Perfect Moments: Toy Story 5’s Ending

Once in a while, you come across a moment in a story that is so perfect that it stays in with you for years, or even a lifetime. These are moments that, in my opinion, are flawless; perfect gems of storytelling that cannot be improved in any way, and are a joy to treasure and revisit again and again.

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The Video:

Why it’s Perfect

Like many people, I was surprised and a little dismayed with the recent announcement that we’re getting another Toy Story sequel. Not because I hate the series, but because Toy Story 3 already had a perfect ending that tied everything up. Then Toy Story 4 came along and undid it all, and had an ending that had nowhere near the emotional weight it was going for. The thought of Pixar trying to undo that makes it seem like Disney is just trying to wring more money out of a story that should have ended for good over twelve years ago.

While it probably will be nothing like this fan-made pitch on what Toy Story 5 should be about, the idea here is fascinating: if Toy Story 3 was about accepting the inevitability of loss, and Toy Story 4 was about eventually finding a new path for yourself once your purpose in life is complete, then Toy Story 5 should logically be about accepting the inevitability of death. This pitch does a great job of setting that up… and then it ends with a scene that would be the most powerful, most emotional, and most heartbreaking thing Pixar has EVER done. If you haven’t seen the video yet, please do so before reading any further.

Done? Okay then.

The thought of Toy Story 5 ending with Woody reuniting with an elderly Andy on his deathbed, and Andy realizing that Woody is alive is an idea that’s so simple, but emotionally powerful. After decades apart, two old friends reunite for the last time, and Woody breaks the golden rule of toys to never reveal themselves as being alive to comfort Andy on his deathbed. And for a little while, the two reminisce about their lives before both of them pass away together of old age.

Pixar is almost certainly going to do something different than this idea, but if they went with this, it would be the perfect way to end the series for good. At its core, the Toy Story saga is about a toy’s relationship with his owner. And while they naturally grow apart as the series goes on, having them reunite at the very end shows how both have grown and changed, yet the love they have for each other is still there. As the the series’ theme song says, ‘our friendship will never die.’ It faded as time went on, but bloomed in full at the very end.

Beautiful.

What we can learn from ‘Let’s Go’

Armageddon. Ragnarok. The end of all things. Almost every culture and mythology has its version of the moment when everything ends and the human race is wiped out.

But what if someone survived?

A few days ago, I came across the above music video, which tells the story of a Chinese astronaut who devotes his life to making it to the Moon, only for it to be all for nothing. Though only a little over three minutes long, it’s a gripping story, so let’s take a look and see what it does well.

You audience admires determined, focused characters

Though he gets no lines, or even a name, the astronaut in the video gets our attention thanks to his strength of will: Thanks to a very efficient montage, we see him devoting everything to accomplishing his dream of getting on the Moon, sacrificing joy, happiness, or even love. Yet, we still root for him to succeed: How many of us wish we could devote every waking moment of our lives to accomplishing our dreams? Sadly, many of us can’t, which makes us envious and (begrudgingly) admiring of those who can. The same goes for fictional characters. Perhaps your character wants to become president, or go into outer space, or win a spelling bee. Seeing them striving to accomplish a dream makes for compelling drama as they learn whether their dream is really worth everything they’re sacrificing.

It’s important to note that determined, focused characters don’t need to be heroes. Consider the T-800 and the T-1000 in the first two Terminator films, Sauron from ‘The Lord of the Rings,’ and the Thing from the 1982 Universal film of the same name: All three have solid, achievable goals (kill John Conner, take over the world, and take over the world by assimilating everyone on it), and stop at nothing to achieve those goals. Both antagonists and protagonists benefit from laser-like focus, and when their strength of wills clash, it can make for some of the most compelling drama ever put to page or screen. Need proof? Consider Luke Skywalker and Darth Vader in ‘Return of the Jedi’: The former wants to redeem his fallen father, and the latter wants to convert him to the dark side. Neither will budge, and their duel of wits becomes what is arguably the most dramatic sequence of any Star Wars film:

Consider exploring what would happen to the lone survivor of a world-ending event

What would you do if the world was destroyed, and you were the only survivor? What would you do? How would you live? Would you even try to, or let yourself succumb to despair and throw yourself out the airlock? In the case of the music video, the astronaut realizes that what really mattes to him most is achieving his second chance of experiencing love, and he stops at nothing to make it happen.

