get, he quickly works to try and make things right. Unlike Mayor Vaughn, when things get bad, he doesn’t try to pretend its not happening or to try and cover it up, and he gets a nice moment at the climax where he manages to save an unconscious worker and get her to safety when the shark attacks the control room (presumably; we never actually see the two get to safety, but let’s be optimistic and assume they did).

2. This unsettling death

Chrissie’s death at the beginning of ‘Jaws’ is rightfully regarded as one of the scariest deaths in horror cinema (sweet Zeus, those screams), but ‘Jaws 3’ has a pretty good one of its own with FitzRoyce’s demise: through a rather unfortunate series of circumstances, he ends up being sucked alive into the shark’s mouth. It’s unnerving to see him still alive in the shark’s throat and unable to get out. Much like the helicopter pilot in the previous film, FitzRoyce faces an awful choice: he can die either by drowning, being shredded by the shark’s teeth, or by blowing himself up with one of his grenades. All the options are horrible, and knowing that there’s no way he’s getting out alive only makes it worse.

1. The most unique climax of the series

If there’s one thing that ‘Jaws 3’ nails, it’s the climax, where the shark rams the underwater control room, floods it, and traps our heroes, who have to kill it by activating the grenade being gripped by FitzRoyce’s corpse, blowing it to smithereens. This is a really unique scenario: our heroes are trapped in an environment that will eventually kill them (they’re underwater and only have a limited amount of air), cornered by a beast that wants to eat them. They have no weapons and no way to defend themselves, and the only way to win is to risk being eaten by the beast to trigger a hard-to-reach weapon that can save them.

While the effects of this sequence are… not that great, the idea behind it is a really cool one, and in my opinion, it’s the most unique climax in the ‘Jaws’ series. The first is unquestionably the best, but in my opinion, ‘Jaws 3’ has a more interesting idea behind it.

While the below-average story, lack of cohesion with the previous two films, and subpar effects drag ‘Jaws 3’ down, it’s helped out with likable characters, a unique location, a pretty horrific death scenario, and the most unique climaxes in the series. But is that enough to make it better than its successor? The debate will no doubt rage for years to come, but tune in next time as we take a look at ‘Jaws: The Revenge’ and see if we can find some redeeming factors in one of the most legendary bombs in Hollywood history.

Just When You Thought It Was Safe To Go Back In The Water: The Merits Of Jaws 2

Throughout Hollywood history, there have been many classic films have been spared from getting unnecessary sequels: ‘Gone with the Wind’; ‘Ben Hur’; ‘Schindler’s List’, and ‘The Oogieloves in the Big Balloon Adventure.’ But while they were all spared from subpar followups, ‘Jaws’ was not.

The biggest problem with doing a sequel to ‘Jaws’ is that the film’s ending was about as conclusive as you could get: the shark was killed and Amity was safe to collect tourist money once more. The conflict was wrapped up. The story’s reason for existence had been dealt with. There was no logical way to continue Brody’s adventures without feeling contrived and tackled-on. Yet, the lure of more box office cash was too strong, and the world was given ‘Jaws 2’, one of the most unnecessary sequels ever made.

While it can’t stand on the same level of the original film (which, in all fairness, no sequel could) ‘Jaws 2’ is actually not that bad. Compared with most shark films released in the last twenty years, it’s a markedly better than most, with a number of good scares, some good performances, the ever-stellar music of John Williams, and Roy Scheider’s excellent performance as Chief Brody. And while it’s best remembered as a mediocre sequel to the film that invented the modern blockbuster, it’s not without its merits. Let’s take a look at five things it does well.

6. It doesn’t copy the first film

It would have been easy for ‘Jaws 2’ to copy the same plot of the original: have a shark attack Amity, have the people in charge refuse to shut the town down because money is important, and have Brody head out once again to kill the shark and save the day. And while ‘2’ does follow the same basic plot, it makes some substantial changes. Among them are:

*Instead of the shark attacking beaches in full view of the public, it mainly focuses on individuals and groups far out at sea, away from the public eye, making the disaster more ‘undercover’ so to speak.

*There’s greater variety in the film’s attack sequences: Where the shark in ‘Jaws’ attacked swimmers, a dock, and some boats, this film features attacks on a water skier, scuba divers, teenagers on sailing craft, a killer whale, and even a helicopter.

*Most of the story is set around Brody trying to deal with his own paranoia/post traumatic stress disorder and the shark after he loses his job.

*Brody has a bigger personal stake in the story. Previously, one of his sons had a close call with the shark, but was otherwise unharmed. Here, both of them are out at sea and attacked by the shark, giving him a good reason to head out and face it.

5. A strong sense of isolation

The first ‘Jaws’ excelled at its sense of isolation, and ‘Jaws 2’ continues that tradition by having all the victims and attacks take place where help is too far away to come in time, or where it’s impossible to even call for help in the first place, such as the teenagers on their boats, or the driver of the watersking boat. Her demise is particularly awful, as her boat is easily broken up the shark, and she’s too far away from shore to swim to safety. It’s no wonder she’s desperate enough to try burning the shark, because, no matter how dangerous it is, it’s the only chance she’s got to survive.

