16 Great Things about ‘The Lord of the Rings: The Rings of Power’ Season 2

In my last article about The Rings of Power, I talked about my 15 favorite things about Season 1. Here – in no particular order – are my 16 favorite things about Rings’ second season. Be warned that this list contains spoilers for not only Season 2, but also future events in the series, and the Lord of the Rings as well.

*All pictures in this article are the property of Amazon.*

1. Sauron’s Death

Season 2 opens with a flashback to Sauron trying to take command of Middle-Earth’s orcs following Morgoth’s fall. Unsurprisingly, the orcs (and Adar) don’t take kindly to being told that they’ll be sacrificed to achieve Sauron’s goals, so they express their displeasure by stabbing Sauron a few hundred times until he explodes, turning the surrounding terrain into a winter wonderland.

Many fans of Tolkien’s works have decried this scene for contradicting Sauron’s character (he tries to reason with the orcs, where he dominates them in the books with fear and terror), but I think this scene is a clever look at Sauron’s journey as a character. Originally, he was a being who loved order and perfection, but during his time as Morgoth’s servant Sauron was corrupted into being willing to enslave, torture, and kill others to get what he wanted. With Morgoth gone, some of Sauron’s original goodness is poking through, and this scene shows him at the halfway point between the good spirit he was originally, and the hate-filled tyrant of the Lord of the Rings trilogy.

Despite contradicting Season One of Rings’ (Adar said that he killed Sauron after the latter experimented on so many orcs; here, he and the orcs kill Sauron before those experiments begin), this prologue is a great way to open the season.

2. Sauron’s Rebirth

Something never elaborated on in Tolkien’s works is how Sauron creates a new body for himself each time he was killed, saying only that it took Sauron longer and longer with each subsequent death. Rings lets us see how the process might have gone: after being killed by the orcs, Sauron slowly rebuilds himself from a few drops of blood, taking the lives of insects, rats, and eventually people before he can finally create a new body for himself and resume his quest to conquer Middle-Earth.

What I like about this scene is that, compared to everything else we’ve seen of Tolkien’s world onscreen, this is something out of a story by H.P. Lovecraft: we’re watching the birth of an abomination from the dark, moldy depths of the earth, something that doesn’t belong to the natural order of things. And while this putrid mass of cancerous growth may look weak and frail, it’s still one of the most powerful and evil things in existence. And in a nice nod to Tolkien’s mythology, the whole sequence ties into his recurring theme that evil cannot create new things, only corrupt what has already been made: where Sauron could once manifest a beautiful form before his fall, now he is forced to take life from others to create a body for himself, one that may seem normal, but is only a mask to hide the evil within.

3. Choose Good

Sauron may have created a new body for himself, but he is now at the lowest point of his entire existence: he’s lost his position as Morgoth’s right hand. He has no armies to command, he’s been exiled from his home in Valinor, and his dreams of creating a perfect, orderly world are in tatters. But being humbled presents him with an opportunity to realize what he’s done and turn his life around, something that he seems to seriously consider when he comes across a group of refugees, one of whom unknowingly offers him the chance to leave his destructive path and choose a new, better one.

Later, when talking on a ship, the same man gives Sauron a brief, but perfect summary of what it means to turn from evil and become good:

I like to imagine that this meeting isn’t due to chance, but actually an act of fate: in The Fellowship of the Ring, Gandalf told Frodo that Bilbo was meant to find the Ring, and that Frodo was also meant to have it. During the events of The Hobbit, Gandalf and Thorin seem to have been guided to meet each other in Bree, which ultimately led to the Quest of Erebor and the death of Smaug, saving Middle-Earth from his wrath.

With all that said, I believe that Eru subtly guided the old man into meeting Sauron and inspired him to say the right things in hopes of helping the fallen Maiar find his way back to the light… but, alas, Sauron chooses instead to be a big meany butt and be evil (and confirming that he was lying to Galadriel about trying to redeem himself in Season 1).

Had Sauron listened to the man and chosen differently, the fate of Middle-Earth would have been very different, indeed.

4. Rhûn

If there’s one thing The Lord of the Rings, The Hobbit, and The Silmarillion has in common, it’s that we don’t get to see a world outside of the standard European fantasy environment (tall mountains, forests, castles, and the like). That’s why it’s such a delight in Season 2 that we finally get to see the deserts of Rhûn – the homeland of the Easterlings – on screen for the very first time.

While we don’t get much outside of rocks, dead trees, barren canyons, and lots of sand, it’s great to finally see something other than European climates, and remember that Middle-Earth is so much bigger and varied than what we’ve seen in Tolkien’s books.

5. Celebrimbor

Though he had an important role to play in Season 1 of Rings, where he forged the three rings of the Elves, Season 2 is where Celebrimbor gets to come into his own and shine as one of the most famous elves of the Second Age. As the descendant of the famously fiery and temperamental Fëanor, Celebrimbor is an elf who doesn’t desire fame, power, or ruling others, but only in creating beautiful things and trying to undo the mistakes of his ancestor… a desire that makes him him all-too vulnerable to Sauron’s manipulations.

While he has all the qualities of being a noble hero like Gandalf, Aragorn, and Galadriel, Celembrimbor is unfortunately like Isildur and Bromoir: beings who fight and strive to do what is right at great personal cost, but who’s tales are told as tragedies by those who come after them. Celebrimbor’s a noble and kind-hearted elf, but his determination to make his mark on the world has catastrophic consequences for the world at large.

Yet, his noble intentions, determination to do what is right after realizing he’s been lied to and deceived by Sauron, and only wanting to do good makes him endearing and likeable. Like Diza, he’s an elf you’d be happy to share ale with at a tavern after a long day’s work.

6. Celebrimbor’s Anvil

It’s only onscreen for a few seconds, but when Celebrimbor is doing some paperwork in his office, sharp-eyed viewers will see that he uses a tiny anvil as a paperweight, implying that the mighty Celebrimbor, greatest Elven smith of the Second Age, has a good sense of humor. Plus, the image of noble and graceful elves going through the effort to craft, shape, and forge an itty-bitty, widdle anvil is hilarious. Why haven’t we gotten this thing as an officially licensed collectible yet?

7. The Hammer and the Crown

Middle-Earth has its fair share of historical objects that Indiana Jones would be happy to track down, and ‘Rings’ has two big ones in Season 2: Fëanor’s hammer, and Morgoth’s crown.

While fans who have only watched the films or seen the show can understand that these are important artifacts, readers of Tolkien’s works will get the most enjoyment out of seeing the hammer forged the most beautiful objects in all of creation (the Silmarils), and that crown that was worn by the most evil being who will ever exist (and that held the aforementioned jewels in its spiky embrace). Both go a long way to help make the world of Middle-Earth feel ancient and lived in, and that they played huge parts in changing the course of history long before the show began.

8. The Nameless Thing

One of the most fascinating parts of Tolkien’s world are the nameless things: eldritch horrors that live in the deepest, darkest fissures deep beneath the mountains of the world that are even older than Sauron. They are only mentioned briefly in Tolkien’s works, but are apparently so frightening that even Gandalf refuses to describe these abominations after encountering them when pursuing the balrog after their fall into the pit of Khazad-dûm. Season 2 gives us a glimpse of one in the form of a giant, grotesque worm-thing that tries to eat Isildur and Arondir before being sliced up from the inside and being (presumably) turned into nameless thing-burgers for dinner.

Is this a scene that doesn’t really add anything to the overall plot? Yes. Could it have been cut out without any effect on the story? Yes. Is it cool to see one of the most mysterious, dark, and vicious things that Tolkien ever wrote about? Heck yes.

9. Mirdania Sees Sauron’s True Form

One of Tolkien’s smartest decisions in writing The Lord of the Rings was not describing what Sauron looks like: he’s an unseen evil, a force so powerful and so dreadful that you don’t even have to be anywhere near him to experience the power of his malice. And despite having more screentime in Rings of Power than both the Hobbit and Lord of the Rings films combined, Rings has never shown Sauron’s true form, only his armor from the First Age and the disguises he wears to interact with others.

The closest we get to getting a glimpse of Sauron’s true form is when one of Celebrimbor’s assistants, Mirdania, accidentally enters the unseen world and sees Sauron as he really is (without realizing who she’s looking at), the experience shaking her to her core… but we don’t see that. All we get is Mirdania describing a tall being with pitiless eyes and skin made of flames. By describing the moment, but not showing it, Rings follows Tolkien’s example by leaving it up to the viewer’s imagination to visualize what Sauron’s true, malevolent form must look like.

One last little twist about the scene: after Mirdania describes what she saw, who’s the first one to comfort her? Sauron himself.

10. The Raid on the Temple

One of season 2’s strongest storylines is showing Numenor’s gradual downfall. While season 1 hinted that the greatest kingdom of Men in Middle-Earth was starting to crumble from within, season 2 brings this rot out into the open as a power-hungry Ar-Pharazôn begins his campaign to take control of the island empire and persecute those loyal to the Valar, the elves, and their ways.

The one scene that perfectly embodies Numenor’s descent into evil is the raid on the Faithful’s temple. Starting off as a peaceful funeral ceremony bidding farewell to all who died on the mainland in the last season, it devolves into Pharazôn’s sniveling weasel of a son – Kemen – gleefully interrupting the ceremony and announcing the destruction of the temple, destroying sacred artifacts for the fun of it, and then emotionally manipulating Isildur’s friend Valandil into starting a fight to justify using lethal force against the faithful, ending with Kemen stabbing Valandil in the back.

This scene, more than any other in the series, showcases the cruelty and moral rot of Numenor. What’s more chilling is that there are no orcs here, no supernatural monsters or ancient evils emotionally manipulating everyone present. It’s just humans being evil to one another, and it’s arguably scarier than any demon Tolkien could conjure up. And the worst part is that this is only a taste of the evil that Numenor is going to unleash upon Middle-Earth at large in the years to come.

(As an aside, I think there’s a very good chance that Kemen will end up being one of the Ringwraiths: Tolkien’s writings strongly imply that at least three Ringwraiths were of Numenorian descent, and it’s easy to see Kemen being nasty and power-hungry enough to accept a ring of power by Sauron. And if he wants to take the throne of Numenor, only to be denied, then Sauron might offer to make him a great lord and promise him a kingdom of his own to rule… Angmar, perhaps?)

11. Sauron’s Deceptions

One of Sauron’s greatest strengths is his ability to deceive and manipulate almost anyone he encounters, including the smartest, wisest, and most powerful elves in Middle-Earth. Yet, the books are vague about how he does this beyond his ability to take fair forms and cast illusions. While most of his manipulations in Season 2 follows the pattern of narcissists abusing others (lovebombing, gaslighting, ignoring boundaries, victim blaming, etc.), we get to see Sauron’s supernatural abilities at work when he conjures a vision of Eregion to subtly trap Celebrimbor. Like the holodeck from Star Trek, Celebrimbor can walk around in this vision, touch things, interact with other elves, and continue his work… completely unaware that the real Eregion is being bombed into rubble by orcs.

This illusion is a fascinating demonstration of Sauron’s power and his ability to deceive others, and makes you wonder how he’s used this ability on others throughout his time in Middle-Earth: It’s one thing to resist lies and flattery, but it’s much harder to resist when the very world around you is a lie and you don’t know it.

12. Who’s Will Is Stronger?

So often in fantasy stories, dark lords and evil-doers have all the power and all the advantages over their good counterparts, including the willingness to do whatever needs to be done to achieve their goals. But Celebrimbor gets a moment to prove that the good guys can be equally as strong-willed: shackled to his desk and unable to stop Sauron from taking the rings that he will use to enslave men and create the ringwraiths, Celebrimbor realizes the only way he can get free is to cut off his own thumb so he can slip through his shackle. But doing so means that he will never again be able to use a hammer, an anvil, and a forge to create things. Celebrimbor’s Eru-given gifts of forging and creating will be forfeit, and his dreams of making Middle-Earth beautiful will be gone.

Knowing all that, Celebrimbor still cuts off his thumb.

While gruesome, this is one of Celebrimbor’s best character moments: when everything is on the line, he is willing to give up his life’s dream for the chance to stop Sauron and save others. While it is, unfortunately, all for nothing in the long run, never let it be said that Celebrimbor did something most of us wouldn’t have the courage to do.