While destroying the world shouldn’t be done lightly in any medium, doing so has the advantage of forcing a character to confront reality without all the masks that they put up to protect themselves from other people and society at large. Do they go nuts and indulge their every whim? Succumb to despair and meaninglessness? Or do they defy the odds and refuse to give in, searching for others who might have survived, or chronicling everything for whatever sapient life form comes after them? There are countless possible answers, and wanting to see what happens to isolated, vulnerable characters will keep an audience engaged in our stories.

Consider having your character escape/navigate/survive the fallout from a world-ending event

When something big – like a building, a city, or a planet – is destroyed, it creates a lot of debris and wreckage. In some situations, it gives us an opportunity for a unique action scene of characters having to escape said debris. ‘Let’s Go’ has the astronaut fighting to reach the space station before it gets out of reach, but to do so, he has to go through a debris field consisting of wreckage from Earth, making it extremely difficult for him to reach his goal, and with the promise of certain death if he fails.

When writing our own stories, having to navigate the ruins of a wrecked mega-structure can lead to some exciting action scenes that we don’t get to write very often. If the opportunity arises, embrace them and milk them for all they’re worth. One of my favorite examples comes from 2016’s ‘Independence Day: Resurgence,’ in which David Levinson and friends have to dodge falling debris sucked up from all over the Earth that subsequently rains down on London.

Consider having your character/s decide to accept death and pass the time as best they can

In disaster movies, it’s very common for the survivors and main characters to either find a way to stop the disaster, or start rebuilding afterwords, hopeful and upbeat that one day, things can return to normal.

But what if they couldn’t? What if they had no chance at all of rebuilding, or surviving, and death is inevitable?

One type of story we don’t see too much of these days is the disaster story where there’s no way for the characters to survive in the long run. It’s easy to understand why: Audiences want a happy ending, or a hopeful one. A story where everyone is going to die, won’t leave them feeling good after leaving the theater, closing the book, or turning off the game console. But if we choose this path, writers have a unique opportunity to explore what characters might do if they only have a little time left to live. Will they weep? Try to make peace with their god? Resolve any lingering conflicts with their loved ones? Or will they accept it and try to have fun before the end? Both astronauts choose the last option in ‘Let’s Go,’ deciding to play video games together as they drift off into the void.

Choosing the path of inevitable death need not be dark. It can be sad, but it also gives characters one more chance to enjoy themselves, or to choose how they will spend what little time they have left. And if they go out having fun, or healing long-simmering hurts, that can be just as uplifting as a happy ending.

The Takeaway

Our audience will always admire a protagonist or antagonist who has a goal and obsessively pursues it, even at a cost of personal happiness. They’ll be even more interested if that individual is the only survivor of a world-ending event, and applies that determination to surviving or continuing on, no matter how bad things get. But if they are doomed, those characters can become their most interesting selves when they have to decide how to spend what little time they have left.

What we can learn from ‘The Ritual’ (the Book)

The Ritual Book Cover

Monster horror stories are everywhere these days, and for good reason: There may be no better way to get the blood pumping and the adrenaline flowing than knowing that you’re being hunted by a unseen creature, and ‘The Ritual’, by Adam Nevill, joins those ranks.

‘The Ritual’ made quite a splash when Netflix aired its adaptation of the book last year, with acclaim given to the design of Moder, the story’s monster. I wanted to read the book before seeing the film, so let’s see what writers can learn from this tale of horror in Sweden’s forests.