And while she dies, another teenager is left alone in her sailboat after her boyfriend is munched to death with no idea how to get back to shore, and with only the flimsy walls of her craft standing between her and bloody death. It’s no wonder her pleas to God to make the shark go away feel so genuine: I’d be praying like mad as well.

One twist I particularly like is that the movie plays around with this isolation: even when the teenagers are helped by a helicopter, the shark destroys it and shreds their sails with the ruined blades, leaving the teens worse off than before.

4. A shark that’s suitably different from the previous one

How do you distinguish one Great White shark from the next? Aside from its size and intelligence, it’s a difficult task. ‘Jaws 2’ distinguishes itself from most shark movies by giving its beast an enormous burn mark on its head. It may be a bit cheesy (an evil shark with an evil scar!), but in a crowded field of killer shark movies, it makes the beast stand out.

3. This fantastic jump scare

If there’s one scene that ‘Jaws 2’ is remembered for, it’s the infamous helicopter scene, where the shark takes on a helicopter (albeit, one that’s floating on the water instead of hovering in the air) and manages to destroy it. What makes it work is that the attack is so unexpected. Logically, we know that the kids can’t be rescued at this point in the story, and that something is going to happen, but we imagine that the boats are going to be attacked, not the helicopter. Even better, the film has the shark’s sudden appearance filmed from inside the cockpit instead of a wide shot outside the craft. That gives it a more intimate feel, and helps make it more frightening because we see the shark from the pilot’s perspective.

One other part of this scene is also its effectiveness in not showing what happens to the pilot after the helicopter is turned over. It’s obvious that he’s killed, but not showing how it happens makes his demise more frightening, as we have to imagine the poor guy trapped in that tiny cockpit, drowning and unable to get out while the shark munches him. Interestingly, there was some footage shot of the pilot trying to get out, which was later deleted from the film. Personally, I think leaving it out and letting our imaginations run wild was a wise choice.

2. Vaughn’s Vote

Compared to his substantial role in the original film, Mayor Vaughn’s presence in ‘Jaws 2’ is noticeably smaller and roughly the same as the original (a politician who wants to keep the town open no matter how dangerous an attacking monster may be because money is great), but there’s a new depth to the relationship between him and Brody, best shown in scenes that aren’t even in the movie. Two deleted scenes show the town’s leaders wanting to remove Brody as chief of police, culminating in a vote. Out of all those present, Vaughn is the only one who votes to keep Brody on.

(the scenes begin at 5:32)

It’s a great moment that humanizes Vaughn beyond the cliché of ‘leader of a community forsakes safety over profits’: he’s still Brody’s friend and respects him even when the two don’t agree. Compared to so many other unreasonably mayor figures we’ve gotten in pop culture, that little moment gives him a depth that his contemporaries lack.

1. It focuses on Brody coping with the events of the previous film

In my opinion, the one thing that makes ‘Jaws 2’ work isn’t the shark, the attacks, or its scares. No, what elevates ‘Jaws 2’ above its successors is Brody. In the first film, he was a competent, well-meaning, and rational man who was out of his element when it came to shark hunting, but who nevertheless stepped up to the challenge. But unlike so many sequel heroes, he isn’t a confident person who leaps back into action at the first sing of trouble. He’s a man who’s still competent, but struggling to deal with the stress of what happened to him, and the fears he’s gained of the ocean. That fear manifests itself best in an early scene where he has to get the wreckage of a boating accident.

Without any words, we see just how badly being attacked by a killer shark has affected Brody and made him so reluctant to go into waist-deep water. Watching Brody deal with that paranoia and fear throughout the movie gives him a vulnerable edge that so many other characters lack: He’s still a good man who wants to keep his community safe, but his PTSD drives Brody to do things he normally wouldn’t do, such as his famous beach scene, which is arguably the best moment in the film:

This all comes to a head after Brody is fired from his job. After all he’s gone through, he could just walk away and let someone else deal with the shark, but he still chooses to go out and face the beast to save his sons, and the lives of innocent teenagers, showing that, even when battling his inner demons, Brody is a good man, and will still do what’s right.

In a way, Brody can be seen as a predecessor to Ellen Ripley in ‘Aliens’: He fought a monster, survived, and made it back to safety, but suffers psychologically and has to face the monster again to conquer his fears for good. And once he does, he comes out stronger than before, more capable, and worthy of praise. Martin Brody is the heart and soul of ‘Jaws 2’, and he single-handily elevates what could have been a bad sequel into a watchable one that’s nowhere near deserving of the scorn it or its successors have gotten over the years.

‘Jaws 2’ may be an acceptable sequel to the original, but the arrival of the next sequel sent the franchise began down the road to silliness, terrible visual effects, and roaring sharks. Tune in next week when we’ll take a look at the third entry in the Jaws saga, ‘Jaws 3D’