13. Celebrimbor’s Death

Celbrimbor’s death is one of the more gruesome in Middle-Earth media: tortured by being shot repeatedly with arrows from Sauron himself, threatened with supernatural means to ensure he doesn’t die, and then being impaled with a spear through the gut before finally dying, it’s a gruesome spectacle. Yet, one thing that’s puzzled me ever since watching it is why Sauron cries after Celebrimbor’s death. He wouldn’t see Celebrimbor as a friend, nor would a being such as himself be frightened at a prophecy that his rings will one day destroy him. So why the tears?

After mulling things over, I’ve come to think that the reason Sauron cries is because he’s realized he’s crossed the point of no return. All throughout Season 1 and 2, Sauron says that his greatest goal is to heal Middle-Earth of the hurts he helped inflict upon it. Yet, when staring at Celebrimbor’s corpse, Celebrimbor’s words cut through all the lies he’s told himself:

“I go now to the west, blown forth on a wind that you can never follow.”

I think Sauron realized that Celebrimbor was right: After all he’s done, and after all the times he’s rejected the chance to turn away from evil, it now hits Sauron that he can never go back to Valinor, his home. If he did, the Valar would imprison him, find him irredeemable, and thrust him into the void to join his master in endless darkness.

In my opinion, this is the moment where the last piece of good in Sauron dies. From here, he will fully embrace evil to achieve his goals and abandon any attempt to kid himself that he’s doing this to help others. Celebrimbor may have died here, but so did a tiny, flickering spark of light that will never be re-kindled.

14. Adar Turns Back to the Light.

One of my favorite storytelling tropes is when a villain sincerely and truly repents of their ways and turns their backs on evil. That’s why one of my favorite scene in all of Rings – tied with Sauron being offered the chance to turn from evil, as described above – comes with Adar turning back to the light.

Having obtained Galadriel’s ring, Adar seems poised to use it as a weapon to turn the tide in his war against Sauron and finally defeat him once and for all… but that’s not what happens. Though exactly what happened isn’t shown, it’s logical to assume that Adar’s mind was healed by Galdriel’s ring, making him realize how much evil, death, and destruction he had caused since beginning his quest to create a homeland for the orcs. But instead of giving into despair and hopelessness, or telling himself even more lies to cover up the pain as Sauron did, Adar instead chooses to pursue a path of peace.

While his quest for redemption only lasted a few minutes, Adar holds the unique distinction of being the only true villain in Tolkien’s universe – whether in books, films, games, and TV shows – to sincerely repent, something that Sauron, Saruman, Grima Wormtongue, and so many others never did.

While his ultimate quest to have the orcs live in peace was doomed to never succeed, I hope Adar can return in future seasons (due to Elves being able to reincarnate in Valinor if they are killed), and become of the good guys fighting against Sauron.

15. “Dwarves!”

Dwarves!

16. Sauron vs Galadriel

In Tolkien’s writing, an interesting paradox is introduced regarding Sauron: Despite his overwhelming power, strength, and innate magical abilities, he always loses whenever he gets into a physical fight with someone. That trend is played with at the climax of Season 2, when we get our very first scene of the Dark Lord going toe-to-toe with an opponent onscreen when he fights Galadriel for the 9 rings of power. For the majority of the fight, Sauron easily has the upper hand, toying with her mind and easily deflecting her blows before finally defeating her with a stab from Morgoth’s crown, and taking the 9 rings.

While I enjoy the fight for being able to see my favorite fictional villain getting to show off his fighting skills (and using Morgoth’s crown as a weapon is an ingenious and clever idea), I also like how the fight shows that even if Sauron defeated Galadriel, destroyed Eregion, and got his rings, he still lost: Galadriel escapes, and his potential ally and slave will instead be a thorn in his side for the rest of his days, giving hope, comfort, and aid to those who fight against Sauron, and will be one of the major players in his final and permanent defeat.

Sauron may have won this battle, but though it will take centuries for it to happen, he has ultimately lost his war to enslave Middle-Earth, and Galadriel escaping is just the first of many twists of fate that will finally lead to his final and ultimate defeat.

That’s it for Season 2, which I think is a big improvement over Season 1; come back in 2027 when we’ll take a look of my favorite moments from the third season of ‘The Rings of Power’.

15 Great Things About ‘The Lord of the Rings: The Rings of Power’ Season 1

The year is 2017 and Amazon has just announced that they’re going to create the very first TV show set in JRR Tolkien’s Middle-Earth, one that will chronicle the Second Age, the downfall of Numenor, the creation of the rings of power, and the early years of Sauron’s war to enslave Middle-Earth. And to top off that bombshell announcement, the show is going to run for five seasons and be the most expensive TV show in history. With almost unlimited production resources, being set in one of the most famous fantasy series ever created, and having legions of fans of said series, the stars were aligned to create one of the biggest hits television has ever seen.

It didn’t quite work out that way.

After the release of The Rings of Power‘s first season, reception was, to be generous, mixed. Critics found the writing to be subpar, and fans in particular were not happy with the many liberties taken with adapting Tolkien’s work, including turning Galadriel into a bloodthirsty warmonger, the Harfoots being unlikable pricks who leave their injured to die (and then later laugh at said deaths), and Elves and Dwarves having mixed ethnicities, among other things.

As a die-hard fan of both the Lord of the Rings and Hobbit film trilogies, I thought season 1 of Rings of Power was average at best. It had some good bits, some bad bits, but nothing truly awful or great, and I quickly forgot most of it after the season concluded. Recently, though, I re-watched season 1 to get ready to see season 2, and I was surprised to find that I enjoyed it much more than the first-go around. Here – in no particular order – are fifteen of my favorite things about The Rings of Power: Season 1.

NOTE: For those who haven’t watched the show, or have but haven’t read Tolkien’s books, this article contains big spoilers for the first season of Rings of Power, as well as what will happen in future seasons; you have been warned.

1. The Prologue

It seems to be a cosmic law that if you have a movie or a TV show set in Middle-Earth, you’re going to have a spectacular prologue, and Rings continues that tradition. Where the New Line films began with the Battle of the Last Alliance, and the Hobbit films showcased the downfall of Erebor, Rings gives us the first age of Arda, showcasing the beauty of a world just before everything was ruined forever. We get our first-ever glimpse of Valinor, home of Middle-Earth’s gods and the elves, the destruction of the Two Trees, the briefest glimpse of Morgoth, Sauron’s master, the war to overthrow him, a hauntingly beautiful shot of Sauron in his armored form, and the ending setting up Galadriel’s quest to hunt him down, which will be her singular focus for the entire season.

This prologue is Rings is at its best, the one sequence that matches the epic scope of the New Line films. And it’s not just the big moments that make the prologue as epic as what’s come before, but little things, too: we see the giant Eagles being defeated in battle for the very first time, and the elves expecting a quick victory against Morgoth, but finding themselves sucked into a war that lasts centuries, cleverly paralleling our own history where overconfident nations gleefully expected wars to be over in weeks, only to find themselves in bloodbaths that lasted for years, leaving their armies and populations shattered and broken.

2. Adar

Long known for being, ugly, snarling beasts with cockney accents who can be killed by a single hit from any weapon, Rings bucks that trend by giving us what I think is the the most interesting orc in any Tolkien story: Adar, one of the first orcs ever created by Morgoth. But unlike a lot of monster prototypes, Adar isn’t a savage, feral, barely-sentient beast with British teeth: he’s an orc who still strongly resembles the elf he was before being tortured and warped into something foul.

It’s not just Adar’s ruggedly handsome looks that make him stand out, but his character: While he does horrible things, psychologically torments others, enslaves innocent people, and commits ecological genocide, Adar doesn’t want to conquer the world, make himself a god, or wipe out other civilizations; all he wants is for his fellow orcs to have a safe place to live that they can call home, and enjoy life like any other being.

Adar is the best kind of antagonist: while he does horrible things, they’re in pursuit of a goal we can understand and even sympathize with. And on top of that, he’s a noble villain, one who was once good, but apparently believes he can’t come back from what he’s become; for all his desires to help his fellow orcs, he’s likely too mentally broken from Morgoth’s tortures and torments to think he can come back and be healed. Or worse, he’s given up and doesn’t care anymore.

With this complex morality and fascinating history, and the fact that he actually accomplishes his goal by the end of the season, Adar is easily the best character in the show.

3. Míriel

When she’s first introduced, Míriel – acting queen of Numenor – comes off as a pretty standard ‘noble ruler of a doomed kingdom’ archetype with a mixture of good traits tempered by a hardness one expects of someone trying to deal with the decline of a powerful kingdom. But what I like about Míriel is that, despite her pride and hardness, she is a good person who is trying her best to deal with knowing that Numenor is heading for certain doom, and is willing to put herself in harm’s way to save others, even peasants who are far beneath her in the social hierarchy. And even after being blinded trying to save some of those people, she refuses to give in to despair and grief. What she lacks in physical strength and powers, Míriel makes up for with her strong will, willingness to risk herself, and willingness to help even the lowliest of people.

Yet, for all her noble qualities, Míriel is a tragic figure: a leader with the best of intentions who is fighting to save what good remains in her failing kingdom, but like a sand castle being hit by the relentless assault of the waves,her quest is ultimately doomed, turning her into a tragic hero worthy of being included among Tolkien’s many doomed heroes.

4. Arondir

Perhaps no other character created for Rings of Power caused as much a stir among fans of Middle-Earth as Aronidr, a dark-skinned elf assigned to watch over the Southlanders. Now removed from the accusations of him being walking ‘woke’ propaganda, Arondir ties with Adar as my favorite character of the series: he’s an elf skilled in war and a master of the bow, but without the jokes and easy-going nature of everyone’s blonde-haired, pointy-eared elf from the Woodland realm.

Yet, Aronidr is not a dark, brooding, or miserable character; beneath his firm exterior lies someone who cares deeply for others, and will go to any lengths to save the people he has been charged to watch over. While Legolas is the Elf you want who is aloof and easygoing, Arondir is the one you want watching your back when fighting those who want to take your life and everyone and everything you love.

5. The Lindon Elves

Rivendell and Lothlorien may be tied when it comes to the most beautiful Elven realms in Tolkien adaptions, but in my opinion, Lindon takes that honor. From the gorgeous outfits its residents wear, to the autumn-colored forests in which they live, and the breathtaking halls of trees, Lindon is arguably Elven society at its peak, a society that lives in peace with itself and nature; if Valinor wasn’t an option, Lindon would be the one place in Middle-Earth I’d love to live in.

And yet, the beauty of this realm is tinged with the knowledge that it will soon begin to fade as the Elves’ influence and ability to stay in Middle-Earth begins to wane. Having their leaders seek to stop that from happening gives both Gil-Galad and Elrond a strong, understandable motivation for their actions in the season. If I were lucky enough to live in such a beautiful place, I’d want to save it, too!

6. Elrond and Durin’s Friendship

I have a confession to make: I’ve never really cared for the Dwarves in Tolkien’s world. I’ve found them to be too noisy, proud, and boastful for my tastes, similar to how a cat person can grudgingly tolerate a big, bouncy dog, but ultimately would rather prefer the quiet independence of a feline. But with that said, the biggest surprise of Rings for me was just how well done the friendship between Elrond and Durin is handled.

Unlike a lot of fantasy friendships between different beings that are pretty straightforward and easy to summarize, the relationship between Elrond and Durin is like a rubber band constantly snapping back and forth: Elrond and Durin go from being best buddies you can see going on camping trips together to Durin never wanting to see Elrond ever again, to the two of them realizing they’re pawns in a bigger game and unsure if their friendship can even survive. And when things get too rough, Disa is there to throw cold water on the two and calm things down.

The relationship between the three is a refreshingly complex triangle that is like any other friendship in real life: it’s never completely smooth sailing, full of back and forths between anger, disappointment, not wanting to hurt one another, and ultimately wanting to do what’s right for each other. In a mythology that places such a high value on friendship, it’s a delight to see one this complex.