Consider making your protagonists anything other than hot teenagers

Unlike so many horror victims, the protagonists of ‘The Ritual’ aren’t attractive youngsters in their 20’s with fantastic bodies, but middle-aged men, two of whom are in poor physical shape. Furthermore, they’re not out to get laid or do drugs; they’re on a hiking trip to try and rekindle their friendships that have been fading with time, and dealing with various problems:

      1. Not getting anything out of life

      2. Being overweight

      3. About to loose everything in divorces

      4. Trying to restore old friendships that have clearly run their course

      5. Being dirt-poor

These out of shape, depressed underdogs are far more interesting to follow than young people who are having pretty radical lives. Even Luke, the youngest and most carefree, has to endure the silent scorn of his companions for refusing to take any initiative with his life (to the point that he realizes that if he went missing, it’d be months before anyone would bother to look for him, which makes us wonder if he even has a future to look forward to if he escapes), and it isn’t long before all four are at each other’s throats.

These are not happy campers, and their struggle to deal with depressing lives while tying not to become gutted flesh-flags hanging from trees makes for gripping reading. In our own stories, consider making your protagonists the last kind of people who should be dealing with monsters. Why not try released inmates who can’t get a job or acceptance? Or try senior citizens who’s tour bus broke down in the middle of an abandoned city. (Admit it: You’d pay to go see the Golden Girls fight zombies.)

Make your environment an antagonist

Much like the Moder, the forest our protagonists stumble into is a threat as well. While many horror locations are far from help (Space, the ocean, or a crumbling mansion in the center of a forest far from civilization), the forest seems to have a malevolence to it, as if it’s working with Moder to disorient our protagonists and making it impossible for them to just turn around and leave the forest, as any sane person would do.

It’s left ambiguous if the forest is malevolent, but having an environment seemingly working with the monster is a great way to make survival even more challenging for our characters.

Have your characters face ethical decisions when it comes to survival

The forest our heroes find themselves trapped in strips away all the niceties and rules of civilization, reducing everything to a simple formula: Survive or die. In the first half of the story, Luke has to decide whether to abandon his out-of-shape companions so he can make a break for safety. Then, in the second half, he faces an even worse dilemma: Does he kill the teenagers who have taken him captive so that he can survive?

In the former example, Luke comes very close to abandoning Phil and Dom, but ultimately doesn’t. However, he does end up killing two of the three teenagers, but not before debating whether he should or not. The teens are cruel vagrants who are willing to torture and sacrifice Luke for their own pleasure, but their gung-ho toughness vanishes when they have a gun pointed at them.

Putting these dilemmas in our stories is a smart move for two reasons:

1. They reveal what a character’s true personality. What do they do when all their defenses have been taken away and they have to make a hard decision? Do they choose to spare others? Do they save themselves? Or do they try a third option? Furthermore, how do they deal with their choice after it’s been made?

2. They make the reader ponder what they would do in such a situation. Would you have it in you to kill teenagers who would otherwise kill you?

It’s a sign of good writing when dilemmas stay with the reader long after your story has been finished.

Consider having your characters made amends in the face of death

Though they’re trying to mend their old friendships, it’s clear from the beginning that Luke and the others just aren’t a good fit anymore, and that their hiking trip was an exercise in futility before it even began. What few connections they have are strained and then shattered when stress makes them snap at each other and permanently destroy their relationships. But, in a smart move, Mr. Nevill makes it so that they still have to work together to get out of the forest alive, even if they hate each other, which only adds more tension.

Then, in an even better twist, Luke and Phil, the last two survivors, realize that they’re almost certainly going to die and try to make amends to each other in the book’s most heartwarming moment. Death, in fiction and in real life, has a way of cutting through all our anger and self-righteousness and makes us realize what truly matters: each other. After all, when faced with a horror beyond human comprehension, we all want someone by our side, even if it’s just to hold our hand when the end comes.

In our own works, we should consider giving our characters the chance to make amends and heal any hurts they’ve had with other characters. While Phil dies in ‘The Ritual’, you could make it so that your characters survive, giving them a chance to go on in life with a newfound appreciation and respect for one another.

Be careful when stopping your story halfway through

‘The Ritual’ is a gripping read (I read through all of it in one afternoon), but I was caught off guard at the halfway mark, when the story shifts from Luke surviving against an unseen evil to Luke being kidnapped by homicidal teenagers and trying to escape becoming a human sacrifice. It was as if in ‘Jaws’, Chief Brody and his companions went out to hunt the shark, only to run out of supplies and food and pass out, then wake up on a deserted island with natives who worship the shark and want to sacrifice them to it. While Brody would still end up killing the shark, the straightforward story of three men vs a really big shark would become needlessly expanded.