7. Disa

Joining the list of Rings’ best newcomers is Disa, Durin’s wife. Like the rest of her kind, she’s tough, formidable, refuses to be intimidated, and not accommodating of those overcome with foolishness and pride. Yet, she’s also wonderfully generous and welcoming, even to beings from different races. You easily get the impression that while most Dwarves would glare at you out of the corner of their eyes, Disa would be the first to come up, shake your hand, and eagerly offer to give you a tour of her kingdom and all its wonders.

While Adar may be wonderfully complex, and Arondir is someone you’d want to have your back in dangerous territory, Disa is the one newcomer in Rings that I’d be more than happy to invite over for dinner. Heck, I’d love to watch a miniseries of her vacationing around Middle-Earth and visiting the Shire, Minas Tirith, Lothlorien, and other famous landmarks just to see how she interacts with everyone who lives there. She really is that delightful.

8. Numenor

While the show’s portrayal of Numenor isn’t as grand, awe-inspiring, or majestic as how it appeared in the Silmarillion (to me, it looks more like an overgrown, sprawling Mediterranean favela than the dwelling place of the most advanced, powerful, and mighty human kingdom in the world), Numenor has slowly grown on me, especially with its Byzantine/Mesopitamian design, blue, bronze, and gold color scheme, and some truly beautiful locations that do sell the island’s proud history. And while Numenor may not be the pinnacle of human technology and culture as depicted in the Silmarillion, the show does nail the atmosphere of a proud nation that sees itself as superior to everyone else, yet is decaying from within due to isolationism, nationalism, and moral rot. While Numenor may have been more beautiful thousands of years in the past, it is now a shadow of what it once was, both physically and mentally, and the show captures that very well.

9. Isildur Ruins Ontamo and Valandil’s Lives

We’ve all seen it before: Someone is trapped in a job they don’t like, don’t want, and would do almost anything (short of starting thermonuclear war) to get out of. Eventually they decide to get out, no matter what it takes, and if that includes getting themselves fired, so be it. That’s the path a young Isildur takes in Rings: Wanting to get out of the Sea Guard to follow his own calling as a member of the Faithful, Isildur purposefully makes the unforgivable mistake of letting go of a rope, which gets him kicked out as he wanted… but what Isildur didn’t count on was two of his closest friends, Ontamo and Valandil, getting kicked out with him.

Cruel? Definitely, but I like how Isildur, instead of getting a clean break, now has to deal with the guilt of getting his two friends being shown the door because of his own actions, especially when it was Valandil’s dream to join the Guard for years, if not decades. Rarely do we see characters purposefully screw up, only to have their closet friends suffer because of it, and I’m glad Rings explores that here.

On a related note, I also like how, later on, Isildur acknowledges what he did and, instead of trying to make amends with words or deeds, lets Valandil hurt him instead (which can be seen at 5:58 in the clip above). Painful, yes, but it shows Isildur’s willing to feel pain if it means helping a friend emotionally heal (and as an added bonus, while Valandil does let go of his anger afterwords, it’s still not enough for Isildur to get back into the Sea Guard, forcing him to find another way to get back in).

10. The Creation of Mordor

One of the biggest surprises in Rings was seeing the creation of Mordor: while how that happens sounds silly no matter how you write it (a magic sword is used to unlock a dam to release water into a trench that flows into a volcano to make it erupt), there’s no denying that the eruption of Mt. Doom itself, the pyroclastic flow, and subsequent destruction of the Southlands, is awe-inspiring to watch. The filmmakers clearly took full advantage of the show’s big budget to make the most spectacular eruption they could (as well as the apocalyptic aftermath) and succeeded.

While the story behind Mordor’s creation could have been simplified (perhaps the sword could have been used to make the volcano itself erupt without the need of any dams), there’s no denying that the creation of Sauron’s realm is a visual treat, and one of the highlights of the season.

11. The Southlanders

When watching Rings again, I was surprised to see that, for all the big battles, state-of-the-art CGI, and fancy sets, the best part about the series is the thread of the Southlanders and their fight to save their home from Adar and his orcs. Confined to the borders of pre-eruption Mordor and watched like prisoners by the elves for the crimes of their ancestors, the Southlanders have a hard lot in life, a life only made harder by an invasion of ruthless, bloodthirsty orcs seeking to destroy everything they have.

In hindsight, I think Rings might have been better received if it focused exclusively on the Southlanders and their struggles. We all know about Galadriel, Elrond, Gil-Galad, Elendil, Isildur, Ar-Pharazôn, and Sauron, and what roles they’ll play in what’s to come, but the Southlanders have no great leaders or legendary figures among them. They don’t have magic, larger-than-life kings to lead them, or even decent weapons: they’re ordinary, everyday people who are forced to fight against evil when vastly outmatched and outnumbered. And unlike the aforementioned heroes and villains, Bronwyn, Theo, Waldreg, Rowan, and the other Southlanders have no plot armor to protect them. Any one of them can die at any time, and many do.

In a way, the Southlander’s story feels like the one most faithful to the spirit of Tolkien’s works, a story of ordinary, everyday people who have to confront unimaginable, overpowering evil. Their struggle is the most relatable, grounded, and believable part of the series, and they give us a unique perspective on Middle-Earth that we haven’t seen before, a perspective that the Middle-Earth franchise needs more of going forward.

12. Only Blood can Bind

One theme Tolkien uses throughout his work is that being evil sucks: you may be powerful initially, but inevitably you’ll destroy yourself – both physically and spiritually – and the subplot of Waldreg and the other Southlanders pledging their service to Adar fits this theme perfectly: While everyone who fought back loses much, those who survived escape with their lives and the hope of a better life. But every single person who submits to Adar – save Waldreg – ultimately loses everything, including their lives. Their corpses are cast aside and forgotten, left to rot under the falling ash of Mount Doom. Even the mere act of submitting to Adar requires great pain and sacrifice, as Rowan found out the hard way.

The deaths of the fallen Southlanders serves as a cautionary tale about serving evil: Evil may promise you the power to get what you want, but requires you to sacrifice everything (including your soul), takes delight in hurting you every chance it gets, and when you’re no longer useful, will toss you out without a second thought.

13. The Stranger

I don’t like the Harfoots or their story in Rings; in my opinion, the show would have been better cutting out these annoying little pricks and giving the other story threads more time to grow and develop. (It’s quite telling that many viewers reported rooting for the Mystics when they set fire to the Harfoot’s camp.) However, that dislike doesn’t apply to the other big character in their story thread, the Stranger. Say what you will about Gandalf (it’s very clearly him) arriving in Middle-Earth thousands of years before he did in the books, but Daniel Weyman does a wonderful job bringing him to life as an incredibly powerful, but confused being who doesn’t know who he is, what he’s capable of, or what he’s meant to do. He’s like a big, powerful puppy who just wants to help and doesn’t have a malevolent bone in his body, but could easily kill you by mistake as easily as he could grow fruit on a tree to save you from starvation.

The Gandalf we all know from the Third Age is frequently grumpy, serious, and intolerant of foolishness, but this but this Gandalf is warmer, kinder, supportive, and not yet worn down from opposing Sauron for thousands of years. I hope we get to see more of that warmth as the series goes on.

14. Sauron

When I first read about Rings of Power, the biggest question I had was how they were going to portray Sauron. One of Sauron’s greatest strengths in the Lord of the Rings and The Hobbit is that, for all his power, strength, malice, and cunning, he’s almost always off-screen. He’s an unseen eldritch horror that everyone – even the orcs that serve him – are afraid of, and making him a regular character in a TV show risked losing that malice. Thankfully, I think the first season of Rings handled Sauron well. Aside from a brief glimpse of his armored form in the prologue, it isn’t until the end of the last episode that his disguise as Halbrand is cast aside and his true identity revealed.

In my opinion, the most interesting part of Sauron in Rings is the exploration of his motivations: He claims that he wants to rule Middle-Earth in order to bring order and healing to atone for his actions while serving Morgoth, but it is never answered if his claim is genuine, or just another lie. Furthermore, did Sauron come to care about Galadriel, or did he want to slowly corrupt her so she would end up serving him in his later conquests? Was Sauron truthful about wanting to settle down in Numenor and live a simple life as a blacksmith? And for that matter, did Eru nudge Galadriel into encountering Sauron in the hopes that she might persuade him to turn from his self-destructive path? The show provides no answers, leaving viewers to come up with their own conclusions, keeping in line with Sauron being a master lair, deceiver, and manipulator who’s true motivations are known only to him.

15. “I’m Good!”

This moment gets on the list not because of its emotional impact, or masterful storytelling, but because of just how narm-filled it is. Instead of having Gandalf silently and powerfully cause the three Mystics to explode into magical butterflies (?!), he has to proudly announce that he is, in fact, good! It’s the most unintentionally funny moment of the series and always good for a chuckle.

While The Lord of the Rings: The Rings of Power continues to be decisive among viewers and lacks the pop-culture impact its far more famous predecessors did, I still think there’s plenty to like and admire in its first season, as well as the second. Come back next time, where we’ll take a look at what I think are the best parts of the sophomore season of Amazon’s flagship series.

My Zombie Apocalypse Team

As December draws ever closer, and retail workers start going mad from hearing Mariah Carey singing about Christmas several thousand times a day, I figured it would be fun to extend spooky season just a bit longer to counter the too-early holiday cheer by trying my hand at the ‘My Zombie Survival Team’ meme that’s been floating around the internet since 2010. For those who aren’t aware, the meme’s exactly what it sounds like: You are heading out into a zombie apocalypse, but you get to choose who will be on your team: The leader, the brawler, the weapons expert, the smart one, the medic, the one who can move really fast, the team mascot, and the inevitable annoying guy or gal who will die first.

While it would be easy to recruit non-humans who could wipe the floor with the undead menace (Optimus Prime, Dracula, the Terminator, etc.) let’s make things interesting and pick only humans with no supernatural powers. Here’s who’d be on my team:

Team Leader: John Connor from ‘The Terminator: The Burning Earth’

Image: Dark Horse Comics

There’s no shortage of leaders in fiction who could lead a small group of people trying to survive a zombie apocalypse, but John Connor’s resume is particularly impressive: As the man destined by fate to save humanity from Skynet, a middle-aged John has kept humanity alive as the war against the machines reaches its 40th and final year, a testament to his leadership skills. But John’s no armchair general; even at his advanced age, he’s still fit enough to climb cliffs, run, and engage in combat with Skynet’s forces while getting only an hour of sleep at a time, and has the ability to think quickly and efficiently in life and death situations. And when worst comes to worst, John is willing to make impossible choices, such as euthanizing injured people who can’t be saved, a decision that would be valuable (if unwanted) in a zombie apocalypse.

Strengths:

*Decades of combat experience leading humanity in a war against a highly-intelligent supercomputer with legions of zombie-like enemies.

*High level of compassion towards people and reverence for human life, which would help survivors trust him.

*Great physical stamina and combat abilities for a man his age, reducing his chance of becoming a burden to others.

*Destined by fate to save the human race, whether it be from Skynet or a zombie apocalypse.

Brawler: Indiana Jones

Image: Disney

The world’s most famous archaeologist would be a great addition to any zombie team: his decades of experience in exploring tombs, lost cities, and swinging around on his whip would be invaluable when it comes to getting through abandoned cities, towns, and dangerous locations left to crumble in the wake of a zombie onslaught. And while there are others who are stronger, bigger, and faster, Indy takes up the mantle of the group’s brawler because of his ability to quickly improvise when taking on opponents – sometimes several at a time – who are better at fighting than he is. It also helps that Indy has almost supernatural amounts of luck; no matter how bad or hard things get, the universe always seems to step in to give Indy a way out, whether when trying to save the Ark from a convoy of Nazis, or when taking on another convoy of Nazis armed with a tank; such a gift would be a huge advantage in taking on the undead and hostile humans in a post-apocalyptic world.

Strengths:

*Extensive experience in one-on-one fights, which would come in handy when fighting hostile survivors.

*Able to improvise on the fly and frequently defeat opponents with more skill, strength, and numbers than him.

*Possesses incredible, almost supernatural luck when it comes to getting out of hostile situations.

*Years of experience exploring dangerous locations would translate well to exploring abandoned cities.

Weapons Expert: Gabe Logan

Image: Sony Computer Entertainment

The protagonist of the Syphon Filter video game series joins my team as its weapons expert: as a former soldier in the US’s special forces, and a secret agent who single-handily took down a huge, secretive black-ops agency who tried to unleash a manufactured virus upon the world, Gabe is a master of modern combat, equally capable of using stealth and raw firepower to achieve his objectives, and can use virtually any modern weapon, whether they be pistols, submachine guns, rifles, shotguns, grenade launchers, explosives, and even knives with incredible accuracy. When Gabe’s skill with firearms is coupled with his incredible physical strength (he can hang one-armed and fire a one-handed weapon with perfect accuracy), and tactical abilities (he’s taken on and defeated soldiers in bullet-proof armor, attack helicopters, and even tanks) he becomes the group’s all-around weapons expert who can engage zombies in a full-on assault, quietly take them out one-by-one, or snipe them from afar. Finally, Gabe is very trusting towards other people and is a natural leader, having led the Agency after bringing it down, making him an invaluable member of any team going through a zombie-infested wasteland.

Strengths:

*Over thirty years of combat experience in a multitude of environments around the world that required both open combat and stealth, allowing him to tackle any situation involving zombies or hostile humans.

*Excellent marksman with almost every known modern weapon.

*Good inter-personnel and leadership skills.

Brains: Aragorn II

Image: Warner Bros. Pictures

When most people think of the brains of a group, they imagine a computer genius who can hack any computer system and help restart civilization after the zombies are wiped out. But I think a certain kind of intelligence is needed in a zombie apocalypse: with technology all-but guaranteed to fail and be decades away from being restarted, a better choice would be someone who is skilled in the art of surviving off the land, and Aragorn, son of Arathorn, is the right man for the job.

While he’s best known for being a great swordsman and the king of Gondor after Sauron was defeated (spoiler alert for a 69 year old book), one of Aragorn’s often overlooked abilities is his time spent wandering Middle-Earth as a ranger for 57 years, giving him plenty of experience in hunting, finding food, and using natural resources to cure and treat wounds and diseases in lands full of orcs, bandits and monsters, all of which would serve him well in the desolate lands of a zombie hellscape. Those skills are further augmented from the knowledge and wisdom Aragorn learned from growing up with elves in Rivendell, and from the wizard Gandalf.

If you’re looking for someone who has the smarts to help you survive in the wild when you’re not being attacked by brain-eating zombies, and to help you take out zombies when they are attacking, Aragorn’s your man.

Strengths:

*Almost 60 years of experience surviving and thriving in the wildness against monsters and hostile humans, making survival in a post-apocalyptic wasteland much easier.

*Excellent leadership skills from serving as king of Gondor for 122 years, giving him unmatched experience when dealing with friendly and hostile groups, as well as diplomacy. (John Connor remains team leader due to leading armies in fighting Skynet non-stop for decades, where Aragorn primarily ruled in a time of peace.)

*Excellent melee and swordsmanship skills, an invaluable asset in a world where bullets would become very rare.

Medic: Dr. Beverly Crusher

Image: Paramount Pictures

It was surprisingly hard coming up with a pop culture healer who didn’t have magical abilities, but I ended up going with Beverly Crusher, chief medical officer on the Starship Enterprise D and E. Her biggest advantage in taking on the role of the group’s healer is that she has the best medical equipment the 24th century has to offer. Even if she can only carry what’s in an expanded medkit, that would include a dermal regenerator for treating minor skin wounds, an osteogenic stimulator for minor bone fractures, and a medical tricorder, an invaluable device that could help in the treatment of (presumably) almost any known ailment, and possibly a regular tricorder, which can possibly act as a miniature library of 24th century data and information, which would be very handy when it comes to rebuilding the world after the zombie apocalypse is over. But that doesn’t stop there: as shown in ‘The Next Generation’ episode, ‘The Survivors’, portable replicators exist, so if Beverly knows she’s going into a zombie apocalypse wasteland, she’d make sure to carry one to replicate an almost limitless supply of food, drink, medical supplies, and clothing. And because Starfleet personnel don’t go into the field unarmed, Beverly would also carry a personal phaser, and possibly a phaser rifle, both of which would be an invaluable tool and weapon against the living dead.

However, even 24th century technology requires energy to operate, and would eventually die and become useless. But even then, Beverly would still have her medical training to fall back on, and like almost everyone else on this list, Beverly has an aptitude for leadership, benefiting her roles as head of the Enterprise’s medical teams, and Starfleet Medical in general. Throw in her ability to be cool under pressure and ability to fight when needed, and Beverly becomes an invaluable member of any zombie-fighting team.

Strengths:

*Carries multiple weapons and tools from the 24th century that would make survival much, much easier.

*Extensive medical training, allowing her to treat a wide array of ailments and injuries.

*Ability to remain cool under pressure.

*Apt at both leadership and combat when the need arises.

Speed Fighter: Doom Guy

Image: id Software

Finding a human who can fight hard and fight fast without supernatural abilities or technology that would inevitably run out of power is tricky… but there’s one guy who is not only fast, but arguably the best fighter out of anyone in this group: Doomguy, the protagonist of the long-running Doom series. For the purposes of this list, we’re sticking with Doomguy as he appeared in the original 1990 series, where he is an ordinary human without the supernatural abilities from later games. But why does a heavily-muscled space marine become a speedster? Easy: Doomguy is so fast, he can outrun rockets! To be more specific, he can reach speeds of up to 90 miles an hour while weighing over 1,200 pounds, meaning he has the strongest legs in human history. Couple this with his unbreakable will and experience in fighting zombies (and demons), and Doomguy becomes the group’s sledgehammer against the zombie hordes; the only thing stopping Doomguy from taking care of everything himself while the others relax and sip pina coladas from Beverly’s replicator is that he’s just as vulnerable to damage as any other human, meaning that if he’s shot enough or ganged up on, he’d still be killed. But even as a glass cannon, Doomguy’s speed, brawn, and combat skills make him an unbeatable ally in the fight against the undead.

Strengths:

*Endless stamina and the fastest running speed of any human who has ever lived.

*Unbreakable will from fighting thousands, if not millions of zombies and demons both in our world, and in Hell itself.

*Experience in using a variety of weapons ranging from his fists, rocket launchers, and plasma weapons.

Mascot: Ellen Ripley

Image: Disney

Mascots are supposed to be cute, adorable, an animal, or otherwise sympathetic person. But for my group’s mascot, I went with Ellen Ripley. She’s not cute, she’s not adorable, and she’s not a happy-go-lucky innocent, but Ellen represents some of the best humanity has to offer: Gifted with the ability to think and act through fear no matter how frightened she is, Ellen can combine that with her pragmatic, no-nonsense leadership to become a force to be reckoned with, so much so that a bunch of battle-hardened marines turned to her – an untrained civilian – to help lead them when aliens wiped out half their squad.

Yet, beneath her fierce, focused exterior is a woman who cares about others and is capable of acts of extreme bravery in the face of overwhelming danger. While Ellen can fight, her biggest strength is being the rock that people can cling to when things are at their worst. More than anyone else in the group, Ellen demonstrates humanity at its bravest, and that earns her the mantle as the face, heart, and soul of the team.

Strengths:

*Extraordinary ability to think and act through fear.

*Pragmatic, no-nonsense leadership abilities.

*Extreme bravery in the face of danger.

Guy Who Dies First: Helena Shaw

Image: Disney

As the co-protagonist of Indiana Jones and the Dial of Destiny, Helena may be quick on her feet and cunning, but she would be the first to die: As a con artist who ultimately only cares about herself, Helena wouldn’t hesitate to sacrifice everyone else to save her own life the moment things got dangerous, or bolt after grabbing whatever supplies she could carry. Either way, Helena would quickly find herself alone and surrounded by dozens or hundreds of the undead. While she’d be able to evade them for a time, she would inevitably reach a point where she has no one to help her (or she’s being actively shot at by people she’s double-crossed), and be quickly turned into Purina zombie chow. While ruthlessness and cunning would be useful assets in a zombie apocalypse, having friends and allies to help you is an even greater advantage, and selfish con artists would quickly find themselves in short supply of both.

Strengths:

*Being able to emotionally manipulate and deceive people.

*Quick on her feet.

Conclusion:

When it comes to survival in a zombie apocalypse, it’s tempting to assemble a team of people who are excellent warriors, tough, and all-around badasses who can survive just fine on their own. But if a zombie outbreak rally happened, there’s one thing that would matter more than anything else: being able to work together with others. While pop-culture loves lone wolves like Rambo, a group would realistically have a much higher chance of survival when it comes to fighting millions, if not billions of zombies: being able to cooperate with others, sharing resources, and having someone to watch your back leads to a higher chance of survival compared to a lone individual who gets injured with no one around to help them. That’s why I think my team, which relies heavily on those who are skilled in both leadership and combat, would have an excellent chance of survival. But what about you? Who would you have on your team? Let us know in the comments below!

11 Great Things About David Gordon Green’s ‘Halloween’ trilogy

Note: This post spoils the stories of the 2018 film Halloween and its two sequels: Halloween Kills and Halloween Ends. It also contains videos depicting fictional gore and violence that is not safe for work. It also contains a clip of a fictional character killing themselves.

It’s spooky season once more, and you know what that means: horror movies, slasher villains, and buckets of blood and gore. We’ve gotten a lot of horror franchises over the years, but only the classics endure, and the granddaddy of them is the Halloween franchise. While quite tame by today’s standards, the original was groundbreaking when it was release back in 1978, introducing the seemingly unkillable Michael Myers to silver screens everywhere, and beginning one of horror’s longest-running franchises.

Two years ago, David Gordon Green’s sequel trilogy – which acted as a direct followup to the original 1978 film – came to an end with Halloween Ends. Although the trilogy has gotten a mixed reception from fans, I think that, despite some narrative inconsistances, there’s a lot to like about the films. Here are eleven of my favorites:

11. Michael Meyers, Child Killer

While horror films can get away with a lot that other genres can’t, killing children is one of the things normally frowned upon. But Halloween, Kills, and Ends has no problem with Michael killing children.

While Michael was never even remotely a good guy, having him kill children in painful ways (I don’t even want to know what happened to the poor kid who wore that blood-drenched skull mask) shows viewers that he’s one killer who doesn’t mess around and is willing to kill anyone he comes across. Yet, even then he spares an infant in the first film, and we never find out why, further cementing that he’s a force of evil that doesn’t bother to explain itself to his victims.

10. Laurie and Michael’s Reunion

Throughout the first film of the sequel trilogy, we get to see how Laurie prepared herself for an inevitable rematch with Michael, and what follows isn’t so much a fight, but a one-man siege:

What I like about this even though Laurie has been preparing for this fight for years, she still can’t kill Michael with guns or brute force, and has to resort to trickery and help from her daughter and granddaughter, and even then it’s still not enough to kill Michael (who, at this point, is 61 years old).

One little thing that makes this scene even better is the moment when Laurie calls out for Ray: you can almost hear Michael thinking, “Wait a minute… I know that voice.” And then, turning his head, he sees Laurie through the door, recognizes the girl who got away so long ago, and decides to finish what he started back in ‘78.

9. Old Man Michael

One of my favorite things about the Halloween sequel trilogy is that the films acknowledge Michael’s age. Instead of trying to make him an eternally youthful man, Michael has aged to the point where he could collect social security checks and get senior discounts at the grocery store. By acknowledging that the bogeyman is getting old, it makes Michael’s kills all the more unique because we rarely get to see a senior-citizen slasher villain in stories, much less one who has three movies to play around in.

8. The Innocent Inmate’s Suicide

Though the trilogy is focused on horror and kills, it’s most emotional moment is when one of Michael’s fellow inmates from the asylum realizes that an enraged mob – who believes that he’s Michael – is going to tear him limb-from-limb. They can’t be stopped, they can’t be reasoned with, and the man – who is harmless and terrified – decides that the only thing he can do is jump to his death rather than face an even worse death at their hands.

Afterwords, the shock from all those present drives home how they’ve realized that their fear, paranoia, and desire to kill Michael have turned them into monsters on par with Michael himself.

7. Michael vs the Mob

The climax of ‘Kills’ sees Michael’s bloodiest, goriest, and highest body count in any of his films when he’s attacked by dozens of Haddonfield’s citizens.