In a way, ‘The Ritual’ is like a roller coaster ride: it’s a fast, gripping adrenaline rush, but suddenly stops halfway through before starting up again. And while we do learn more about Moder during the slower-paced second half, it takes a long time for the gripping survival story to come back to the forefront.

In our own work, it’s understandable if we want the audience to have some breathing room. How that’s implemented, though, is vital. If, for example, we want to have protagonists in a survival story to get a break from a monster, we can try the following:

*Have our characters be captured by natives, but make them as threatening and alien as the monster: They don’t speak a language anyone can understand, have customs that make no sense, etc.

*Have our characters stumble into the village of cult members, who are all long gone, but there are clues left to be found that will help our protagonist realize what they’re going up against. For bonus points, you can have the village only seem to be deserted, and then have the locals come back. (Walt Disney’s ‘20,000 Leagues Under the Sea’ did this well with the crew of the Nautilus.)

*Have our characters meet the villagers, but they’re as terrified of the monster as our characters are, and a constant life of fear makes them lash out at anyone and anything they don’t recognize (like the tribe in the 2005 King Kong film).

Consider having a morally ambiguous ‘ally’ help your characters

One of the most interesting characters in ‘The Ritual’ is the old woman in the house where Luke is kept captive. Seemingly helpless and useless throughout the story’s second half, it’s gradually revealed that she’s the only one who can summon Moder (who is secretly her mother), and while she’s kind to Luke, we learn that’s only an act, as she intends to sacrifice him after he helps her by getting rid of the teenagers (and all without her saying a word we, the reader, can understand).

Such moral ambiguity keeps readers invested in a character, as they will want to figure out if he or she is a hero, a villain, or someone who’s neutral. A good example of this is Severus Snape from the Harry Potter series, who kept people wondering for years just who’s side he was on.

Be cautious when your protagonist fights the monster

Moder, like all great monsters, is only glimpsed and heard throughout the story, not making her full appearance until the very end. And like so many other great monsters, Luke finally faces her at the climax. However, Moder’s buildup is popped when, for all of her speed, strength, and cunning, this ancient god of the forest is driven off by a pocket knife to the throat. While she’s in rough shape at the time (tangled up in the wreckage of a van after ramming it head-on), it feels almost anti-climactic to have her defeated (but not killed) by such a tiny weapon.

If our character/s are finally facing the monster, how they are defeated should be relative to how powerful they are. If your character is fighting a T-rex, have them use a spear or an axe. For a large monster like Moder, a shotgun, machete, or other large weapon is appropriate. Or, if our character doesn’t have any weapons, have them resort to traps, similar to Dutch during the climax of ‘Predator,’ or Nancy in ‘The Shallows’. And even then, the trap doesn’t have to kill the beast; it can just slow the monster down enough for our protagonist to get away.

Consider having an uncertain, but hopeful ending

‘The Ritual’ doesn’t have a happy ending: Luke has managed to escape Moder and kill all her followers, but he’s naked and far from civilization, with a low likelihood of survival. But even in his lowest moment, he realizes that all the labels he has, all the things that he has – his job, his check, his living spaces – don’t matter. All that matters is being alive, and free to do what he wants.

It’s not a clear-cut, happy ending, but there is still a glimmer of hope, leaving us to imagine what happens to Luke. When doing horror stories, pulling off a happy ending can be very difficult, as it’s easy to make it sappy or unearned. Bittersweet ending, however, feel more logical: Things can be bad for our protagonist/s, but there’s still hope that things can or will get better. And as a bonus, leaving it open-ended allows the viewer to imagine for themselves what happens next. Personally, I like to think that, against all odds, Luke does make it to safety, and returns home.

The takeaway

When doing a monster horror story, try having the victims be down on their luck underdogs who have to make brutally difficult choices when trying to survive, but be careful not to interrupt the flow of the story to introduce a new plot idea, nor make the monster easy to drive off or defeat at the end before having an uncertain but hopeful ending.