He’s shot, clubbed, hit, beaten to the ground and seemingly defeated; it’d be a perfect ending to the series to have ordinary people unite and take Michael down for good… and then he lashes out, gets right back up, and kills everyone in the crowd.

Though the trilogy flip-flops on if Michael is supernatural or just a man, this scene proves that while Michael may look human, he is anything but.

6. Michael’s Evil Infecting Haddonfield

Though Michael is and always will be the face of the Halloween franchise, an idea that’s been brought up again and again is that evil always changes shape, and that killing Michael will mean that someone will eventually take his place. However, there’s another aspect of this that is subtly implied throughout the trilogy: that the evil within Michael corrupts everyone around it. When Michael returns to Haddonfield, the people there start to become paranoid and act violently to try and stop him, only succeeding in killing innocents and themselves, until Corey is seduced and corrupted in Ends, almost becoming Michael’s successor.

Michael may be a remorseless killer, but he is also a tumor that infects, corrupts, and destroys everyone around him. He’s a prime example of how evil can create a cycle of fear, death, and revenge that is almost impossible to stop.

5. Michael’s Supernatural Abilities

There’s been many theories on why Michael is so durable and hard to kill, and while Ends says that he’s just a man, I don’t think that’s true: Michael takes damage throughout the trilogy that would kill a man half his age and demonstrates endurance, durability, and strength beyond anything any normal person could endure: name any other man in his 60’s who can beat someone to death with their fists, he can crush a man’s head into pulp by smashing it with his boot, take a firehose of water to the chest without flinching, and hit someone with a baseball bat so hard that the bat itself is broken into two.

I’m of the theory that while Michael himself is human, the evil he contains makes him so much stronger and durable than any man could ever be, and while that power fades with age, it’s still always there, always driving him on, always giving him what he needs to continue his killing spree.

4. Michael vs the Firefighters

Michael gets into a lot of fights throughout the trilogy, but in terms of sheer ‘cool’ factor, this is my favorite:

Not only does this fight have a fantastic setting (taking place in front of a burning house), it demonstrates just how inhumanly strong Michael as as he takes down nine firemen who are armed with axes, firehoses, and even saws. But this fight is also a moment of awesome for the firefighters themselves: the moment they see Michael step outside, they instantly know who he is, but they don’t panic, run, or call for backup: instead, they stand their ground and fight. And while they all die, at least they go down fighting.

Fun fact: The house burning down during the scene? That was done for real, which meant that the filmmakers had about an hour to finish filming before the house collapsed. Thankfully, they did!

3. The Final Confrontation Between Laurie and Michael

The first sequel had a fight to the death between Laurie and Michael, but in my opinion, the final battle between the two in Ends is so much more gripping: Michael – now worn down from years of untreated injuries – comes to Laurie’s house and realizes she’s nearby. Laurie – who has given up on being a highly-trained survivalist – has no time to prepare as Michael comes for her, ending in a final, no-holds-barred beatdown between the two.

While the fight isn’t flashy or filled with fancy choreography, I love its atmosphere: this fight really feels like a final confrontation over 40 years in the making, both in-universe and out. Predator and Prey – both of whom are past their physical prime – fight to the death with nothing to lose and throw everything they have at each other, all backed with a near-apocalyptic soundtrack that makes things so much more intense. This is the last time Laurie and Michael will ever fight, and they give it their all. Many a fan has decried how Michael should have been able to kill her easily, but having Michael be old, worn out, and worn down from all the injuries he’s accumulated makes things more evenly matched between the two, and makes Laurie’s final victory all the more satisfying.

2. Michael is Killed For Good

There’s a saying in the world of comics: no one ever stays dead (except Uncle Ben), and the same can be said for slasher franchises: no matter how many times a villain is supposedly killed off for real, box office profits ensure he or she will always come back, no matter how convoluted the explanation may be. But while Michael will return for the inevitable reboot of the Halloween franchise, this timeline ends him in the most concrete way possible: by throwing his body into an industrial shredder and tearing him into bloody pulp.

There’s no way, NONE, that Michael can come back from this, and there’s one aspect of this scene that makes it so satisfying beyond seeing an evil man finally getting his just deserts: Throughout the series, Michael always comes back from every injury he takes. Whether it’s immediately, in a minute, a few hours, or even years, he always comes back, and I believe that Michael did not actually die in the fight with Laurie. Instead, he was so weakened from the loss of blood and his accumulated injuries that he couldn’t move, and while the evil possessing him was working to try and heal his body, the process couldn’t be completed when he was thrown into the shredder. Thus, Michael Myers truly died when the shredder tore him apart, and he felt all the pain that came with it: a far more just and deserved ending after all the lives Michael took, the fear he spread, and the suffering he inflicted on so many.

1. A Hopeful Ending

One reason I generally avoid horror films and franchises is the constant trope of downer endings where evil wins and nothing good comes from all the sacrifices, struggles, and suffering of the protagonists. Thankfully, Ends avoids this with a bittersweet, but hopeful ending:

After so many decades, Laurie finally kills Michael and frees both herself and Haddonfield from his reign of terror. While she cannot get back all the years and loved ones she’s lost, Laurie can now heal and create a new life for herself, complete with a new relationship with officer Hawkins. And best of all, in the final shots of the film, there’s no sound of Michael breathing. His mask remains, but the man – and the evil he carried – is truly gone, and it’s a great way to end the original Halloween timeline.

10 Great Things about The Phantom Menace

The year is 1999, and a new Star Wars movie was coming out for the first time in 16 years. To say that people were excited is putting it mildly; no film since – not even the sequel trilogy – has come close to the anticipation the world had for Menace. No matter where you went, you were bombarded with commercials, promotions, toys, and this thing. And on May 19th, my family and I went to the theater, took our seats, and were caught up in the thunderous cheers of the audience as the title finally appeared… And then we were informed that the taxation of intergalactic trade routes was in dispute.

Uh oh.

Two hours later, we walked out into the night, and I was… satisfied. The Phantom Menace wasn’t the masterpiece of escapism I had hoped it would be, but I still liked it. Unfortunately, a lot of other people didn’t, and the film became synonymous with everything that was wrong with Star Wars, becoming the butt of a great many (admittedly hilarious) jokes.

Yet, as the decades have passed, views towards The Phantom Menace have softened, to the point where many in the Star Wars fandom look back on it fondly. Thus, in the spirit of celebrating the film’s 25th anniversary, here are 10 great things about The Phantom Menace.

1. It tells a new story

If The Phantom Menace was made today, it would lean heavily on nostalgia and familiar story beats from previous films (as The Force Awakens would do decades later), but George Lucas didn’t do that. Instead, he told a new story about the twilight of a democratic republic that was rotting away from within, a logical counterpart to the original trilogy’s saga of fighting to save the galaxy from a fascist empire. And while we do get some returning characters and locations from the original trilogy, almost everything else in Menace – from Naboo, Coruscant, Luke and Leia’s mom, a look at how the galaxy’s government runs, and our very first look at the Jedi order – are fresh and unique. Even if the story didn’t quite work out as fans had wanted, Lucas is to be commended for trying something new and not just re-telling a story that had already told.

2. Qui-Gon Jinn

While it’s great to see Obi-Wan Kenobi in his younger years (played wonderfully by Ewan Mcgregor), my favorite character of Menace is his tutor, Qui-Gon Jinn. Jinn is a fascinating Jedi who, instead of the orthodox Obi-Wan and dogmatic Yoda, seeks to follow the spirit of Jedi law instead of its letter. He believes in focusing on the moment, listening to the Force, and doing what’s right, regardless of what others think, even if it involves bending the rules to achieve a greater good. But most of all, he’s a good man who doesn’t talk down to others:

With Liam Neeson’s warmth, focus, authority, and just a touch of mischievousness, Qui-Gon remains my favorite Jedi in the Star Wars saga.

3. Anakin Skywalker

Much has been written over the years about how ill-advised it was to have Anakin Skywalker be a 9 year old kid in Menace, and even more has been written about Jake Lloyd’s portrayal of the galaxy’s most infamous Jedi. While I agree that it probably would have been better to introduce him as a teenager, I still think Anakin’s fine in the film; he is, after all, a 9 year old boy and acts like it. And much like how even Sauron was not evil in the beginning, I liked seeing the boy who would be Vader as an innocent kid who – despite being a slave his whole life – is still compassionate and helps total strangers without any thought of reward. It’s a refreshing reminder that Vader didn’t start out as an evil little brat who enjoyed force-choking other kids who stole his blue milk at lunchtime, but an ordinary person who could do either great good or great evil.

4. The Prophecy of the Chosen One

Perhaps no other trope has been done to death than prophecies about chosen ones who will save the world, and Star Wars has its own with the prophecy of the one who will bring balance to the Force. But Menace smartly and cleverly uses this trope to add a whole new layer of depth to Anakin. In the original trilogy, he was little more than glorified muscle for the Emperor, but here we learn that he was created by the Force itself to bring balance, turning Vader into a tragic figure who could have been the most powerful and most famous Force user in history, but became a cripple who lost everything due to his fear of loss. This twist is an excellent example of a prequel enriching a previous story by adding more complexity that originally didn’t exist, letting us see beloved characters in a new light that makes them even more compelling than before.

5. The Jedi Order aren’t the heroes we thought they were

Throughout the original trilogy, the Jedi were revered as mythical beacons of truth, justice, and the American way. In Menace, we finally see them in their heyday… and discover that they’re a dogmatic, self-righteous cult. While the corruption and fallibility of the Jedi would be explored in subsequent movies (and get really torn apart in The Last Jedi decades later), Menace shows how, as the Republic became corrupt and decayed from within, so too, did the Jedi order, and nowhere is this more telling than when the Jedi council tests Anakin:

Rather than being compassionate and understanding towards this little boy who has do to leave everyone and everything he’s ever known to follow a dream, they treat him with contempt and refuse to take him on because he’s too old, revealing that the Jedi – for all intents and purposes – brainwash children into their order without giving them a choice on if they want to join or not. And in one of the saga’s biggest twists of irony, this lack of compassion and decency towards Anakin sows the seeds of the council’s own destruction at his hands years later. (Notice the death-glare Anakin gives Mace when he says that Anakin won’t be trained.)

The Last Jedi may have been mocked for trying to subvert audience expectations, but Menace did it first by making the Jedi order horribly flawed instead of morally pure defenders of the light. While their individual members may be good beings dedicated to doing what’s right, their organization was as decayed as the Republic they served.

6. The Beauty of Naboo

While Tatooine once again comes back to showcase its endless seas of sand, dirt, and rock, Menace takes us to two new planets: Coruscant and Naboo. Coruscant is a breathtaking example of a city-planet, but Naboo easily takes the award for the most beautiful planet in the Star Wars universe.

With beautiful rolling green hills, towering waterfalls, Byzantine buildings, and Baroque/Rococco interiors, Naboo is a gorgeous example of a sci-fi society that has achieved harmony with nature, and becoming a place you’d actually want to visit and live in. (Yeah, electing pre-teens to be their leaders is an odd quirk, but eh.)

7. The Podrace

If someone asked you to imagine The Phantom Menace with a single scene, the climactic lightsaber fight at the end would probably come to mind. But coming in close behind would probably be the podrace, and with good reason: ILM pulled out all the stops to create a fast-paced, exciting, outer-space remake of the legendary chariot scene from Ben-Hur, and they succeeded.

While its story purpose is a bit silly (Anakin needs to win so that his new friends can get a new engine for their spaceship), the sequence is a visual and audio marvel, and gives Anakin a chance to show off his mechanical and piloting skills. It’s a scene like no other in the Star Wars saga, and a thrill ride no matter how may times you see it.

8. Sio Bibble

There’s a politician in the Star Wars universe named Sio Bibble who looks like he’s a human-sized gnome. I love it!

9. Duel of the Fates

It may still be affectionately mocked 25 years after it was released, but The Phantom Menace does one thing perfectly, and that’s the legendary battle between Obi-Wan, Qui-Gon, and Darth Maul at the film’s climax. Before the film came out, lightsaber fights were slow, grounded, and realistic duels between inexperienced moisture farmers, old men, and asthmatic space cyborgs. But here, George Lucas showed what duels were like between Force-users in their prime with jumping, flipping, and multiple combatants, double-bladed lightsabers, and one of the most incredible pieces of music John Williams has ever composed. Lucas succeeded so well that this type of fighting remains the standard in all Star Wars media to this day, and the fight itself remains arguably the most epic in any of the films.

But beyond the exciting visuals and music, there’s a deeper theme at work here: This fight isn’t just about Jedi fighting Sith, but is a duel for the fate of Anakin’s soul. If Qui-Gon won, he could have potentially helped Anakin stay in the light… but Obi-Wan was left to take up Anakin’s training, a move that, as he will admit to Luke many years later, had disastrous consequences for the galaxy.

10. The Phantom Menace

Though there are deaths, military occupations, and Anakin leaving his mother, The Phantom Menace is a lighthearted story that ends on a happy note: Naboo is liberated, Darth Maul is vanquished, The Trade Federation can kiss their trade franchise goodbye, and Anakin begins his Jedi training… but as the film’s credits come to an end, and the final, quiet notes of Anakin’s theme fades out, we hear the distant echo of Darth Vader breathing.

For years, I’ve just enjoyed it as a chilling easter egg reminding us of Anakin’s dark destiny, but it wasn’t until recently that I realized that, in a way, Anakin himself is the Phantom Menace. Though Palpatine is the greatest evil in the Star Wars galaxy and has started his plan to gain ultimate power, it’s Anakin who will destroy the Jedi, terrorize the galaxy, and, in the end, kill Palpatine. He’s the ultimate threat to everyone in the film, and no one – not even Palpatine himself – suspects this. Thus, hearing Vader’s breathing is a reminder that while Palpatine is the one calling the shots, it’s Anakin who will bring them all down.

Those are my favorite ten things about The Phantom Menace. What are yours? Sound out below in the comments!

My Favorite Fictional Places To Live In

If you could choose one fictional place to live in, what would it be? Would you go live in Hogwarts? A penthouse somewhere on Coruscant? Or maybe getting your very own Hobbit-hole in the Shire is more up your alley? Anyone who’s fallen in love with a book, a movie, or a game has fantasized about living in a particularly loved location; here are ten of my favorites.

10. The Matrix (The Matrix franchise)

Image created by me using Deviantart’s DreamUp AI art generator.

Why I’d love to live there: Wait a minute! you might say; why would you want to live inside the Matrix?! Isn’t it a prison for humanity? Well, the first six were, but the Matrix I’m referring to would be one that takes place after the film series, where humanity is aware that they live in virtual reality, but they and the machines are no longer at war. While the machines work to rebuild the surface of the Earth to make it habitable for humans again, humanity chills out in the Matrix to give the machines the power they need, and thanks to their world being virtual, people can now alter it so that they can choose how they look, what clothes they wear, and have increased physical abilities, including – if you’re lucky – flight! And since real estate isn’t an issue, humanity could finally reach a state where everyone is housed and poverty is eliminated forever. Yeah, it may be all digital trickery, but as Morpheus pointed out, your mind would make it real.

Potential drawbacks: While I think everyone would love being able to bend the laws of physics, the possibility of people abusing these new abilities is very high. While most people would be content to be able to fly around in the digital world, abusers, criminals, sociopaths, and bullies would abuse their new powers, and conflicts could become even more dangerous than they are now. So while the Matrix would be very cool, it could also be very dangerous.

9. The Enterprise D (Star Trek: The Next Generation)

Image: Paramount Pictures

Why I’d love to live there: The Enterprise D is a huge spaceship filled with all the wonders the 24th century has to offer, including one of the greatest fictional devices ever created: the holodeck, a place where almost any fantasy you can dream up can come to life. And when you’re not living out your favorite daydreams, you can visit the arboretum, watch the stars from Ten Forward, enjoy a stroll through the ship while listening to the hum of the engines, and visit the onboard dolphins. (No, really, there are dolphins on the Enterprise.) Accommodations are nice, too; if you can snag one of the officer’s quarters, you get a lovely view of space and funky iridescent bedding! Coupled with the ship’s enormous size, and the timeless 80’s sci-fi design, you’d have a nice place to call home.

Potential drawbacks: As Q so memorably pointed out, space is no place for the timid: Being assimilated by the Borg, being dissolved by giant crystal entities, encountering space anomalies that turn you into monkeys or trap you inside a never-ending time loop, and any other number of galactic hazards are some of the things you might encounter, so if you want to live on the Enterprise, maybe do so when it becomes a museum ship.

8. The Glass Tower (The Towering Inferno)

Image: 20th Century Fox/Warner Bros.

Why I’d love to live there: The Glass Tower is, in my opinion, one of the most beautiful skyscrapers ever to appear in film. Not only is the gold exterior a beautiful, simple, timeless look, but the interior has a wonderfully charming 70’s decor, right down to the interior elevators. But the big perk is the views: no matter where you live in the tower, you would get breathtaking views of the city, the bay, and the surrounding areas.

Potential drawbacks: Well, there is the itsy, bitsy, tiny fact that the tower catches on fire due to faulty wiring due to cut corners and cost saving measures during construction. And considering that the tower is in San Francisco, your monthly rent would be about 18 trillion dollars. So unless you magically get a free, lifetime lease, you’d have to be quite rich to live there.

7. Mêlée Island (The Secret of Monkey Island)

Image: Lucasfilm Games

Why I’d love to live there: As a night owl, the never-ending nightlife of Melee Island (It’s always 10 PM), is a big plus for me, as is the peaceful town and wilderness to explore: nothing can hurt you here, there are plenty of shops to visit, and the island’s vast forests are beautiful to walk through without fear of wild animals and other threats.

Potential drawbacks: As this is also a pirate town in the 1700’s, you don’t have things like electricity, the internet, movies, or TV shows to keep you occupied on Melee Island, so once you’ve explored and seen everything, there’s not much else to do.

6. Equestria (My Little Pony: Friendship is Magic)

Image: Hasbro

Why I’d love to live there: Who says you have to live somewhere with nothing but humanoids to keep you company? Equestria is a land filled with adorable ponies who are happy to be your friend, and there are plenty of places to live with them, from towns to deserts, palaces and islands, and even floating cities, all but guaranteeing that you’ll find somewhere you like. Plus, Equestria is watched over by a benevolent monarch who has ruled it for over 1,000 years without succumbing to madness or becoming a dictator; if only we were blessed with leaders that good.

Potential drawbacks: Magic is real in this universe, and while there are beneficial spells, there’s also plenty of harmful and destructive spells that can brainwash you, turn you into other creatures, or kill you. And despite having lots of friendly ponies to live with, there are also lots of unfriendly ponies and monsters who either want to eat you or conquer the world, and have the ability to do so thanks to aforementioned magic. Oh yeah, and there are flying spiders.

5. Cape Suzette (Talespin)

Image: Disney

Why I’d love to live there: Saturday morning cartoons of my childhood had lots of cool fictional places where adventures took place, but the only one I’d like to live in as an adult would be Cape Suzette from Disney’s Talespin. Set in a fictional 1930’s inhabited by anthropomorphic animals, Suzette is a sequestered, art-deco metropolis nestled in a towering mountain range and a beautiful cove, making it the perfect hub for the adventurous type. But the biggest draw is the apartment of Rebecca Cunningham:

Image: Disney

Even as a little kid, I thought her place was incredible, and as an adult it’s a strong contender for the most beautiful fictional apartment I’ve ever seen. Assuming money wasn’t a problem, this is where I’d love to live!

Potential drawbacks: Aside from being the only human in the city, you’d have to contend with raids by air-pirates, and every trip outside of the city’s boundaries is fraught with danger. There’s also the fact that the city’s de-facto ruler is a ruthless tiger who isn’t afraid to do anything and everything to increase his own wealth and power, so if he decided to ruin your life, there’s a strong chance he could get away with it.

4. Valinor (The Silmarillion/ The Lord of the Rings)

Image: Amazon Studios

Why I’d love to live there: Valinor, the land of Middle-Earth’s gods, is one of the most fascinating places to me in JRR Tolkien’s universe, and the one place I’d love above all others to visit, or, better yet, live in: being free from evil, you could explore all its wonders, from the tallest mountains in existence, to the most majestic trees in creation, and the magical Gardens of Lórien, the most beautiful place in all of Arda. And if you wanted to, you could even visit the Halls of Mandos, the dwelling place of the dead; that sounds fun, right? But one of the most amazing draws would be living amongst elves and the gods themselves, beings who helped shape and create Arda and have seen the creator god – Eru – face to face.

Potential drawbacks: It’s said many times throughout Tolkien’s mythology – and by Tolkien himself – that mortals cannot live in Valinor because their lives would be greatly shortened due to the overwhelming magical power of the island, and they’d die cursing that they alone aged while everything around them seemed to never change. Yet, Frodo, Sam, and Gimili lived there in a state of peace and healing, suggesting that mortals can stay in the blessed realm if they accept death and don’t seek immortality. Thus, any would-be-mortal-resident would have to decide if living among elves, gods, and all their wonders is worth a greatly-reduced lifespan.

3. Dinotopia (The Dinotopia series by James Gurney)

Image: James Gurney

Why I’d love to live there: IT’S A UTOPIA WHERE HUMANS LIVE SIDE BY SIDE WITH DINOSAURS HOLY S**T THAT IS AWESOME.

Ahem; sorry.

To tone down my inner child, Dinotopia is one of the most wondrous, peaceful, utopian places I’ve ever found in fiction. A place where dinosaurs have survived to the present day and live peacefully with humans in cities, towns, jungles, mountaintop temples, and seaside communities, all brought to life by James Gurney’s beautiful artwork. For children and adults alike, it’s a place so many would love to call home, myself among them.

Potential drawbacks: Encountering carnivores who are not afraid to embrace their more savage side. Thankfully, you have to go out of your way to encounter them, so the threat is minimal, meaning that most of Dinotopia is one of the safer places on this list.

2. The Culture (The Culture series by Iain Banks)

Image created by me using Deviantart’s DreamUp AI image generator

Why I’d love to live there: When it comes to utopias in fiction, The Culture is arguably the one that probably gets closest to making one that you’d actually want to live in: A highly advanced, post-scarcity society where benevolent AI’s keep society running, allowing citizens of the Culture to do literally anything they want, as long as it doesn’t hurt or harm other individuals. With a high value on personal liberty and freedom, as well as technology that allows individuals to live up to 400 years (or even longer), people living in the Culture have it made: You can pursue all your passions, dreams, and hobbies as much as you want without worrying about having to pay the bills. Sweet!

Potential drawbacks: While the Culture does run into occasional problems and even more advanced civilizations dwelling in the cosmos, there really aren’t any hazards or drawbacks its citizens have to worry about; some would say that the Minds (the aforementioned AI’s that keep the Culture running) run a surveillance state, even if it is a completely benevolent one, but when you look at all the benefits the Culture’s technology can offer, and almost unlimited freedom everyone enjoys, the Culture is as close to an earthly heaven as you can get. And speaking of paradise…

1. Heaven

Image created by me with Deviantart’s DreamUp AI image generator

Why I’d love to live there: While we will likely never know for sure if there is continued existence after death (though considering the volume of near death experiences and other otherworldly phenomena reported throughout the centuries, I’m in the ‘there’s probably something after we die’ camp), Heaven, as seen in countless books, movies, TV shows, and video games, would be the absolute perfect place to live: a realm of peace, joy, and bliss, where all your dreams can come true, and where you can live without any of the negative parts of Earthy life, like death, aging, paying the bills, late-stage capitalism that puts the acquisition of money above human well being, etc. Plus, assuming the Supreme Being is benevolent and all-loving, you can chill out with God; who wouldn’t want to do that?! (I’ve always loved how in the book, ‘David Vs. God,’ you can even go surfing with God!)

There are countless versions of Heaven in fiction, but I especially like the version presented in the online webcomic, ‘The Order of the Stick,’: essentially, you get to enjoy every earthly delight you want, and when you’ve had your fill you get to go further up into Paradise to greater and greater joys.

Potential drawbacks: Depending on the rules of which universe you’re in (such as the movie, ‘What Dreams May Come’), the worst part of living in Heaven is the possibility that your loved ones don’t make it in, which would make living there hell. But since stories featuring getting into Heaven at the end tend to be more on the positive side, the odds of that happening are low, and the possibility remains that said loved ones can still eventually get there, even if they have to be rescued/fight their way out of Hell/the Underworld, etc.

Those are my favorite fictional places to live in; what are yours? Tell us your favorite fictional living places in the comments below!

My 30 Favorite Moments From The Jurassic Park Saga

Last year marked the 30th anniversary of Jurassic Park, one of the most important, and influential movies of the 90’s. With stellar performances, a great story, amazing visuals, and a breathtaking musical score, Jurassic Park remains a timeless classic that is as enjoyable and thrilling today. While it would be customary to do a retrospective of the film (albeit, a year late), the recent announcement of an upcoming seventh film gave me the idea to go through the series and list my favorite moments from all six films up to this point.

30. Finding Eric’s Camera

Anyone can relate to parents wanting to save their child from danger, but Jurassic Park 3 has a great scene that emphasizes the fear that the Kirbys have about their missing son. While traveling through Isla Sorna’s jungle, the group finds the parachute that Ben and Eric used for their ill-advised tour, along with Eric’s camera, allowing them to see what happened leading up to the crash. It’s harrowing seeing Eric and Ben’s horror at realizing that they’re going to crash, and moving seeing Amanda clutching Eric’s life preserver, powerless to stop something that already happened.

Then, to make this scene even more harrowing, we get a very effective jump scare of Ben’s decomposing corpse. While the Jurassic series often pushes it’s PG-13 rating, it’s surprising that something this gory made it into the finished film (and inspired a lot of fan theories about what happened to Ben; the current consensus is that he died from internal bleeding due to injuries sustained from the crash and rapidly decomposed in the tropical climate.)

29. Alan!

The Jurassic series has had its ups and downs over the years, and Alan’s dream of a velociraptor talking to him in the third film has been touted as the series’ worst moment. Yet, I’ve always loved it: it’s logical that Alan would have nightmares about what he went through on Isla Nublar, and I love the humor of seeing a dinosaur casually talking to him (complete with its claws holding onto the seat in front of it), and it’s impressive how the filmmakers managed to make the animatronic lip-synch Billy’s voice (its tongue even moves!). It may be a goofy moment, but I like it.

28. Escape From Malta

Leading up to ‘Dominion,’ I had hoped that we would get scenes of dinosaurs running amok in urban areas, but, alas, the Malta sequence is the only part of the film that embraces that idea. Still, it’s not a bad scene, and I especially like the climax, which features Owen racing after Kayla’s plane as it takes off while being pursued by two Atrociraptors. We’ve got a very effective ticking clock (the plane taking off), a dangerous threat (two tireless raptors who can keep pace with a motorcycle), and a clever way of getting rid of them once Owen’s onboard (letting the sliding motorcycle knock the last one out of the plane and into the ocean). Great stuff!

27. To Free or Not To Free

One of the most dramatic moments in any story is the point of no return, a line that, once crossed, is impossible to undo, and ‘Fallen Kingdom’ has a great one: with all the dinosaurs at the Lockwood Estate at risk of being gassed to death, Claire has to choose whether to set them free, or leave them to die. As Owen says, if she pushes the button to free them, there is no turning back. Then, in a subversion, Claire chooses to let them die… only for Maisie to then free them, dooming humanity to having to live with carnivorous dinosaurs running about and eating people, cementing her as the greatest force of evil in the Jurassic universe.

‘Fallen Kingdom’ is admirable for willing to break the saga’s status quo, but this moment is the one that truly separates the ‘Escaping from a dinosaur infested island’ era from ‘Dinosaurs running amok all over the planet’ era in a way that cannot be undone, and the film’s to be commended for having the courage to go through with it.

26. Return to the Visitor’s Center

Over the years, I’ve come to appreciate how Jurassic World does its own thing instead of trying to be a remake of Jurassic Park, a rarity in all the legacy sequels we’ve gotten over the past several years. But there’s a moment where Zach and Grey come across the ruins of the original visitor center from the first film, and what follows is a nostalgia-filled trip back through time as they go through the rotunda, the dining room, and then come across those famous goggles and the very same jeeps that Alan and co. rode in when they first arrived at the island.

While this scene may be fan service, it’s fan service with a point, giving the kids a way to get back to the main park. And as someone who was only seven when the first movie came out, I had a lump in my throat going back to where it all started. World set out to tell its own story, but it didn’t forget what came before, and that it’s okay to visit the past every now and then.

25. The Indominus Rex Breaks Out Of Its Paddock

When introducing a new villain, any story has to give them a big moment to prove how dangerous they are. Jurassic Park had Rexy breaking out of her pen, destroying a car, and eating a lawyer. Jurassic Park 3 had the Spinosaurus tear a plane to shreds and kill a T-Rex, and Jurassic World’s introduction to the Indominus showcases not only its strength and power, but its intelligence: it not only lured people into its pen by making them believe she escaped, but also deliberately waited to eat the security guard, so as to let him realize how he was already dead and couldn’t do anything about it. Even better is that we get to see Owen’s resourcefulness is by having him douse himself with motor oil to make the Indominus find him unappetizing, cementing his status as a smart, no-nonsense guy, and a worthy heir to Alan Grant as a dinosaur expert/action hero.

While this scene does have quite a few lapses in logic, it’s a memorable introduction to the series’ newest apex predator.

24. Claire Escapes The Therizinosaurus

When compared to the first, second, and even third films, the Jurassic World trilogy was light on horror, especially Dominion. But this scene more than makes up for it, where Claire comes face to face with the Therizinosaurus, a truly bizarre dinosaur that looks like the offspring of Freddy Kruger and a demented ostrich. Half-blind and hyper-violent, this plant eater acts like a slasher villain, slowly and methodically walking after Claire as she scrambles to reach safety, knowing full well that if the thing catches up to her, she’s dead. Unfolding without any dialogue, and scored by a haunting drone, this is chilling stuff.

23. Indominus Rex vs Ingen Soldiers

Despite the series as a whole being about the conflict of man vs dinosaur, the Jurassic series has surprisingly few scenes of humans actually fighting dinosaurs. Taking inspiration from ‘Aliens,’ this scene showcases how such an encounter might go, and while things would have gone differently if the soldiers had rocket launchers, high-caliber rifles, and the like, it still shows us just how dangerous the Indominus is; so much so that, after this scene, the goal is no longer to contain the beast, but to evacuate the park before it can kill anyone else.

22. The Raptor Jump Scare

In my opinion, this is the best jump scare in the Jurassic series. By showing Sarah looking outside the shed and not seeing anything, you expect that it’s safe for Kelly to get out of the shed… only for a raptor to nosedive into the hole seconds later. I still remember jumping in my seat when that happened, along with most of the audience!

21. The Ringtone of Doom

I’ve written before how much I love this scene, and it remains Jurassic Park 3’s most clever moment: by having Eric hear the jingle from his dad’s phone, he thinks his parents are nearby, and turns out to be right, leading to the two groups being reunited, only to realize that no one has the satellite phone… at which point it goes off again, revealing that the phone is inside the Spinosaurus’ stomach, and that said beast is patiently watching the reunion.

This is a brilliant moment because at this point the audience has forgotten about the satellite phone and thinks that Paul Kirby still has it, only to realize with the others that he doesn’t. Having the jingle be so cheerful happy and uplifting also creates a funny contrast to the dire situation, making it the icing on a great scene.

20. The Spinosaurus Destroys the Plane

Built up as the new super-predator of the franchise and successor to the T-Rex, the Spinosaurus needed to make a big first impression, and boy did it ever. Not only does it frighten off two battle-hardened mercenaries (and their booking agent), but it survives being rammed by a plane, and then tears the plane apart like it was made out of cardboard, forcing Alan and the others to run for their lives. It’s a great introduction to the power and strength this beast has, and shows the audience that this newcomer is just as fearsome as the rexes who came before it.

19. Retrieving the Bone Sample

One thing I wish the Jurassic series did more often was lean heavily into the horror angle of humans trying to escape dinosaurs, something that primarily happens only in the first film. Fallen Kingdom comes close, though, with an opening scene that’s not only a great way to start the movie, but also is an effective mini-horror film in its own right. Not only is it … *groan* … a dark and stormy night, but the deaths are so unnerving. Not only do we not see the submarine crew’s deaths, leaving the horrifying details to our imagination (according to the junior novelization, the submarine was swallowed, meaning they were going to die screaming in the Mosasaurus‘ stomach), but then the radio operator, who just narrowly avoided being left behind to die, then gets eaten alive by the Mosasaurus, too. These deaths prey on our primal fears of being eaten, and very well to boot.

18. The Dying Apatosaur

For a series focused on dinosaurs attempting to eat humans, and humans trying not to be eaten, there aren’t many moments of the two interacting that doesn’t involve violence. This is one of the more touching moments, if a sad one; as any pet owner can attest, when an animal is hurt, you just want to help it, even if all you can do is just be with it as it dies, as Owen and Claire do, and in the process, Claire realizes that the dinosaurs in the park aren’t just attractions to be used for profit, but living beings, starting her journey from a typical money-focused executive to dinosaur advocate.

17. The Boat Attack

While the actual climax of Jurassic Park 3 is… not as exciting as it should have been, there’s no denying that the boat attack scene beforehand is a great way to wrap things up: having a battle on a boat during a storm at night was a nice chance of scenery from the visitor center of the first film and the San Diego chase in the second. The tension of Alan trying to call Ellie is great, and Paul Kirby gets his chance to shine by risking his life to draw the Spinosaurus away from everyone else, letting Grant drive it away via a flare gun, nicely echoing how he distracted Rexy with a flare in the first film. The whole scene is arguably ‘3’s best scene, and a good way to wrap things up and send the Spinosaurus off in style.

16. Nighttime Visitor in San Diego

Like so many others, I had high hopes that Dominion would have dinosaurs roaming through forests, parks, and neighborhoods, where panicked ordinary people would fight to survive against prehistoric predators. What I didn’t know is that the the scene of the Bull T-Rex wandering through a neighborhood at night was the best we were ever going to get.

There’s something so eerie about seeing this enormous dinosaur walking through the empty, silent streets, and it’s easy to imagine the terror of someone going out for a late-night walk, only to come face to face with this thing and not knowing what to do. And then we get to see an ordinary family dealing with a dinosaur in their backyard with shock, disbelief, and screams of terror.

While the Rex’s subsequent rampage through the streets of San Diego is fantastic, I prefer this scene for its more intimate, quiet, and intense atmosphere, and how it serves as a bittersweet reminder of what Dominion could have been.

15. The Death of the Brachiosaurus

If you want to get the tear ducts flowing in a story, kill off a beloved animal. Nowhere is that more true than this, the saddest scene in the entire Jurassic series, and the only time I almost cried. After the exhilaration of seeing Claire, Owen, and Franklin managing to escape Nublar before it’s engulfed in lava, we’re suddenly hit with seeing a Brachiosaurus arriving at the docks just a minute too late. What makes it worse is that she clearly knows that humans are friendly, and all but begs for them to come back and save her before she’s engulfed in smoke and fire. And to twist the knife in as deeply as possible, ‘Kingdom’s director, J.A. Boynetta, confirmed that this is the exact same Brachiosaurus Alan, Ellie, and Ian saw when they arrived on the island in 1993. She was the first dinosaur we ever saw, and now she’s the last one we see as Isla Nublar is destroyed. She was there for the beginning of Jurassic Park, and the was there for its end, in the saddest possible way

14. Jurassic Park’s Ending

After all the action, the horror, and the struggle to survive, Jurassic Park ends not with a bang, but with a quiet, thoughtful scene of everyone in the helicopter as it flies away to safety. Not a word is spoken, yet so much is said: Hammond reflects on the death of his dream, Alan realizes that he doesn’t dislike kids anymore, and then, looking out on the pelicans outside the helicopter, the film reminds us that, even though dinosaurs don’t belong in our world, their descendants live on, all backed by a wonderfully quiet, almost lullaby-like piece of music by John Williams, and a flight into the sunset. A perfect ending to a near perfect film.

13. Alan, Ellie, and Ian Reunite

In a movie filled to the brim with dinosaurs, it’s surprising to me how one of my favorite scenes in Dominion is when Ian, Alan, and Ellie reunite for the first time in almost thirty years. As a kid who fell in love with the original movie back in the day, seeing these three again is like reuniting with friends you haven’t seen for decades, and discovering that they still get along well and are as charismatic and charming as ever. And it’s amazing to think that this, to my knowledge, the ONLY time in a theatrically released legacy sequel where all of the original protagonists come back, are played by the same actors, and share the screen at the same time, something that the Matrix, Indiana Jones, and even Star Wars series couldn’t pull off.

12. Hammond Realizes that his Dream is Dead

Jurassic Park is full of scenes that you don’t care about when you’re a kid, but that hit much harder when you’re an adult. Remembering Petticoat lane is one of them, and arguably hits the hardest, as it’s Hammond’s turning point in the story. Here, he explains why he made Jurassic Park in the first place, and in the process shows who he really is as a person: Someone who isn’t interested in money, but a dream, and who still believes it can work despite everything that’s happened. But then Ellie points out that despite all the technological marvels at John’s command, the park has still failed and people are dying as a result. The resulting silence from John – done so beautifully by Richard Attenborough – sells that no matter how badly he doesn’t want to believe it, he realizes that Ellie is right: his dream isn’t going to work, and people are dying because of his mistakes. This is the moment that John’s dream truly dies… and he turns away from trying to save it, and focuses only on saving as many lives as he can.

This is, in my opinion, one of the most moving scenes in the entire series, and one of its best character moments, all set to a beautifully bittersweet lullaby courtesy of John Williams.

11. Hammond’s Dream Comes True

What if Jurassic Park was a success? It’s an idea that fans tossed about for years after the first movie was released, and World lets us see exactly how it would turn out, and it’s a blast! Seeing the park fully operational, the visitor’s center being open, the getting a brief glimpse of Rexy eating a goat, kids playing with baby dinosaurs, and above all, showing everyone having a wonderful time is a heartwarming way to show that John Hammond’s dream did come true, and it was everyone he could have hoped it to be… even if it’s not going to last.

10. Roland Tembo vs the Bull

Though it takes a while for him to appear, Roland Tembo establishes in his very first scene that he’s a no-nonsense, experienced hunter who has faced the most dangerous beasts nature has to offer. But it isn’t until late in The Lost World that Tembo truly demonstrates that experience with the bull T-Rex. Alone, and wielding only a tranquilizer gun, he demonstrates how he has nerves of titanium as he shoots the bull, then calmly backs away while reloading as a very pissed off dinosaur starts after him. If I was going onto a dinosaur-infested island and had to choose only one person to take with me, Tembo would be my man.

9. Hearing the T-Rexes roar

As an 11 year old kid, I was the perfect age to go see The Lost World in theaters, which I did with my friends after celebrating my 11th birthday (complete with Lost World-themed paper plates, cups, and the like), and the one thing I was looking forward to most was seeing the T-rex again. And just like the first film, The Lost World takes its time before revealing the island’s apex predator, letting us stew in anticipation. And then this happens:

I remember freezing up when I heard that roar in theaters and realizing that my favorite dinosaurs were about to show up. As an adult, I still love this scene, and consider it the best ‘oh shit’ moment in the series: we know the T-rexes are coming, and they’re pissed.

8. Attack on the Trailers

Matching the intensity of Rexy’s attack on the cruisers in the first film was always going to be a tall order, but The Lost World lives up to it with two Tyrannosaurs attacking Ian and Co’s (very cool) trailer. But the Rexes aren’t attacking with the mindless determination of animals wanting food: the Rexes are attacking the trailers as payback for Ian and his companions seemingly kidnapping their child. The dinosaurs effortlessly overturn the back half and then shove the trailers off a cliff, showing how even humanity’s most advanced machines and vehicles are no match for the destructive might of two of nature’s most terrifying predators. Then, after Eddy’s heroic efforts to save his friends, they come back and kill him in the goriest death in the series, capping off one of the most intense and nail-biting scenes in the franchise.

7. Hammond Says Goodbye to Jurassic Park

As a kid, you love Jurassic Park for the dinosaurs. When you’re an adult, you still love the dinosaurs, but you also learn to love the human characters and their journeys, and none of them have a stronger journey than Hammond. He starts out as a cheerful, good-natured, and naive businessman before realizing that his dream was never going to work, and that people have died because of it. While he’s wise enough to accept this and work to save as many lives as he can, the end of Hammond’s journey is, for me, the saddest moment in the film, and the series as a whole: On the precipice of being evacuated to safety, John stops to look back at the park he’s spent so many years creating. And like his realization that it wasn’t going to work after talking with Ellie, Richard Attenborough conveys Hammond’s regret, heartache, and grief without a single word, all backed up by John William’s beautifully bittersweet music, and the quiet call of the Brachiosaurus. It’s so wonderfully, beautifully heartbreaking.

6. The Philosophical Discussions about the Park

Much has been written over the years about the World trilogy’s attempt to engage in philosophical discussions about the ethics of breeding dinosaurs and playing god, but those efforts were doomed to fail. Why? Because the first film has the best philosophical debate about those issues. Up to this point, everyone is still in awe at what they’re seeing at Isla Nublar, yet there are hints everywhere that not everything is as perfect as it appears: from Grant and Co. escaping from the science ride, to Ian pointing out that life cannot be controlled, and how the raptors are more intelligent than they should be. Then comes lunch, where Hammond’s endless enthusiasm and eagerness to open a park full of dinosaurs for people everywhere to enjoy, runs into its first real test as Ian, Ellie, and Grant make excellent points that maybe this isn’t such a great idea, and that it might not have been better to do it in the first place… and with the benefit of hindsight, we see how all of them are right.

One other reason I like this scene so much when watching it with adult eyes is Hammond telling Gennaro that everyone in the world has the right to enjoy seeing the dinosaurs. This solidifies that he is not a greedy man who only wants money, but to really share something wonderful with others. If only we had more entrepreneurs and CEO’s like that in both fiction and real life.

5. Two Generations Against the Giganotosaurus

One of the biggest draws of Dominion, was seeing two generations of Jurassic survivors meeting each other, and it lives up to the hype. And unlike so many other ‘two generations meet’ scenes in other legacy sequels, there’s no competition or competing with each other: Both the Park and World generations get along just fine, and their first scene after meeting each other for the first time is to team up to survive being stalked by the Giganotosaurus. Everyone gets a moment to shine, from Owen and Claire getting into hand-to-claw combat with the Giga, to Alan pulling Ian to safety, and Ian facing the beast head-on to buy the others time to break into the outpost. Dominion may not be that great of a film, but this scene is so much fun.

4. Rexy’s Breakout

From the moment Hammond gleefully tells Alan and Ellie that Jurassic Park has a T-rex, the audience is left waiting for it’s appearance; if a Brachiosaurus is brought back to life so beautifully on screen, how will the T-rex be handled? We have to wait for that moment to arrive, but the buildup is never frustrating or annoying, and the closer we get to the rex’s appearance, the more excited we become. And then, when we finally see the poor goat, we know the moment’s here, and the film doesn’t disappoint: if the introduction of the Brachiosaurus inspired awe and wonder, than Rexy (the name given to the Rex by the fandom at large) inspires terror and fear at seeing one of the most powerful animals to ever live walking the earth. And her attack on the cruisers is a masterpiece of tight editing, outstanding sound effects, phenomenal CGI, and a complete lack of music, showing us what would would really happen if humans came face to face with such a dangerous animal.

Even now, over thirty years after it was released, the scene is as powerful now as it was then; Rexy’s breakout is the scariest scene in the franchise, one of the greatest film scenes of the 90’s, and arguably one of the greatest dinosaur scenes ever put to film.

3. Rexy vs the Giga

As the climax and supposed end to the Jurassic saga, Dominion needed to go big for its climax, and it doesn’t disappoint, featuring a showdown between Rexy and the Giga in Biosyn’s courtyard surrounded by a forest fire, while the two generations of survivors try to escape and get to safety.

While this finale is similar to the climax of World, we have the added bonus of seeing Alan, Ellie, and Ian in action once again (love that shot of the three of them standing before the Giga), and what’s at stake: If they all fail to escape with Dr. Wu, any hope of stopping the locusts are lost, which means that they will eat the world’s wheat, leading to mass starvation across the globe. But they make it, the Giga is defeated, and Rexy, having fought her last battle, is allowed to finally retire and live out her days in peace in the Biosyn sanctuary. Yes, there are some issues with the scene (the camera work isn’t the best), the Spinosaurus doesn’t show up like many fans wanted it to, and the Giga doesn’t deserve the death it gets, but gosh dangit, I’m a sucker for dinosaur vs. dinosaur fights, and seeing Jurassic’s longest-lasting dinosaur, three of its best characters, and the spectacular arena all at once still makes this a fun scene.

Plus, as an added bonus, the film solidifies that while Rexy may be old (at this point in the films she’s 34, where the oldest known T-Rex in real life was 30), she can still win fights against younger, stronger opponents by using her wits and cleverness instead of brute strength and speed.

2. Rexy vs the Indominus Rex

When we’re kids, we all have our favorite characters from books and movies, and one of the greatest pleasures in life is having those same characters come back when we’re adults and be as awesome as they ever were. Jurassic World has one such moment near the climax, where Claire has run out of options to stop the Indominus Rex: soldiers didn’t work; a helicopter assault didn’t work. Trained velociraptors didn’t work, and now she has only one, final, desperate option… releasing Jurassic World’s T-Rex. And this isn’t some random T-Rex; this is Rexy, the same T-Rex from the first film, coming back after 22 years to save the day once again.

There are scarier moments in the Jurassic series, more majestic moments, and more moving moments. But none of them are as fun as this; The last time I had seen Rexy, I had been in grade school. Since then, I had gone through grade school, high school, and graduated from college, and as I watched her emerge from the darkness of her paddock to the shouts and cheers of the audience – mine included – all those years just melted away, and for four glorious minutes I was seven years old again, watching my favorite childhood dinosaur saving the day once more, and it. Was. AWESOME.

But what could top this, the most awesome moment of the series? Easy…

1. Welcome to Jurassic Park

29 years. Six movies. Countless video games, and one animated series has produced so many incredible moments in the Jurassic Park franchise, but no scene is as famous, iconic, and above all, awe-inspiring as the moment that started it all… the moment we finally see a dinosaur.

For the very first time, we had a photo-realistic, computer-generated animal on screen, and it is completely believable. Not only is the visual effects, music, and acting of this scene great, but it has something more important: the all-consuming awe of seeing something impossibly beautiful, to the point where even Ian, the cynical nihilist, can’t help but smile in wonder, all building to a crescendo when Alan, Ellie, and John see dinosaurs roaming the Earth for the first tine in 66 million years.

Every sequel in the series since has tried to re-capture the awe and wonder of seeing dinosaurs, but nothing can top this, my favorite scene of the Jurassic saga, one of the greatest movie moments of the 90’s, and one of the most famous in cinema history.

For extra fun, here’s a breakdown of all the characters, dinosaurs, locations, and vehicles featured in the list:

Films with the Most Moments:

Characters Who Appear the Most:

Dinosaurs Who Appear The Most:

Movie Environments that Show Up the Most:

Vehicles That Show Up the Most:

The Type of Weather In the Scenes:

The Time of Day in the Scenes:

Comparison of Scenes That Have Dinosaurs vs No Dinosaurs:

Thus, if I were to take the data from these graphs, plug it into an AI script generator, it would probably come out with a story like this:

Alan Grant, Ian Malcom, and Claire Dearing – along with a group of expendable mercenaries – journey into the jungles of Jurassic Park between the events of the first and second film with a fleet of planes carrying a lot of jeeps. While on the island, they have to endure repeated attacks by Brachiosaurs, Apatosaurs, and Parasaurolophus’ as they are stressed out by rampaging Tyrannosaurs, Spinosaurs, and velociraptors. Eventually, the island is engulfed in fire, and Alan, Ian, and Claire escape in a helicopter and decide that it really isn’t worth it to keep coming back to islands filled with dinosaurs.